⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 lgame.rc

📁 小游戏锦集:猜数字
💻 RC
字号:
//Microsoft Developer Studio generated resource script.
//
#include "resource.h"

#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include "afxres.h"

/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS

/////////////////////////////////////////////////////////////////////////////
// Chinese (P.R.C.) resources

#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_CHS)
#ifdef _WIN32
LANGUAGE LANG_CHINESE, SUBLANG_CHINESE_SIMPLIFIED
#pragma code_page(936)
#endif //_WIN32

#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//

1 TEXTINCLUDE DISCARDABLE 
BEGIN
    "resource.h\0"
END

2 TEXTINCLUDE DISCARDABLE 
BEGIN
    "#include ""afxres.h""\r\n"
    "\0"
END

3 TEXTINCLUDE DISCARDABLE 
BEGIN
    "#define _AFX_NO_SPLITTER_RESOURCES\r\n"
    "#define _AFX_NO_OLE_RESOURCES\r\n"
    "#define _AFX_NO_TRACKER_RESOURCES\r\n"
    "#define _AFX_NO_PROPERTY_RESOURCES\r\n"
    "\r\n"
    "#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_CHS)\r\n"
    "#ifdef _WIN32\r\n"
    "LANGUAGE 4, 2\r\n"
    "#pragma code_page(936)\r\n"
    "#endif //_WIN32\r\n"
    "#include ""res\\lgame.rc2""  // non-Microsoft Visual C++ edited resources\r\n"
    "#include ""l.chs\\afxres.rc""          // Standard components\r\n"
    "#endif\r\n"
    "\0"
END

#endif    // APSTUDIO_INVOKED


/////////////////////////////////////////////////////////////////////////////
//
// Icon
//

// Icon with lowest ID value placed first to ensure application icon
// remains consistent on all systems.
IDR_MAINFRAME           ICON    DISCARDABLE     "res\\lgame.ico"

/////////////////////////////////////////////////////////////////////////////
//
// Dialog
//

IDD_ABOUTBOX DIALOG DISCARDABLE  0, 0, 235, 55
STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "关于 lgame"
FONT 9, "宋体"
BEGIN
    ICON            IDR_MAINFRAME,IDC_STATIC,11,17,20,20
    LTEXT           "lgame 1.0 版",IDC_STATIC,40,10,119,8,SS_NOPREFIX
    LTEXT           "版权所有 (C) 2004",IDC_STATIC,40,25,119,8
    DEFPUSHBUTTON   "确定",IDOK,178,7,50,14,WS_GROUP
END

