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📄 dndconst.h

📁 Npc Generator
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#ifndef __DNDCONST_H__#define __DNDCONST_H__/* ---------------------------------------------------------------------- * * Constant definitions * ---------------------------------------------------------------------- *//* sizes */#define szFINE                 (  1 )#define szDIMINUTIVE           (  2 )#define szTINY                 (  3 )#define szSMALL                (  4 )#define szMEDIUM               (  5 )#define szLARGE                (  6 )#define szHUGE                 (  7 )#define szGARGANTUAN           (  8 )#define szCOLOSSAL             (  9 )/* community types */#define ttANY                  (  0 )#define ttTHORP                (  1 )#define ttHAMLET               (  2 )#define ttVILLAGE              (  3 )#define ttSMALLTOWN            (  4 )#define ttLARGETOWN            (  5 )#define ttSMALLCITY            (  6 )#define ttLARGECITY            (  7 )#define ttMETROPOLIS           (  8 )/* community authority types */#define caCONSTABLE            (  1 )#define caCAPTAINOFTHEGUARD    (  2 )#define caSHERIFF              (  3 )/* community power center types */#define pcCONVENTIONAL         (  1 )#define pcNONSTANDARD          (  2 )#define pcMAGICAL              (  3 )#define pcMONSTROUS            (  4 )/* alignments */#define alLAWFUL               ( 0x0001 )#define alCHAOTIC              ( 0x0002 )#define alLCNEUTRAL            ( 0x0004 )#define alGOOD                 ( 0x0008 )#define alEVIL                 ( 0x0010 )#define alGENEUTRAL            ( 0x0020 )/* character class types */#define cctPLAYER              (  1 )#define cctPRESTIGE            (  2 )#define cctNONPLAYER           (  3 )/* pc character classes */#define pcBARBARIAN            (  1 )#define pcBARD                 (  2 )#define pcCLERIC               (  3 )#define pcDRUID                (  4 )#define pcFIGHTER              (  5 )#define pcMONK                 (  6 )#define pcPALADIN              (  7 )#define pcRANGER               (  8 )#define pcROGUE                (  9 )#define pcSORCERER             ( 10 )#define pcWIZARD               ( 11 )/* prestige classes */#define prcARCANEARCHER        ( 31 )#define prcASSASSIN            ( 32 )#define prcBLACKGUARD          ( 33 )#define prcDWARVENDEFENDER     ( 34 )#define prcLOREMASTER          ( 35 )#define prcSHADOWDANCER        ( 36 )/* npc character classes */#define npcADEPT               ( 61 )#define npcARISTOCRAT          ( 62 )#define npcCOMMONER            ( 63 )#define npcEXPERT              ( 64 )#define npcWARRIOR             ( 65 )/* gender types */#define gNONE                  (  0 )#define gANY                   (  0 )#define gMALE                  (  1 )#define gFEMALE                (  2 )/* races */#define rcHUMAN                (  1 )#define rcHALFLING_LIGHTFOOT   (  2 )#define rcELF_HIGH             (  3 )#define rcDWARF_HILL           (  4 )#define rcGNOME_ROCK           (  5 )#define rcHALFELF              (  6 )#define rcHALFORC              (  7 )#define rcAASIMAR              (  8 )#define rcDWARF_DEEP           (  9 )#define rcDWARF_MOUNTAIN       ( 10 )#define rcELF_GRAY             ( 11 )#define rcELF_WILD             ( 12 )#define rcELF_WOOD             ( 13 )#define rcGNOME_FOREST         ( 14 )#define rcHALFLING_DEEP        ( 15 )#define rcHALFLING_TALLFELLOW  ( 16 )#define rcGNOME_SVIRFNEBLIN    ( 17 )#define rcLIZARDFOLK           ( 18 )#define rcDOPPLEGANGER         ( 19 )#define rcGOBLIN               ( 20 )#define rcHOBGOBLIN            ( 21 )#define rcKOBOLD               ( 22 )#define rcORC                  ( 23 )#define rcTIEFLING             ( 24 )#define rcELF_DROW             ( 25 )#define rcDWARF_DUERGAR        ( 26 )#define rcDWARF_DERRO          ( 27 )#define rcGNOLL                ( 28 )#define rcTROGLODYTE           ( 29 )#define rcBUGBEAR              ( 30 )#define rcOGRE                 ( 31 )#define rcMINOTAUR             ( 32 )#define rcMINDFLAYER           ( 33 )#define rcOGREMAGE             ( 34 )#define rcARANEA               ( 35 )#define rcAZER                 ( 36 )#define rcCENTAUR              ( 37 )#define rcDRIDER               ( 38 )#define rcETTIN                ( 39 )#define rcGIANT_HILL           ( 40 )#define rcGIANT_STONE          ( 41 )#define rcGIANT_FROST          ( 42 )#define rcGIANT_FIRE           ( 43 )#define rcGIANT_CLOUD          ( 44 )#define rcGIANT_STORM          ( 45 )#define rcGRIMLOCK             ( 46 )#define rcHAG_SEA              ( 47 )#define rcHAG_ANNIS            ( 48 )#define