📄 render16bpp.h
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//
// 16bit Normal
//
void CDirectDraw::Render16bpp_Normal( LPBYTE lpRdr, LPBYTE lpDlt, DDSURFACEDESC2& ddsd, BOOL bForceWrite )
{
LPBYTE pScn = lpRdr;
LPBYTE pDst = (LPBYTE)ddsd.lpSurface;
LPBYTE pDlt = (LPBYTE)lpDlt;
LPBYTE pPal;
DWORD width;
DWORD pitch = ddsd.lPitch;
for( INT i = 0; i < SCREEN_HEIGHT; i++ ) {
if( !(m_LineColormode[i]&0x80) ) {
pPal = (LPBYTE)m_cnPalette[m_LineColormode[i]&0x07];
} else {
pPal = (LPBYTE)m_mnPalette[m_LineColormode[i]&0x07];
}
BOOL bFWrite = FALSE;
if( bForceWrite || *pDlt != m_LineColormode[i] ) {
bFWrite = TRUE;
*pDlt = m_LineColormode[i];
}
pDlt += 4;
width = SCREEN_WIDTH;
if( bFWrite ) {
__asm {
mov eax, pScn
mov ebx, pDlt
mov esi, pPal
mov edi, pDst
_r16bn_loop_fw:
mov edx, [eax+0]
mov [ebx+0], edx
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+ 0], cx
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+ 2], cx
movzx ecx, dl
shr edx, 8
mov ecx, [esi+ecx*4]
mov edx, [esi+edx*4]
mov [edi+ 4], cx
mov [edi+ 6], dx
mov edx, [eax+4]
mov [ebx+4], edx
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+ 8], cx
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+10], cx
movzx ecx, dl
shr edx, 8
mov ecx, [esi+ecx*4]
mov edx, [esi+edx*4]
mov [edi+12], cx
mov [edi+14], dx
lea eax, [eax+ 8]
lea ebx, [ebx+ 8]
lea edi, [edi+16]
sub width, 8
jg _r16bn_loop_fw
}
pScn += RENDER_WIDTH;
pDlt += SCREEN_WIDTH;
pDst += pitch;
} else {
__asm {
mov eax, pScn
mov ebx, pDlt
mov esi, pPal
mov edi, pDst
_r16bn_loop:
// check previous!!
mov edx, [eax+0]
cmp edx, [ebx+0]
je _r16bn_skip1
mov [ebx+0], edx
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+ 0], cx
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+ 2], cx
movzx ecx, dl
shr edx, 8
mov ecx, [esi+ecx*4]
mov edx, [esi+edx*4]
mov [edi+ 4], cx
mov [edi+ 6], dx
_r16bn_skip1:
// check previous!!
mov edx, [eax+4]
cmp edx, [ebx+4]
je _r16bn_skip2
mov [ebx+4], edx
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+ 8], cx
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+10], cx
movzx ecx, dl
shr edx, 8
mov ecx, [esi+ecx*4]
mov edx, [esi+edx*4]
mov [edi+12], cx
mov [edi+14], dx
_r16bn_skip2:
lea eax, [eax+ 8]
lea ebx, [ebx+ 8]
lea edi, [edi+16]
sub width, 8
jg _r16bn_loop
}
pScn += RENDER_WIDTH;
pDlt += SCREEN_WIDTH;
pDst += pitch;
}
}
}
//
// 16bit Scanline
//
void CDirectDraw::Render16bpp_Scanline( LPBYTE lpRdr, LPBYTE lpDlt, DDSURFACEDESC2& ddsd, BOOL bForceWrite )
{
LPBYTE pScn = lpRdr;
LPBYTE pDst = (LPBYTE)ddsd.lpSurface;
LPBYTE pDlt = (LPBYTE)lpDlt;
LPBYTE pPal, pPalScan;
DWORD width = SCREEN_WIDTH;
DWORD pitch = ddsd.lPitch;
for( INT i = 0; i < SCREEN_HEIGHT; i++ ) {
if( !(m_LineColormode[i]&0x80) ) {
pPal = (LPBYTE)m_cnPalette[m_LineColormode[i]&0x07];
pPalScan = (LPBYTE)m_csPalette[m_LineColormode[i]&0x07];
} else {
pPal = (LPBYTE)m_mnPalette[m_LineColormode[i]&0x07];
pPalScan = (LPBYTE)m_msPalette[m_LineColormode[i]&0x07];
}
BOOL bFWrite = FALSE;
if( bForceWrite || *pDlt != m_LineColormode[i] ) {
bFWrite = TRUE;
*pDlt = m_LineColormode[i];
}
pDlt += 4;
width = SCREEN_WIDTH;
if( bFWrite ) {
__asm {
mov eax, pScn
mov ebx, pDlt
mov esi, pPal
mov edi, pDst
_r16bs_loop_fw:
// check previous!!
mov edx, [eax+0]
mov [ebx+0], edx
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+ 0], cx
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+ 2], cx
movzx ecx, dl
shr edx, 8
mov ecx, [esi+ecx*4]
mov edx, [esi+edx*4]
mov [edi+ 4], cx
mov [edi+ 6], dx
// check previous!!
