📄 button.h
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// Button.h: interface for the Button class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_BUTTON_H__74583B41_741D_11D4_825F_60000000105A__INCLUDED_)
#define AFX_BUTTON_H__74583B41_741D_11D4_825F_60000000105A__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
class Button
{
public:
Button();
virtual ~Button();
public:
BOOL m_LFlag;
BOOL m_BeSelected;
BOOL m_MoveBeSelected;
CPoint m_Point;
int m_Width,m_Hight;
UINT m_ID;
UINT m_BitmapID1,m_BitmapID2,m_BitmapID3;
public :
void Draw( CDC * );
BOOL PtInButton( CPoint );
void ExchangeButtonPosition( CPoint );
void Serialize( CArchive &ar );
};
#endif // !defined(AFX_BUTTON_H__74583B41_741D_11D4_825F_60000000105A__INCLUDED_)
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