📄 render32bpp.h
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//
// 32bit Normal
//
void CDirectDraw::Render32bpp_Normal( LPBYTE lpRdr, LPBYTE lpDlt, DDSURFACEDESC2& ddsd, BOOL bForceWrite )
{
LPBYTE pScn = lpRdr;
LPBYTE pDst = (LPBYTE)ddsd.lpSurface;
LPBYTE pDlt = (LPBYTE)lpDlt;
LPBYTE pPal;
DWORD width;
DWORD pitch = ddsd.lPitch;
for( INT i = 0; i < SCREEN_HEIGHT; i++ ) {
if( !(m_LineColormode[i]&0x80) ) {
pPal = (LPBYTE)m_cnPalette[m_LineColormode[i]&0x07];
} else {
pPal = (LPBYTE)m_mnPalette[m_LineColormode[i]&0x07];
}
BOOL bFWrite = FALSE;
if( bForceWrite || *pDlt != m_LineColormode[i] ) {
bFWrite = TRUE;
*pDlt = m_LineColormode[i];
}
pDlt += 4;
width = SCREEN_WIDTH;
if( bFWrite ) {
__asm {
mov eax, pScn
mov ebx, pDlt
mov esi, pPal
mov edi, pDst
_r32bn_loop_fw:
mov edx, [eax+0]
mov [ebx+0], edx
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+ 0], ecx
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+ 4], ecx
movzx ecx, dl
shr edx, 8
mov ecx, [esi+ecx*4]
mov edx, [esi+edx*4]
mov [edi+ 8], ecx
mov [edi+12], edx
mov edx, [eax+4]
mov [ebx+4], edx
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+16], ecx
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+20], ecx
movzx ecx, dl
shr edx, 8
mov ecx, [esi+ecx*4]
mov edx, [esi+edx*4]
mov [edi+24], ecx
mov [edi+28], edx
lea eax, [eax+ 8]
lea ebx, [ebx+ 8]
lea edi, [edi+32]
sub width, 8
jg _r32bn_loop_fw
}
pScn += RENDER_WIDTH;
pDlt += SCREEN_WIDTH;
pDst += pitch;
} else {
__asm {
mov eax, pScn
mov ebx, pDlt
mov esi, pPal
mov edi, pDst
_r32bn_loop:
// check previous!!
mov edx, [eax+0]
cmp edx, [ebx+0]
je _r32bn_skip1
mov [ebx+0], edx
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+ 0], ecx
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+ 4], ecx
movzx ecx, dl
shr edx, 8
mov ecx, [esi+ecx*4]
mov edx, [esi+edx*4]
mov [edi+ 8], ecx
mov [edi+12], edx
_r32bn_skip1:
// check previous!!
mov edx, [eax+4]
cmp edx, [ebx+4]
je _r32bn_skip2
mov [ebx+4], edx
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+16], ecx
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+20], ecx
movzx ecx, dl
shr edx, 8
mov ecx, [esi+ecx*4]
mov edx, [esi+edx*4]
mov [edi+24], ecx
mov [edi+28], edx
_r32bn_skip2:
lea eax, [eax+ 8]
lea ebx, [ebx+ 8]
lea edi, [edi+32]
sub width, 8
jg _r32bn_loop
}
pScn += RENDER_WIDTH;
pDlt += SCREEN_WIDTH;
pDst += pitch;
}
}
}
//
// 32bit Scanline
//
void CDirectDraw::Render32bpp_Scanline( LPBYTE lpRdr, LPBYTE lpDlt, DDSURFACEDESC2& ddsd, BOOL bForceWrite )
{
LPBYTE pScn = lpRdr;
LPBYTE pDst = (LPBYTE)ddsd.lpSurface;
LPBYTE pDlt = (LPBYTE)lpDlt;
LPBYTE pPal, pPalScan;
DWORD width = SCREEN_WIDTH;
DWORD pitch = ddsd.lPitch;
for( INT i = 0; i < SCREEN_HEIGHT; i++ ) {
if( !(m_LineColormode[i]&0x80) ) {
pPal = (LPBYTE)m_cnPalette[m_LineColormode[i]&0x07];
pPalScan = (LPBYTE)m_csPalette[m_LineColormode[i]&0x07];
} else {
pPal = (LPBYTE)m_mnPalette[m_LineColormode[i]&0x07];
pPalScan = (LPBYTE)m_msPalette[m_LineColormode[i]&0x07];
}
BOOL bFWrite = FALSE;
if( bForceWrite || *pDlt != m_LineColormode[i] ) {
bFWrite = TRUE;
*pDlt = m_LineColormode[i];
}
pDlt += 4;
width = SCREEN_WIDTH;
if( bFWrite ) {
__asm {
mov eax, pScn
mov ebx, pDlt
mov esi, pPal
mov edi, pDst
_r32bs_loop_fw:
mov edx, [eax+0]
mov [ebx+0], edx
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+ 0], ecx
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+ 4], ecx
movzx ecx, dl
shr edx, 8
mov ecx, [esi+ecx*4]
mov edx, [esi+edx*4]
mov [edi+ 8], ecx
mov [edi+12], edx
mov edx, [eax+4]
mov [ebx+4], edx
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+16], ecx
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+20], ecx
movzx ecx, dl
shr edx, 8
mov ecx, [esi+ecx*4]
mov edx, [esi+edx*4]
mov [edi+24], ecx
mov [edi+28], edx
lea eax, [eax+ 8]
lea ebx, [ebx+ 8]
lea edi, [edi+32]
sub width, 8
jg _r32bs_loop_fw
}
width = SCREEN_WIDTH;
pDst += pitch;
__asm {
mov eax, pScn
mov ebx, pDlt
mov esi, pPalScan
mov edi, pDst
_r32bs_loop2_fw:
mov edx, [eax+0]
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+ 0], ecx
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+ 4], ecx
movzx ecx, dl
shr edx, 8
mov ecx, [esi+ecx*4]
mov edx, [esi+edx*4]
mov [edi+ 8], ecx
mov [edi+12], edx
mov edx, [eax+4]
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+16], ecx
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+20], ecx
movzx ecx, dl
shr edx, 8
mov ecx, [esi+ecx*4]
mov edx, [esi+edx*4]
mov [edi+24], ecx
mov [edi+28], edx
lea eax, [eax+ 8]
lea ebx, [ebx+ 8]
lea edi, [edi+32]
sub width, 8
jg _r32bs_loop2_fw
}
pScn += RENDER_WIDTH;
pDlt += SCREEN_WIDTH;
pDst += pitch;
} else {
__asm {
mov eax, pScn
mov ebx, pDlt
mov esi, pPal
mov edi, pDst
_r32bs_loop:
// check previous!!
