📄 dndconst.h
字号:
#define ftWHIRLWINDATTACK ( 19 )#define ftGREATFORTITUDE ( 20 )#define ftIMPROVEDCRITICAL ( 21 )#define ftIMPROVEDINITIATIVE ( 22 )#define ftIMPROVEDUNARMEDSTRIKE ( 23 )#define ftDEFLECTARROWS ( 24 )#define ftSTUNNINGFIST ( 25 )#define ftIRONWILL ( 26 )#define ftLEADERSHIP ( 27 )#define ftLIGHTNINGREFLEXES ( 28 )#define ftMOUNTEDCOMBAT ( 29 )#define ftMOUNTEDARCHERY ( 30 )#define ftTRAMPLE ( 31 )#define ftRIDEBYATTACK ( 32 )#define ftSPIRITEDCHARGE ( 33 )#define ftPOINTBLANKSHOT ( 34 )#define ftFARSHOT ( 35 )#define ftPRECISESHOT ( 36 )#define ftRAPIDSHOT ( 37 )#define ftSHOTONTHERUN ( 38 )#define ftPOWERATTACK ( 39 )#define ftCLEAVE ( 40 )#define ftIMPROVEDBULLRUSH ( 41 )#define ftSUNDER ( 42 )#define ftGREATCLEAVE ( 43 )#define ftQUICKDRAW ( 44 )#define ftRUN ( 45 )#define ftSHIELDPROFICIENCY ( 46 )#define ftSKILLFOCUS ( 47 )#define ftSPELLFOCUS ( 48 )#define ftSPELLPENETRATION ( 49 )#define ftTOUGHNESS ( 50 )#define ftTRACK ( 51 )#define ftTWOWEAPONFIGHTING ( 52 )#define ftIMPROVEDTWOWEAPONFIGHTING ( 53 )#define ftWEAPONFINESSE ( 54 )#define ftWEAPONFOCUS ( 55 )#define ftBREWPOTION ( 56 )#define ftCRAFTMAGICARMSANDARMOR ( 57 )#define ftCRAFTROD ( 58 )#define ftCRAFTSTAFF ( 59 )#define ftCRAFTWAND ( 60 )#define ftCRAFTWONDROUSITEM ( 61 )#define ftFORGERING ( 62 )#define ftSCRIBESCROLL ( 63 )#define ftEMPOWERSPELL ( 64 )#define ftENLARGESPELL ( 65 )#define ftEXTENDSPELL ( 66 )#define ftHEIGHTENSPELL ( 67 )#define ftMAXIMIZESPELL ( 68 )#define ftQUICKENSPELL ( 69 )#define ftSILENTSPELL ( 70 )#define ftSTILLSPELL ( 71 )#define ftEXTRATURNING ( 72 )#define ftSPELLMASTERY ( 73 )#define ftWEAPONSPECIALIZATION ( 74 )#define ftFLYBYATTACK ( 75 )#define ftMULTIATTACK ( 76 )#define ftMULTIDEXTERITY ( 77 )#define ftMULTIWEAPONFIGHTING ( 78 )/* feat types */#define fttGENERAL ( 1 )#define fttITEMCREATION ( 2 )#define fttMETAMAGIC ( 3 )#define fttSPECIAL ( 4 )/* feat pre-requisite types */#define fprMINIMUMABILITYSCORE ( 1 )#define fprFEAT ( 2 )#define fprMINIMUMBASEATTACKBONUS ( 3 )#define fprMINIMUMCHARACTERLEVEL ( 4 )#define fprSKILL ( 5 )#define fprPROFICIENTWITHWEAPON ( 6 )#define fprMINIMUMSPELLCASTERLEVEL ( 7 )#define fprCLERICORPALADIN ( 8 )#define fprWIZARD ( 9 )#define fprMINIMUMFIGHTERLEVEL ( 10 )/* weapon types */#define wtSLASHING ( 0x0001 )#define wtBLUDGEONING ( 0x0002 )#define wtPIERCING ( 0x0004 )#define wtSIMPLE ( 0x0008 )#define wtMARTIAL ( 0x0010 )#define wtEXOTIC ( 0x0020 )#define wtMELEE ( 0x0040 )#define wtRANGED ( 0x0080 )#define wtLIGHT ( 0x0100 )#define wtONEHANDED ( 0x0200 )#define