⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 balloon.dsp

📁 此程序是一个按键打气球的小游戏
💻 DSP
字号:
# Microsoft Developer Studio Project File - Name="Balloon" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **

# TARGTYPE "Win32 (x86) Application" 0x0101

CFG=Balloon - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE 
!MESSAGE NMAKE /f "Balloon.mak".
!MESSAGE 
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE 
!MESSAGE NMAKE /f "Balloon.mak" CFG="Balloon - Win32 Debug"
!MESSAGE 
!MESSAGE Possible choices for configuration are:
!MESSAGE 
!MESSAGE "Balloon - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "Balloon - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE 

# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe

!IF  "$(CFG)" == "Balloon - Win32 Release"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x804 /d "NDEBUG"
# ADD RSC /l 0x804 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386

!ELSEIF  "$(CFG)" == "Balloon - Win32 Debug"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x804 /d "_DEBUG"
# ADD RSC /l 0x804 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept

!ENDIF 

# Begin Target

# Name "Balloon - Win32 Release"
# Name "Balloon - Win32 Debug"
# Begin Group "Source Files"

# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File

SOURCE=.\a.cpp
# End Source File
# Begin Source File

SOURCE=.\balloon.rc
# End Source File
# Begin Source File

SOURCE=.\MyButton.cpp
# End Source File
# Begin Source File

SOURCE=.\TimeWindow.cpp
# End Source File
# End Group
# Begin Group "Header Files"

# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File

SOURCE=.\MyButton.h
# End Source File
# Begin Source File

SOURCE=.\resource.h
# End Source File
# Begin Source File

SOURCE=.\TimeWindow.h
# End Source File
# End Group
# Begin Group "Resource Files"

# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# Begin Source File

SOURCE=.\bitmap1.bmp
# End Source File
# Begin Source File

SOURCE=.\bitmap10.bmp
# End Source File
# Begin Source File

SOURCE=.\bitmap11.bmp
# End Source File
# Begin Source File

SOURCE=.\bitmap12.bmp
# End Source File
# Begin Source File

SOURCE=.\bitmap13.bmp
# End Source File
# Begin Source File

SOURCE=.\bitmap14.bmp
# End Source File
# Begin Source File

SOURCE=.\bitmap15.bmp
# End Source File
# Begin Source File

SOURCE=.\bitmap16.bmp
# End Source File
# Begin Source File

SOURCE=.\bitmap17.bmp
# End Source File
# Begin Source File

SOURCE=.\bitmap18.bmp
# End Source File
# Begin Source File

SOURCE=.\bitmap19.bmp
# End Source File
# Begin Source File

SOURCE=.\bitmap2.bmp
# End Source File
# Begin Source File

SOURCE=.\bitmap20.bmp
# End Source File
# Begin Source File

SOURCE=.\bitmap21.bmp
# End Source File
# Begin Source File

SOURCE=.\bitmap22.bmp
# End Source File
# Begin Source File

SOURCE=.\bitmap23.bmp
# End Source File
# Begin Source File

SOURCE=.\bitmap24.bmp
# End Source File
# Begin Source File

SOURCE=.\bitmap25.bmp
# End Source File
# Begin Source File

SOURCE=.\bitmap26.bmp
# End Source File
# Begin Source File

SOURCE=.\bitmap27.bmp
# End Source File
# Begin Source File

SOURCE=.\bitmap28.bmp
# End Source File
# Begin Source File

SOURCE=.\bitmap29.bmp
# End Source File
# Begin Source File

SOURCE=.\bitmap3.bmp
# End Source File
# Begin Source File

SOURCE=.\bitmap30.bmp
# End Source File
# Begin Source File

SOURCE=.\bitmap31.bmp
# End Source File
# Begin Source File

SOURCE=.\bitmap32.bmp
# End Source File
# Begin Source File

SOURCE=.\bitmap33.bmp
# End Source File
# Begin Source File

SOURCE=.\bitmap34.bmp
# End Source File
# Begin Source File

SOURCE=.\bitmap35.bmp
# End Source File
# Begin Source File

SOURCE=.\bitmap36.bmp
# End Source File
# Begin Source File

SOURCE=.\bitmap37.bmp
# End Source File
# Begin Source File

SOURCE=.\bitmap38.bmp
# End Source File
# Begin Source File

SOURCE=.\bitmap39.bmp
# End Source File
# Begin Source File

SOURCE=.\bitmap4.bmp
# End Source File
# Begin Source File

SOURCE=.\bitmap40.bmp
# End Source File
# Begin Source File

SOURCE=.\bitmap41.bmp
# End Source File
# Begin Source File

SOURCE=.\bitmap42.bmp
# End Source File
# Begin Source File

SOURCE=.\bitmap43.bmp
# End Source File
# Begin Source File

SOURCE=.\bitmap44.bmp
# End Source File
# Begin Source File

SOURCE=.\bitmap45.bmp
# End Source File
# Begin Source File

SOURCE=.\bitmap46.bmp
# End Source File
# Begin Source File

SOURCE=.\bitmap47.bmp
# End Source File
# Begin Source File

SOURCE=.\bitmap48.bmp
# End Source File
# Begin Source File

SOURCE=.\bitmap49.bmp
# End Source File
# Begin Source File

SOURCE=.\bitmap5.bmp
# End Source File
# Begin Source File

SOURCE=.\bitmap50.bmp
# End Source File
# Begin Source File

SOURCE=.\bitmap51.bmp
# End Source File
# Begin Source File

SOURCE=.\bitmap52.bmp
# End Source File
# Begin Source File

SOURCE=.\bitmap53.bmp
# End Source File
# Begin Source File

SOURCE=.\bitmap54.bmp
# End Source File
# Begin Source File

SOURCE=.\bitmap55.bmp
# End Source File
# Begin Source File

SOURCE=.\bitmap56.bmp
# End Source File
# Begin Source File

SOURCE=.\bitmap57.bmp
# End Source File
# Begin Source File

SOURCE=.\bitmap58.bmp
# End Source File
# Begin Source File

SOURCE=.\bitmap59.bmp
# End Source File
# Begin Source File

SOURCE=.\bitmap6.bmp
# End Source File
# Begin Source File

SOURCE=.\bitmap60.bmp
# End Source File
# Begin Source File

SOURCE=.\bitmap61.bmp
# End Source File
# Begin Source File

SOURCE=.\bitmap62.bmp
# End Source File
# Begin Source File

SOURCE=.\bitmap63.bmp
# End Source File
# Begin Source File

SOURCE=.\bitmap64.bmp
# End Source File
# Begin Source File

SOURCE=.\bitmap65.bmp
# End Source File
# Begin Source File

SOURCE=.\bitmap66.bmp
# End Source File
# Begin Source File

SOURCE=.\bitmap67.bmp
# End Source File
# Begin Source File

SOURCE=.\bitmap7.bmp
# End Source File
# Begin Source File

SOURCE=.\bitmap8.bmp
# End Source File
# Begin Source File

SOURCE=.\bitmap9.bmp
# End Source File
# End Group
# End Target
# End Project

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -