📄 output.h
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// Output.h: interface for the Output class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_OUTPUT_H__3A5BC2CA_8282_452C_9656_CCE5236C52A3__INCLUDED_)
#define AFX_OUTPUT_H__3A5BC2CA_8282_452C_9656_CCE5236C52A3__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
class COutputItem
{
public:
COutputItem () { city = phone = 0;}
unsigned int city;
unsigned int phone;
};
typedef CTypedPtrList<CPtrList, COutputItem*> COutputList;
class Output
{
public:
Output();
virtual ~Output();
void Add(unsigned int lcode,unsigned int phone)
{
COutputItem *p = new COutputItem;
p->city = lcode;
p->phone = phone;
m_output.AddTail(p);
}
void Del(int index)
{
POSITION p = m_output.FindIndex(index);
if ( p!= NULL )
{
COutputItem *d = m_output.GetAt(p);
m_output.RemoveAt ( p );
delete d;
}
}
COutputItem * At(int index )
{
POSITION p = m_output.FindIndex(index);
if ( p != NULL )
{
return m_output.GetAt(p);
}
else
{
return NULL;
}
}
void RemoveAll();
int GetSize() { return m_output.GetCount();}
COutputList m_output;
};
#endif // !defined(AFX_OUTPUT_H__3A5BC2CA_8282_452C_9656_CCE5236C52A3__INCLUDED_)
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