📄 expad_crazyclimber.cpp
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//////////////////////////////////////////////////////////////////////////
// Crazy climber //
//////////////////////////////////////////////////////////////////////////
void EXPAD_CrazyClimber::Strobe()
{
nes->pad->pad1bit &= ~0xF0;
nes->pad->pad1bit |= bits & 0xF0;
nes->pad->pad2bit &= ~0xF0;
nes->pad->pad2bit |= (bits & 0x0F)<<4;
}
void EXPAD_CrazyClimber::Sync()
{
bits = 0;
// Left
if( Config.ExButtonCheck( 0, 0 ) ) bits |= 1<<6;
if( Config.ExButtonCheck( 0, 1 ) ) bits |= 1<<7;
if( Config.ExButtonCheck( 0, 2 ) ) bits |= 1<<5;
if( Config.ExButtonCheck( 0, 3 ) ) bits |= 1<<4;
// Right
if( Config.ExButtonCheck( 0, 4 ) ) bits |= 1<<2;
if( Config.ExButtonCheck( 0, 5 ) ) bits |= 1<<3;
if( Config.ExButtonCheck( 0, 6 ) ) bits |= 1<<1;
if( Config.ExButtonCheck( 0, 7 ) ) bits |= 1<<0;
// 摨帪擖椡傪嬛巭偡傞
if( (bits&((1<<0)|(1<<1))) == ((1<<0)|(1<<1)) )
bits &= ~((1<<0)|(1<<1));
if( (bits&((1<<2)|(1<<3))) == ((1<<2)|(1<<3)) )
bits &= ~((1<<2)|(1<<3));
if( (bits&((1<<4)|(1<<5))) == ((1<<4)|(1<<5)) )
bits &= ~((1<<4)|(1<<5));
if( (bits&((1<<6)|(1<<7))) == ((1<<6)|(1<<7)) )
bits &= ~((1<<6)|(1<<7));
}
void EXPAD_CrazyClimber::SetSyncData( INT type, LONG data )
{
bits = (BYTE)data;
}
LONG EXPAD_CrazyClimber::GetSyncData( INT type )
{
return bits;
}
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