wtTWOHANDED ( 0x0400 )/* weapons */#define wpGAUNTLET ( 1 )#define wpUNARMED ( 2 )#define wpDAGGER ( 4 )#define wpDAGGER_PUNCHING ( 5 )#define wpGAUNTLET_SPIKED ( 6 )#define wpMACE_LIGHT ( 7 )#define wpSICKLE ( 8 )#define wpCLUB ( 9 )#define wpHALFSPEAR ( 10 )#define wpMACE_HEAVY ( 11 )#define wpMORNINGSTAR ( 12 )#define wpQUARTERSTAFF ( 13 )#define wpSHORTSPEAR ( 14 )#define wpCROSSBOW_LIGHT ( 15 )#define wpDART ( 16 )#define wpSLING ( 17 )#define wpCROSSBOW_HEAVY ( 18 )#define wpJAVELIN ( 19 )#define wpAXE_THROWING ( 20 )#define wpHAMMER_LIGHT ( 21 )#define wpHANDAXE ( 22 )#define wpLANCE_LIGHT ( 23 )#define wpPICK_LIGHT ( 24 )#define wpSAP ( 25 )#define wpSWORD_SHORT ( 26 )#define wpBATTLEAXE ( 27 )#define wpFLAIL_LIGHT ( 28 )#define wpLANCE_HEAVY ( 29 )#define wpLONGSWORD ( 30 )#define wpPICK_HEAVY ( 31 )#define wpRAPIER ( 32 )#define wpSCIMITAR ( 33 )#define wpTRIDENT ( 34 )#define wpWARHAMMER ( 35 )#define wpFALCHION ( 36 )#define wpFLAIL_HEAVY ( 37 )#define wpGLAIVE ( 38 )#define wpGREATAXE ( 39 )#define wpGREATCLUB ( 40 )#define wpGREATSWORD ( 41 )#define wpGUISARME ( 42 )#define wpHALBERD ( 43 )#define wpLONGSPEAR ( 44 )#define wpRANSEUR ( 45 )#define wpSCYTHE ( 46 )#define wpSHORTBOW ( 47 )#define wpSHORTBOW_COMPOSITE ( 48 )#define wpLONGBOW ( 49 )#define wpLONGBOW_COMPOSITE ( 50 )#define wpKUKRI ( 51 )#define wpKAMA ( 52 )#define wpNUNCHAKU ( 53 )#define wpSIANGHAM ( 54 )#define wpSWORD_BASTARD ( 55 )#define wpWARAXE_DWARVEN ( 56 )#define wpHAMMER_GNOMEHOOKED ( 57 )#define wpAXE_ORCDOUBLE ( 58 )#define wpCHAIN_SPIKED ( 59 )#define wpFLAIL_DIRE ( 60 )#define wpSWORD_TWOBLADED ( 61 )#define wpURGOSH_DWARVEN ( 62 )#define wpCROSSBOW_HAND ( 63 )#define wpSHURIKEN ( 64 )#define wpWHIP ( 65 )#define wpCROSSBOW_REPEATING ( 66 )#define wpNET ( 67 )/* schools of magic */#define ssUNIVERSAL ( 0x0001 )#define ssABJURATION ( 0x0002 )#define ssCONJURATION ( 0x0004 )#define ssDIVINATION ( 0x0008 )#define ssENCHANTMENT ( 0x0010 )#define ssEVOCATION ( 0x0020 )#define ssILLUSION ( 0x0040 )#define ssNECROMANCY ( 0x0080 )#define ssTRANSMUTATION ( 0x0100 )/* spells */#define spACIDFOG ( 1 )#define spAID ( 2 )#define spAIRWALK ( 3 )#define spALARM ( 4 )#define spALTERSELF ( 5 )#define spANALYZEDWEOMER ( 6 )#define spANIMALFRIENDSHIP ( 7 )#define spANIMALGROWTH ( 8 )#define spANIMALMESSENGER ( 9 )#define spANIMALSHAPES ( 10 )#define spANIMALTRANCE ( 11 )#define spANIMATEDEAD ( 12 )#define spANIMATEOBJECTS ( 13 )#define spANIMATEROPE ( 14 )#define spANTILIFESHELL ( 15 )#define spANTIMAGICFIELD ( 16 )#define spANTIPATHY ( 17 )#define