📄 randomedit.h
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#if !defined(AFX_RANDOMEDIT_H__8DD70322_16B6_4C13_9512_126C58B7BF72__INCLUDED_)
#define AFX_RANDOMEDIT_H__8DD70322_16B6_4C13_9512_126C58B7BF72__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// RandomEdit.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CRandomEdit window
class CRandomEdit : public CEdit
{
// Construction
public:
CRandomEdit();
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CRandomEdit)
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CRandomEdit();
// Generated message map functions
protected:
//{{AFX_MSG(CRandomEdit)
afx_msg HBRUSH OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_RANDOMEDIT_H__8DD70322_16B6_4C13_9512_126C58B7BF72__INCLUDED_)
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