📄 apbardlg.h
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#ifndef __AFX_APBARDLG_H__
#define __AFX_APBARDLG_H__
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
// ApBarDlg.h : header file
//
#include "AppBar.h"
/////////////////////////////////////////////////////////////////////////////
// CAppBarDlg dialog
class CAppBarDlg : public CDialog
{
public:
CAppBarDlg(int, CWnd* pParent = NULL); // standard constructor
protected:
BOOL ShowMenu (const CRect& rect, int iResourceID, int iBoldID = -1);
CAppBar* m_pAppBar;
BOOL m_bHidden;
BOOL m_bOnTop;
// Generated message map functions
//{{AFX_MSG(CAppBarDlg)
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
afx_msg void OnDestroy();
afx_msg void OnActivate(UINT nState, CWnd* pWndOther, BOOL bMinimized);
afx_msg void OnWindowPosChanged(WINDOWPOS FAR* lpwndpos);
afx_msg void OnSize(UINT nType, int cx, int cy);
afx_msg void OnMove(int x, int y);
afx_msg void OnRButtonDown(UINT nFlags, CPoint point);
afx_msg void OnTimer(UINT nIDEvent);
afx_msg UINT OnNcHitTest(CPoint point);
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
afx_msg void OnMouseMove(UINT nFlags, CPoint point);
afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
BOOL m_bMoving;
RECT m_rcDrag;
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_APBARDLG_H__AB5CEE06_A955_11D1_B258_006097960BB7__INCLUDED_)
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