IDD_LGAME_DIALOG DIALOGEX 0, 0, 320, 198
STYLE DS_MODALFRAME | WS_POPUP | WS_VISIBLE | WS_CAPTION | WS_SYSMENU
EXSTYLE WS_EX_APPWINDOW
CAPTION "lgame"
FONT 9, "宋体"
BEGIN
    EDITTEXT        IDC_EDIT1input,33,57,59,17,ES_CENTER | ES_AUTOHSCROLL | 
                    ES_WANTRETURN
    PUSHBUTTON      "Guess(&G)",IDC_BUTTON1guess,37,91,53,16
    PUSHBUTTON      "NewGame",IDC_BUTTON1ag,63,119,53,16
    PUSHBUTTON      "KeyNumber",IDC_BUTTON1real,89,147,54,15
    LISTBOX         IDC_LIST1his,159,56,96,108,LBS_NOINTEGRALHEIGHT | 
                    LBS_MULTICOLUMN | WS_VSCROLL | WS_TABSTOP
    EDITTEXT        IDC_EDIT1ab,104,56,41,20,ES_AUTOHSCROLL | ES_READONLY,
                    WS_EX_DLGMODALFRAME
    LTEXT           "Input Number:",IDC_STATIC11,33,46,55,9
    LTEXT           "history number:",IDC_STATIC12,159,45,67,10
    CONTROL         "Tab1",IDC_TAB,"SysTabControl32",0x0,7,7,266,174
    PUSHBUTTON      "****Z**F****",IDC_BUTTON2,279,20,17,45,BS_MULTILINE
    PUSHBUTTON      "NewGame",IDC_BUTTON2ag,180,57,46,18
    EDITTEXT        IDC_EDIT2times,185,84,38,13,ES_AUTOHSCROLL | ES_READONLY
    COMBOBOX        IDC_COMBOlev,175,115,65,61,CBS_DROPDOWNLIST | WS_VSCROLL | 
                    WS_TABSTOP
    GROUPBOX        "",IDC_STATICbor,37,48,102,104,WS_GROUP
    EDITTEXT        IDC_EDIT3micnum,214,43,42,17,ES_AUTOHSCROLL | 
                    ES_READONLY
    EDITTEXT        IDC_EDIT3hinum,213,77,42,15,ES_AUTOHSCROLL | ES_READONLY
    EDITTEXT        IDC_EDIT3ratio,213,105,42,15,ES_AUTOHSCROLL | 
                    ES_READONLY
    LTEXT           "Mic number:",IDC_STATIC3micnum,156,46,45,12
    LTEXT           "Hit number:",IDC_STATIC3hitnum,163,79,46,12
    LTEXT           "Ratio:",IDC_STATIC3ratio,183,107,25,12
    PUSHBUTTON      "Start",IDC_BUTTON3start,154,137,46,16
    COMBOBOX        IDC_COMBO3lev,211,140,55,54,CBS_DROPDOWNLIST | 
                    WS_VSCROLL | WS_TABSTOP
    CONTROL         "Button7",IDC_BUTTON331,"Button",BS_OWNERDRAW | 
                    WS_TABSTOP,37,133,30,21,WS_EX_TRANSPARENT
    CONTROL         "Button8",IDC_BUTTON332,"Button",BS_OWNERDRAW | 
                    WS_TABSTOP,114,127,49,35,WS_EX_TRANSPARENT
    CONTROL         "Button9",IDC_BUTTON333,"Button",BS_OWNERDRAW | 
                    WS_TABSTOP,79,117,40,33,WS_EX_TRANSPARENT
    CONTROL         "Button10",IDC_BUTTON334,"Button",BS_OWNERDRAW | 
                    WS_TABSTOP,103,96,34,33,WS_EX_TRANSPARENT
    EDITTEXT        IDC_EDIT3,31,41,114,114,ES_AUTOHSCROLL | WS_DISABLED,
                    WS_EX_ACCEPTFILES | WS_EX_CLIENTEDGE
END

IDD_DIALOG1 DIALOG DISCARDABLE  0, 0, 187, 94
STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "Dialog"
FONT 10, "System"
BEGIN
    LTEXT           "User Name:",IDC_STATIC,16,21,42,9
    LTEXT           "Password:",IDC_STATIC,22,39,39,10
    EDITTEXT        IDC_EDITuser,62,19,88,12,ES_AUTOHSCROLL
    EDITTEXT        IDC_EDITpwd,62,38,88,12,ES_PASSWORD | ES_AUTOHSCROLL
    PUSHBUTTON      "OK",IDC_BUTTONok,38,65,42,13
    PUSHBUTTON      "QUIT",IDC_BUTTONquit,94,65,42,13
END


#ifndef _MAC
/////////////////////////////////////////////////////////////////////////////
//
// Version
//

VS_VERSION_INFO VERSIONINFO
 FILEVERSION 1,0,0,1
 PRODUCTVERSION 1,0,0,1
 FILEFLAGSMASK 0x3fL
#ifdef _DEBUG
 FILEFLAGS 0x1L
#else
 FILEFLAGS 0x0L
#endif
 FILEOS 0x4L
 FILETYPE 0x1L
 FILESUBTYPE 0x0L
BEGIN
    BLOCK "StringFileInfo"
    BEGIN
        BLOCK "080404b0"
        BEGIN
            VALUE "Comments", "\0"
            VALUE "CompanyName", "\0"
            VALUE "FileDescription", "lgame Microsoft 基础类应用程序\0"
            VALUE "FileVersion", "1, 0, 0, 1\0"
            VALUE "InternalName", "lgame\0"
            VALUE "LegalCopyright", "版权所有 (C) 2004\0"
            VALUE "LegalTrademarks", "\0"
            VALUE "OriginalFilename", "lgame.EXE\0"
            VALUE "PrivateBuild", "\0"
            VALUE "ProductName", "lgame 应用程序\0"
            VALUE "ProductVersion", "1, 0, 0, 1\0"
            VALUE "SpecialBuild", "\0"
        END
    END
    BLOCK "VarFileInfo"
    BEGIN
        VALUE "Translation", 0x804, 1200
    END
END