spANTIPLANTSHELL ( 18 )#define spARCANEEYE ( 19 )#define spARCANELOCK ( 20 )#define spARCANEMARK ( 21 )#define spASTRALPROJECTION ( 22 )#define spATONEMENT ( 23 )#define spAUGURY ( 24 )#define spAWAKEN ( 25 )#define spBANE ( 26 )#define spBANISHMENT ( 27 )#define spBARKSKIN ( 28 )#define spBESTOWCURSE ( 29 )#define spBIGBYSCLENCHEDFIST ( 30 )#define spBIGBYSCRUSHINGHAND ( 31 )#define spBIGBYSFORCEFULHAND ( 32 )#define spBIGBYSGRASPINGHAND ( 33 )#define spBIGBYSINTERPOSINGHAND ( 34 )#define spBINDING ( 35 )#define spBLADEBARRIER ( 36 )#define spBLASPHEMY ( 37 )#define spBLESS ( 38 )#define spBLESSWATER ( 39 )#define spBLESSWEAPON ( 40 )#define spBLINDNESSDEAFNESS ( 41 )#define spBLINK ( 42 )#define spBLUR ( 43 )#define spBREAKENCHANTMENT ( 44 )#define spBULLSSTRENGTH ( 45 )#define spBURNINGHANDS ( 46 )#define spCALLLIGHTNING ( 47 )#define spCALMANIMALS ( 48 )#define spCALMEMOTIONS ( 49 )#define spCATSGRACE ( 50 )#define spCAUSEFEAR ( 51 )#define spCHAINLIGHTNING ( 52 )#define spCHANGESELF ( 53 )#define spCHANGESTAFF ( 54 )#define spCHAOSHAMMER ( 55 )#define spCHARMMONSTER ( 56 )#define spCHARMPERSON ( 57 )#define spCHARMPERSONORANIMAL ( 58 )#define spCHILLMETAL ( 59 )#define spCHILLTOUCH ( 60 )#define spCIRCLEOFDEATH ( 61 )#define spCIRCLEOFDOOM ( 62 )#define spCLAIRAUDIENCECLAIRVOYANCE ( 63 )#define spCLOAKOFCHAOS ( 64 )#define spCLONE ( 65 )#define spCLOUDKILL ( 66 )#define spCOLORSPRAY ( 67 )#define spCOMMAND ( 68 )#define spCOMMANDPLANTS ( 69 )#define spCOMMUNE ( 70 )#define spCOMMUNEWITHNATURE ( 71 )#define spCOMPREHENDLANGUAGES ( 72 )#define spCONEOFCOLD ( 73 )#define spCONFUSION ( 74 )#define spCONSECRATE ( 75 )#define spCONTACTOTHERPLANE ( 76 )#define spCONTAGION ( 77 )#define spCONTINGENCY ( 78 )#define spCONTINUALFLAME ( 79 )#define spCONTROLPLANTS ( 80 )#define spCONTROLUNDEAD ( 81 )#define spCONTROLWATER ( 82 )#define spCONTROLWEATHER ( 83 )#define spCONTROLWINDS ( 84 )#define spCREATEFOODANDWATER ( 85 )#define spCREATEGREATERUNDEAD ( 86 )#define spCREATEUNDEAD ( 87 )#define spCREATEWATER ( 88 )#define spCREEPINGDOOM ( 89 )#define spCURECRITICALWOUNDS ( 90 )#define spCURELIGHTWOUNDS ( 91 )#define spCUREMINORWOUNDS ( 92 )#define spCUREMODERATEWOUNDS ( 93 )#define spCURESERIOUSWOUNDS ( 94 )#define spCURSEWATER ( 95 )#define spDANCINGLIGHTS ( 96 )#define spDARKNESS ( 97 )#define spDARKVISION ( 98 )#define spDAYLIGHT ( 99 )#define spDAZE ( 100 )#define spDEATHKNELL ( 101 )#define spDEATHWARD ( 102 )#define spDEATHWATCH ( 103 )#define spDEEPERDARKNESS ( 104 )
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -