📄 line.h
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/* Brian O'Connor * * line.h: structures and functions for working with lines * * IMPORTANT: all Points are assumed to be homogenous in this module. */#include "input.h"#ifndef LINE_H#define LINE_Hclass Obstacle;class Cell;class Line {public: Line(void) {}; Line(Point *p1, Point *p2); Point *A; /* endpoints */ Point *B; double length; /* used in computing intersections */ Obstacle *ob; double a; /* line coordinates: a + bx + cy = 0 */ double b; double c;};/* functions to encapsulate floating pt error */int FloatCompare(double m, double n);int FloatEqual(double m, double n);/* create a new line from 2 pts */Line *PointsToLine(Point *p1, Point *p2);Point *NewPoint(void);int PointCompare(Point *p1, Point *p2);int PointEqual(Point *p1, Point *p2);/* return TRUE if segments intersect w. intersection point returned in result */int SegmentIntersection(Line *l1, Line *l2, Point *result);/* return TRUE if segment s intersects line l & also return int. point */int LineSegIntersection(Line *l, Line *s, Point *result);/* return Point where the given lines intersect in result */ void LineIntersection(Line *l1, Line *l2, Point *result);/* return Point where the given lines intersect in result, and return the distance from l1->A endpoint to result (positive direction is direction from A to B). */void LineIntersectionDistance(Line *l1, Line *l2, Point *result, double *dist);/* returns the Distance from p1 to p2 */double LineDistance(Point *p1, Point *p2);/* returns TRUE if the given point is on the line segment, and false * if not. */int PointOnSegment(Line *l, Point *p);/* returns the angle made by the two lines. */double LineAngle(Line *l1, Line *l2);/* returns TRUE if the line segments overlap, and returns the endpoints * of the combined segment in pmin, pmax */int LinesOverlap(Line *l1, Line *l2, Point **pmin, Point **pmax);/* ASSERTs if the line is not valid (endpoints don't satisfy line eq) * and optionally can print out the Line structure. */ void VerifyLine(Line *l);void DotProductTest(void);#endif
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