#endif    // !_MAC


/////////////////////////////////////////////////////////////////////////////
//
// DESIGNINFO
//

#ifdef APSTUDIO_INVOKED
GUIDELINES DESIGNINFO DISCARDABLE 
BEGIN
    IDD_ABOUTBOX, DIALOG
    BEGIN
        LEFTMARGIN, 7
        RIGHTMARGIN, 228
        TOPMARGIN, 7
        BOTTOMMARGIN, 48
    END

    IDD_LGAME_DIALOG, DIALOG
    BEGIN
        LEFTMARGIN, 7
        RIGHTMARGIN, 313
        TOPMARGIN, 7
        BOTTOMMARGIN, 191
    END

    IDD_DIALOG1, DIALOG
    BEGIN
        LEFTMARGIN, 7
        RIGHTMARGIN, 180
        TOPMARGIN, 7
        BOTTOMMARGIN, 87
    END
END
#endif    // APSTUDIO_INVOKED


/////////////////////////////////////////////////////////////////////////////
//
// Accelerator
//

IDR_ACCELERATOR1 ACCELERATORS DISCARDABLE 
BEGIN
    "S",            IDC_BUTTON1guess,       VIRTKEY, CONTROL, NOINVERT
    "S",            IDC_BUTTON1guess,       VIRTKEY, ALT, NOINVERT
END


/////////////////////////////////////////////////////////////////////////////
//
// Dialog Info
//

IDD_LGAME_DIALOG DLGINIT
BEGIN
    IDC_COMBOlev, 0x403, 13, 0
0x6863, 0x6f6f, 0x6573, 0x6c20, 0x7665, 0x6c65, "\000" 
    IDC_COMBOlev, 0x403, 5, 0
0x6165, 0x7973, "\000" 
    IDC_COMBOlev, 0x403, 7, 0
0x6f63, 0x6d6d, 0x6e6f, "\000" 
    IDC_COMBOlev, 0x403, 5, 0
0x6168, 0x6472, "\000" 
    IDC_COMBO3lev, 0x403, 7, 0
0x6863, 0x6f6f, 0x6573, "\000" 
    IDC_COMBO3lev, 0x403, 5, 0
0x6165, 0x7973, "\000" 
    IDC_COMBO3lev, 0x403, 7, 0
0x6f6e, 0x6d72, 0x6c61, "\000" 
    IDC_COMBO3lev, 0x403, 5, 0
0x6168, 0x6472, "\000" 
    0
END


/////////////////////////////////////////////////////////////////////////////
//
// Bitmap
//

YMIC                    BITMAP  DISCARDABLE     "res\\Ymic.bmp"
GHIT                    BITMAP  DISCARDABLE     "res\\Ghit.bmp"
GMIC                    BITMAP  DISCARDABLE     "res\\Gmic.bmp"
YHIT                    BITMAP  DISCARDABLE     "res\\Yhit.bmp"
IDB_BITMAP9             BITMAP  DISCARDABLE     "res\\8.bmp"
IDB_BITMAP2             BITMAP  DISCARDABLE     "res\\1.bmp"
IDB_BITMAP3             BITMAP  DISCARDABLE     "res\\2.bmp"
IDB_BITMAP4             BITMAP  DISCARDABLE     "res\\3.bmp"
IDB_BITMAP5             BITMAP  DISCARDABLE     "res\\4.bmp"
IDB_BITMAP6             BITMAP  DISCARDABLE     "res\\5.bmp"
IDB_BITMAP7             BITMAP  DISCARDABLE     "res\\6.bmp"
IDB_BITMAP8             BITMAP  DISCARDABLE     "res\\7.bmp"

/////////////////////////////////////////////////////////////////////////////
//
// String Table
//

STRINGTABLE DISCARDABLE 
BEGIN
    IDS_ABOUTBOX            "关于 lgame(&A)..."
END

#endif    // Chinese (P.R.C.) resources
/////////////////////////////////////////////////////////////////////////////



#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//
#define _AFX_NO_SPLITTER_RESOURCES
#define _AFX_NO_OLE_RESOURCES
#define _AFX_NO_TRACKER_RESOURCES
#define _AFX_NO_PROPERTY_RESOURCES

#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_CHS)
#ifdef _WIN32
LANGUAGE 4, 2
#pragma code_page(936)
#endif //_WIN32
#include "res\lgame.rc2"  // non-Microsoft Visual C++ edited resources
#include "l.chs\afxres.rc"          // Standard components
#endif

/////////////////////////////////////////////////////////////////////////////
#endif    // not APSTUDIO_INVOKED

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -