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📄 p2os_sound.cc

📁 机器人仿真平台,和stage配合运行
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/* *  Player - One Hell of a Robot Server *  Copyright (C) 2000   *     Brian Gerkey, Kasper Stoy, Richard Vaughan, & Andrew Howard *                       * *  This program is free software; you can redistribute it and/or modify *  it under the terms of the GNU General Public License as published by *  the Free Software Foundation; either version 2 of the License, or *  (at your option) any later version. * *  This program is distributed in the hope that it will be useful, *  but WITHOUT ANY WARRANTY; without even the implied warranty of *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the *  GNU General Public License for more details. * *  You should have received a copy of the GNU General Public License *  along with this program; if not, write to the Free Software *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA * *//* * $Id: p2os_sound.cc,v 1.1.2.1 2003/04/23 22:42:09 jbers Exp $ * *   methods for accessing and playing the amigobot sounds */#include <stdio.h>#include <p2os.h>class P2OSSound: public P2OS { public:   ~P2OSSound();   P2OSSound(char* interface, ConfigFile* cf, int section) :           P2OS(interface, cf, section){}   void PutCommand(void*, unsigned char *, size_t maxsize);};CDevice* P2OSSound_Init(char* interface, ConfigFile* cf, int section){  if(strcmp(interface, PLAYER_SOUND_STRING))  {    PLAYER_ERROR1("driver \"p2os_sound\" does not support interface \"%s\"\n",                  interface);    return(NULL);  }  else    return((CDevice*)(new P2OSSound(interface, cf, section)));}// a driver registration functionvoid P2OSSound_Register(DriverTable* table){  table->AddDriver("p2os_sound", PLAYER_ALL_MODE, P2OSSound_Init);}P2OSSound::~P2OSSound(){  ((player_p2os_cmd_t*)device_command)->sound.index = 0x00;}void P2OSSound::PutCommand(void* client, unsigned char *src, size_t size) {  if(size != sizeof( player_gripper_cmd_t ) )    puts("P2OSSound::PutCommand(): command wrong size. ignoring.");  else    ((player_p2os_cmd_t*)device_command)->sound =             *((player_sound_cmd_t*)src);}

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