rcHAG_GREEN            ( 49 )#define rcHARPY                ( 50 )#define rcKUOTOA               ( 51 )#define rcLOCATHAH             ( 52 )#define rcMEDUSA               ( 53 )#define rcMERFOLK              ( 54 )#define rcSAHUAGIN             ( 55 )#define rcTROLL                ( 56 )#define rcYUANTI_PUREBLOOD     ( 57 )#define rcYUANTI_HALFBLOOD     ( 58 )#define rcYUANTI_ABOMINATION   ( 59 )#define rcELF_AQUATIC          ( 60 )/* races defined in Sword & Sorcery's "Creature Collection" */#define rcCC_ABANDONED          ( 501 )#define rcCC_ASAATH             ( 502 )#define rcCC_BATDEVIL           ( 503 )#define rcCC_PLAGUEWRETCH       ( 504 )#define rcCC_CHARDUNI           ( 505 )#define rcCC_COALGOBLIN         ( 506 )#define rcCC_DWARF_FORSAKEN     ( 507 )#define rcCC_ELF_FORSAKEN       ( 508 )#define rcCC_ICE_GHOUL          ( 509 )#define rcCC_MANTICORA          ( 510 )#define rcCC_MORGAUNT           ( 511 )#define rcCC_PROUD              ( 512 )#define rcCC_RATMAN             ( 513 )#define rcCC_RATMAN_BROWNGORGER ( 514 )#define rcCC_RATMAN_DISEASED    ( 515 )#define rcCC_RATMAN_FOAMER      ( 516 )#define rcCC_RATMAN_REDWITCH    ( 517 )#define rcCC_SKINDEVIL          ( 518 )#define rcCC_SPIDEREYEGOBLIN    ( 519 )#define rcCC_STEPPETROLL        ( 520 )#define rcCC_STRIFEELEMENTAL    ( 521 )#define rcCC_TOKALTRIBESMAN     ( 522 )#define rcCC_UBANTUTRIBESMAN    ( 523 )/* racial templates */#define rctNONE                (  0 )#define rctHALFCELESTIAL       (  1 )#define rctHALFDRAGON          (  2 )#define rctWEREBEAR            (  3 )#define rctWEREBOAR            (  4 )#define rctWERETIGER           (  5 )#define rctWERERAT             (  6 )#define rctWEREWOLF            (  7 )#define rctHALFFIEND           (  8 )/* abilities */#define abNONE                ( 0 )#define abSTRENGTH            ( 1 )#define abDEXTERITY           ( 2 )#define abCONSTITUTION        ( 3 )#define abINTELLIGENCE        ( 4 )#define abWISDOM              ( 5 )#define abCHARISMA            ( 6 )/* skills */#define skALCHEMY              (  1 )#define skANIMALEMPATHY        (  2 )#define skAPPRAISE             (  3 )#define skBALANCE              (  4 )#define skBLUFF                (  5 )#define skCLIMB                (  6 )#define skCONCENTRATION        (  7 )#define skCRAFT                (  8 )#define skDECIPHERSCRIPT       (  9 )#define skDIPLOMACY            ( 10 )#define skDISABLEDEVICE        ( 11 )#define skDISGUISE             ( 12 )#define skESCAPEARTIST         ( 13 )#define skFORGERY              ( 14 )#define skGATHERINFORMATION    ( 15 )#define skHANDLEANIMAL         ( 16 )#define skHEAL                 ( 17 )#define skHIDE                 ( 18 )#define skINNUENDO             ( 19 )#define skINTIMIDATE           ( 20 )#define skINTUITDIRECTION      ( 21 )#define skJUMP                 ( 22 )#define skKNOWLEDGE_ARCANA     ( 23 )#define skKNOWLEDGE_RELIGION   ( 24 )#define skKNOWLEDGE_NATURE     ( 25 )#define skKNOWLEDGE            ( 26 )#define skLISTEN               ( 27 )#define skMOVESILENTLY         ( 28 )#define skOPENLOCK             ( 29 )#define skPERFORM              ( 30 )#define skPICKPOCKET           ( 31 )#define skPROFESSION           ( 32 )#define skREADLIPS             ( 33 )#define skRIDE                 ( 34 )#define skSCRY                 ( 35 )#define skSEARCH               ( 36 )#define skSENSEMOTIVE          ( 37 )#define skSPEAKLANGUAGE        ( 38 )#define skSPELLCRAFT           ( 39 )#define skSPOT                 ( 40 )#define skSWIM                 ( 41 )#define skTUMBLE               ( 42 )#define skUSEMAGICDEVICE       ( 43 )#define skUSEROPE              ( 44 )#define skWILDERNESSLORE       ( 45 )/* skill types */#define sktCLASS               (  1 )#define sktCROSSCLASS          (  2 )#define sktEXCLUSIVE           (  3 )/* feats */#define ftALERTNESS                 (  1 )#define ftAMBIDEXTERITY             (  2 )#define ftARMORPROFICIENCY_LIGHT    (  3 )#define ftARMORPROFICIENCY_MEDIUM   (  4 )#define ftARMORPROFICIENCY_HEAVY    (  5 )#define ftBLINDFIGHT                (  6 )#define ftCOMBATCASTING             (  7 )#define ftCOMBATREFLEXES            (  8 )#define ftDODGE                     (  9 )#define ftMOBILITY                  ( 10 )#define ftSPRINGATTACK              ( 11 )#define ftENDURANCE                 ( 12 )#define ftWEAPONPROFICIENCY_EXOTIC  ( 13 )#define ftWEAPONPROFICIENCY_MARTIAL ( 14 )#define ftWEAPONPROFICIENCY_SIMPLE  ( 15 )#define ftEXPERTISE                 ( 16 )#define ftIMPROVEDDISARM            ( 17 )#define ftIMPROVEDTRIP              ( 18 )

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