mov edx, [eax+0]
cmp edx, [ebx+0]
je _r32bs_skip1
// mov [ebx+0], edx // 1夞栚偼彂偒崬傑側偄
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+ 0], ecx
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+ 4], ecx
movzx ecx, dl
shr edx, 8
mov ecx, [esi+ecx*4]
mov edx, [esi+edx*4]
mov [edi+ 8], ecx
mov [edi+12], edx
_r32bs_skip1:
// check previous!!
mov edx, [eax+4]
cmp edx, [ebx+4]
je _r32bs_skip2
// mov [ebx+4], edx // 1夞栚偼彂偒崬傑側偄
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+16], ecx
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+20], ecx
movzx ecx, dl
shr edx, 8
mov ecx, [esi+ecx*4]
mov edx, [esi+edx*4]
mov [edi+24], ecx
mov [edi+28], edx
_r32bs_skip2:
lea eax, [eax+ 8]
lea ebx, [ebx+ 8]
lea edi, [edi+32]
sub width, 8
jg _r32bs_loop
}
width = SCREEN_WIDTH;
pDst += pitch;
__asm {
mov eax, pScn
mov ebx, pDlt
mov esi, pPalScan
mov edi, pDst
_r32bs_loop2:
// check previous!!
mov edx, [eax+0]
cmp edx, [ebx+0]
je _r32bs_skip3
mov [ebx+0], edx // 2夞栚偼彂偒崬傓
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+ 0], ecx
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+ 4], ecx
movzx ecx, dl
shr edx, 8
mov ecx, [esi+ecx*4]
mov edx, [esi+edx*4]
mov [edi+ 8], ecx
mov [edi+12], edx
_r32bs_skip3:
// check previous!!
mov edx, [eax+4]
cmp edx, [ebx+4]
je _r32bs_skip4
mov [ebx+4], edx // 2夞栚偼彂偒崬傓
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+16], ecx
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+20], ecx
movzx ecx, dl
shr edx, 8
mov ecx, [esi+ecx*4]
mov edx, [esi+edx*4]
mov [edi+24], ecx
mov [edi+28], edx
_r32bs_skip4:
lea eax, [eax+ 8]
lea ebx, [ebx+ 8]
lea edi, [edi+32]
sub width, 8
jg _r32bs_loop2
}
pScn += RENDER_WIDTH;
pDlt += SCREEN_WIDTH;
pDst += pitch;
}
}
}
//
// 32bit Double
//
void CDirectDraw::Render32bpp_Double( LPBYTE lpRdr, LPBYTE lpDlt, DDSURFACEDESC2& ddsd, BOOL bForceWrite )
{
LPBYTE pScn = lpRdr;
LPBYTE pDst = (LPBYTE)ddsd.lpSurface;
LPBYTE pDlt = (LPBYTE)lpDlt;
LPBYTE pPal;
DWORD width;
DWORD pitch = ddsd.lPitch;
for( INT i = 0; i < SCREEN_HEIGHT; i++ ) {
if( !(m_LineColormode[i]&0x80) ) {
pPal = (LPBYTE)m_cnPalette[m_LineColormode[i]&0x07];
} else {
pPal = (LPBYTE)m_mnPalette[m_LineColormode[i]&0x07];
}
BOOL bFWrite = FALSE;
if( bForceWrite || *pDlt != m_LineColormode[i] ) {
bFWrite = TRUE;
*pDlt = m_LineColormode[i];
}
pDlt += 4;
width = SCREEN_WIDTH;
if( bFWrite ) {
__asm {
mov eax, pScn
mov ebx, pDlt
mov esi, pPal
mov edi, pDst
_r32bs_d_loop_fw:
mov edx, [eax+0]
mov [ebx+0], edx
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+ 0], ecx
mov [edi+ 4], ecx
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+ 8], ecx
mov [edi+12], ecx
movzx ecx, dl
shr edx, 8
mov ecx, [esi+ecx*4]
mov edx, [esi+edx*4]
mov [edi+16], ecx
mov [edi+20], ecx
mov [edi+24], edx
mov [edi+28], edx
mov edx, [eax+4]
mov [ebx+4], edx
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+32], ecx
mov [edi+36], ecx
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+40], ecx
mov [edi+44], ecx
movzx ecx, dl
shr edx, 8
mov ecx, [esi+ecx*4]
mov edx, [esi+edx*4]
mov [edi+48], ecx
mov [edi+52], ecx
mov [edi+56], edx
mov [edi+60], edx
lea eax, [eax+ 8]
lea ebx, [ebx+ 8]
lea edi, [edi+64]
sub width, 8
jg _r32bs_d_loop_fw
}
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