📄 resource.h
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//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by lgame.rc
//
#define IDM_ABOUTBOX 0x0010
#define IDD_ABOUTBOX 100
#define IDS_ABOUTBOX 101
#define ID_timer1 101
#define IDD_LGAME_DIALOG 102
#define ID_timer2 102
#define ID_timer3 103
#define ID_timer4 104
#define IDR_MAINFRAME 128
#define IDR_ACCELERATOR1 129
#define IDD_DIALOG1 131
#define IDB_BITMAP9 138
#define IDB_BITMAP2 139
#define IDB_BITMAP3 140
#define IDB_BITMAP4 141
#define IDB_BITMAP5 142
#define IDB_BITMAP6 143
#define IDB_BITMAP7 144
#define IDB_BITMAP8 145
#define IDC_EDIT1input 1000
#define IDC_BUTTON1guess 1001
#define IDC_BUTTON1ag 1002
#define IDC_BUTTON1real 1003
#define IDC_LIST1his 1004
#define IDC_EDIT1ab 1005
#define IDC_TAB 1008
#define IDC_BUTTON2 1010
#define IDC_BUTTON4 1012
#define IDC_BUTTON2ag 1012
#define IDC_EDIT2times 1015
#define IDC_COMBOlev 1017
#define IDC_STATICbor 1018
#define IDC_STATIC11 1019
#define IDC_STATIC12 1020
#define IDC_BUTTONts 1021
#define IDC_EDITuser 1022
#define IDC_EDITpwd 1023
#define IDC_BUTTONok 1024
#define IDC_BUTTONquit 1025
#define IDC_EDIT3micnum 1026
#define IDC_EDIT3hinum 1027
#define IDC_EDIT3ratio 1028
#define IDC_STATIC3micnum 1029
#define IDC_STATIC3hitnum 1030
#define IDC_STATIC3ratio 1031
#define IDC_BUTTON3start 1032
#define IDC_COMBO3lev 1033
#define IDC_BUTTON331 1038
#define IDC_BUTTON332 1039
#define IDC_BUTTON333 1040
#define IDC_BUTTON334 1041
#define IDC_EDIT3 1043
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 146
#define _APS_NEXT_COMMAND_VALUE 32771
#define _APS_NEXT_CONTROL_VALUE 1044
#define _APS_NEXT_SYMED_VALUE 105
#endif
#endif
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