📄 globals.h
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/* Copyright (c) 1990-2002 Info-ZIP. All rights reserved. See the accompanying file LICENSE, version 2000-Apr-09 or later (the contents of which are also included in unzip.h) for terms of use. If, for some reason, all these files are missing, the Info-ZIP license also may be found at: ftp://ftp.info-zip.org/pub/infozip/license.html*//*--------------------------------------------------------------------------- globals.h There is usually no need to include this file since unzip.h includes it. This header file is used by all of the UnZip source files. It contains a struct definition that is used to "house" all of the global variables. This is done to allow for multithreaded environments (OS/2, NT, Win95, Unix) to call UnZip through an API without a semaphore. REENTRANT should be defined for all platforms that require this. GLOBAL CONSTRUCTOR AND DESTRUCTOR (API WRITERS READ THIS!!!) ------------------------------------------------------------ No, it's not C++, but it's as close as we can get with K&R. The main() of each process that uses these globals must include the CONSTRUCTGLOBALS; statement. This will malloc enough memory for the structure and initialize any variables that require it. This must also be done by any API function that jumps into the middle of the code. The DESTROYGLOBALS(); statement should be inserted before EVERY "EXIT(n)". Naturally, it also needs to be put before any API returns as well. In fact, it's much more important in API functions since the process will NOT end, and therefore the memory WON'T automatically be freed by the operating system. USING VARIABLES FROM THE STRUCTURE ---------------------------------- All global variables must now be prefixed with `G.' which is either a global struct (in which case it should be the only global variable) or a macro for the value of a local pointer variable that is passed from function to function. Yes, this is a pain. But it's the only way to allow full reentrancy. ADDING VARIABLES TO THE STRUCTURE --------------------------------- If you make the inclusion of any variables conditional, be sure to only check macros that are GUARANTEED to be included in every module. For instance, newzip and pwdarg are needed only if CRYPT is TRUE, but this is defined after unzip.h has been read. If you are not careful, some modules will expect your variable to be part of this struct while others won't. This will cause BIG problems. (Inexplicable crashes at strange times, car fires, etc.) When in doubt, always include it! Note also that UnZipSFX needs a few variables that UnZip doesn't. However, it also includes some object files from UnZip. If we were to conditionally include the extra variables that UnZipSFX needs, the object files from UnZip would not mesh with the UnZipSFX object files. Result: we just include the UnZipSFX variables every time. (It's only an extra 4 bytes so who cares!) ADDING FUNCTIONS ---------------- To support this new global struct, all functions must now conditionally pass the globals pointer (pG) to each other. This is supported by 5 macros: __GPRO, __GPRO__, __G, __G__ and __GDEF. A function that needs no other parameters would look like this: int extract_or_test_files(__G) __GDEF { ... stuff ... } A function with other parameters would look like: int memextract(__G__ tgt, tgtsize, src, srcsize) __GDEF uch *tgt, *src; ulg tgtsize, srcsize; { ... stuff ... } In the Function Prototypes section of unzpriv.h, you should use __GPRO and __GPRO__ instead: int uz_opts OF((__GPRO__ int *pargc, char ***pargv)); int process_zipfiles OF((__GPRO)); Note that there is NO comma after __G__ or __GPRO__ and no semi-colon after __GDEF. I wish there was another way but I don't think there is. TESTING THE CODE ----------------- Whether your platform requires reentrancy or not, you should always try building with REENTRANT defined if any functions have been added. It is pretty easy to forget a __G__ or a __GDEF and this mistake will only show up if REENTRANT is defined. All platforms should run with REENTRANT defined. Platforms that can't take advantage of it will just be paying a performance penalty needlessly. SIGNAL MADNESS -------------- This whole pointer passing scheme falls apart when it comes to SIGNALs. I handle this situation 2 ways right now. If you define USETHREADID, UnZip will include a 64-entry table. Each entry can hold a global pointer and thread ID for one thread. This should allow up to 64 threads to access UnZip simultaneously. Calling DESTROYGLOBALS() will free the global struct and zero the table entry. If somebody forgets to call DESTROYGLOBALS(), this table will eventually fill up and UnZip will exit with an error message. A good way to test your code to make sure you didn't forget a DESTROYGLOBALS() is to change THREADID_ENTRIES to 3 or 4 in globals.c, making the table real small. Then make a small test program that calls your API a dozen times. Those platforms that don't have threads still need to be able to compile with REENTRANT defined to test and see if new code is correctly written to work either way. For these platforms, I simply keep a global pointer called GG that points to the Globals structure. Good enough for testing. I believe that NT has thread level storage. This could probably be used to store a global pointer for the sake of the signal handler more cleanly than my table approach. ---------------------------------------------------------------------------*/#ifndef __globals_h#define __globals_h#ifdef USE_ZLIB# include "zlib.h"#endif/*************//* Globals *//*************/typedef struct Globals {#ifdef DLL zvoid *callerglobs; /* pointer to structure of pass-through global vars */#endif /* command options of general use */ UzpOpts UzO; /* command options of general use */#ifndef FUNZIP /* command options specific to the high level command line interface */#ifdef MORE int M_flag; /* -M: built-in "more" function */#endif /* internal flags and general globals */#ifdef MORE int height; /* check for SIGWINCH, etc., eventually... */ int lines; /* count of lines displayed on current screen */# if (defined(SCREENWIDTH) && defined(SCREENLWRAP)) int width; int chars; /* count of screen characters in current line */# endif#endif /* MORE */#if (defined(IZ_CHECK_TZ) && defined(USE_EF_UT_TIME)) int tz_is_valid; /* indicates that timezone info can be used */#endif int noargs; /* did true command line have *any* arguments? */ unsigned filespecs; /* number of real file specifications to be matched */ unsigned xfilespecs; /* number of excluded filespecs to be matched */ int process_all_files; int overwrite_mode; /* 0 - query, 1 - always, 2 - never */ int create_dirs; /* used by main(), mapname(), checkdir() */ int extract_flag; int newzip; /* reset in extract.c; used in crypt.c */ LONGINT real_ecrec_offset; LONGINT expect_ecrec_offset; long csize; /* used by decompr. (NEXTBYTE): must be signed */ long used_csize; /* used by extract_or_test_member(), explode() */#ifdef DLL int fValidate; /* true if only validating an archive */ int filenotfound; int redirect_data; /* redirect data to memory buffer */ int redirect_text; /* redirect text output to buffer */# ifndef NO_SLIDE_REDIR int redirect_slide; /* redirect decompression area to mem buffer */# if (defined(USE_DEFLATE64) && defined(INT_16BIT)) ulg _wsize; /* size of sliding window exceeds "unsigned" range */# else unsigned _wsize; /* sliding window size can be hold in unsigned */# endif# endif ulg redirect_size; /* size of redirected output buffer */ uch *redirect_buffer; /* pointer to head of allocated buffer */ uch *redirect_pointer; /* pointer past end of written data */# ifndef NO_SLIDE_REDIR uch *redirect_sldptr; /* head of decompression slide buffer */# endif# ifdef OS2DLL cbList(processExternally); /* call-back list */# endif#endif /* DLL */ char **pfnames; char **pxnames; char sig[4]; char answerbuf[10];
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