mov edx, [eax+4]
mov [ebx+4], edx
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+ 8], cx
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+10], cx
movzx ecx, dl
shr edx, 8
mov ecx, [esi+ecx*4]
mov edx, [esi+edx*4]
mov [edi+12], cx
mov [edi+14], dx
lea eax, [eax+ 8]
lea ebx, [ebx+ 8]
lea edi, [edi+16]
sub width, 8
jg _r16bs_loop_fw
}
width = SCREEN_WIDTH;
pDst += pitch;
__asm {
mov eax, pScn
mov ebx, pDlt
mov esi, pPalScan
mov edi, pDst
_r16bs_loop2_fw:
mov edx, [eax+0]
// mov [ebx+0], edx
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+ 0], cx
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+ 2], cx
movzx ecx, dl
shr edx, 8
mov ecx, [esi+ecx*4]
mov edx, [esi+edx*4]
mov [edi+ 4], cx
mov [edi+ 6], dx
mov edx, [eax+4]
// mov [ebx+4], edx
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+ 8], cx
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+10], cx
movzx ecx, dl
shr edx, 8
mov ecx, [esi+ecx*4]
mov edx, [esi+edx*4]
mov [edi+12], cx
mov [edi+14], dx
lea eax, [eax+ 8]
lea ebx, [ebx+ 8]
lea edi, [edi+16]
sub width, 8
jg _r16bs_loop2_fw
}
pScn += RENDER_WIDTH;
pDlt += SCREEN_WIDTH;
pDst += pitch;
} else {
__asm {
mov eax, pScn
mov ebx, pDlt
mov esi, pPal
mov edi, pDst
_r16bs_loop:
// check previous!!
mov edx, [eax+0]
cmp edx, [ebx+0]
je _r16bs_skip1
// mov [ebx+0], edx // 1夞栚偼彂偒崬傑側偄
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+ 0], cx
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+ 2], cx
movzx ecx, dl
shr edx, 8
mov ecx, [esi+ecx*4]
mov edx, [esi+edx*4]
mov [edi+ 4], cx
mov [edi+ 6], dx
_r16bs_skip1:
// check previous!!
mov edx, [eax+4]
cmp edx, [ebx+4]
je _r16bs_skip2
// mov [ebx+4], edx // 1夞栚偼彂偒崬傑側偄
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+ 8], cx
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+10], cx
movzx ecx, dl
shr edx, 8
mov ecx, [esi+ecx*4]
mov edx, [esi+edx*4]
mov [edi+12], cx
mov [edi+14], dx
_r16bs_skip2:
lea eax, [eax+ 8]
lea ebx, [ebx+ 8]
lea edi, [edi+16]
sub width, 8
jg _r16bs_loop
}
width = SCREEN_WIDTH;
pDst += pitch;
__asm {
mov eax, pScn
mov ebx, pDlt
mov esi, pPalScan
mov edi, pDst
_r16bs_loop2:
// check previous!!
mov edx, [eax+0]
cmp edx, [ebx+0]
je _r16bs_skip3
mov [ebx+0], edx // 2夞栚偼彂偒崬傓
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+ 0], cx
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+ 2], cx
movzx ecx, dl
shr edx, 8
mov ecx, [esi+ecx*4]
mov edx, [esi+edx*4]
mov [edi+ 4], cx
mov [edi+ 6], dx
_r16bs_skip3:
// check previous!!
mov edx, [eax+4]
cmp edx, [ebx+4]
je _r16bs_skip4
mov [ebx+4], edx // 2夞栚偼彂偒崬傓
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+ 8], cx
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+10], cx
movzx ecx, dl
shr edx, 8
mov ecx, [esi+ecx*4]
mov edx, [esi+edx*4]
mov [edi+12], cx
mov [edi+14], dx
_r16bs_skip4:
lea eax, [eax+ 8]
lea ebx, [ebx+ 8]
lea edi, [edi+16]
sub width, 8
jg _r16bs_loop2
}
pScn += RENDER_WIDTH;
pDlt += SCREEN_WIDTH;
pDst += pitch;
}
}
}
//
// 16bit Double
//
void CDirectDraw::Render16bpp_Double( LPBYTE lpRdr, LPBYTE lpDlt, DDSURFACEDESC2& ddsd, BOOL bForceWrite )
{
LPBYTE pScn = lpRdr;
LPBYTE pDst = (LPBYTE)ddsd.lpSurface;
LPBYTE pDlt = (LPBYTE)lpDlt;
LPBYTE pPal;
DWORD width;
DWORD pitch = ddsd.lPitch;
for( INT i = 0; i < SCREEN_HEIGHT; i++ ) {
if( !(m_LineColormode[i]&0x80) ) {
pPal = (LPBYTE)m_cnPalette[m_LineColormode[i]&0x07];
} else {
pPal = (LPBYTE)m_mnPalette[m_LineColormode[i]&0x07];
}
BOOL bFWrite = FALSE;
if( bForceWrite || *pDlt != m_LineColormode[i] ) {
bFWrite = TRUE;
*pDlt = m_LineColormode[i];
}
pDlt += 4;
width = SCREEN_WIDTH;
if( bFWrite ) {
__asm {
mov eax, pScn
mov ebx, pDlt
mov esi, pPal
mov edi, pDst
_r16bn_d_loop_fw:
mov edx, [eax+0]
mov [ebx+0], edx
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+ 0], cx
mov [edi+ 2], cx
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+ 4], cx
mov [edi+ 6], cx
movzx ecx, dl
shr edx, 8
mov ecx, [esi+ecx*4]
mov edx, [esi+edx*4]
mov [edi+ 8], cx
mov [edi+10], cx
mov [edi+12], dx
mov [edi+14], dx
mov edx, [eax+4]
mov [ebx+4], edx
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+16], cx
mov [edi+18], cx
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+20], cx
mov [edi+22], cx
movzx ecx, dl
shr edx, 8
mov ecx, [esi+ecx*4]
mov edx, [esi+edx*4]
mov [edi+24], cx
mov [edi+26], cx
mov [edi+28], dx
mov [edi+30], dx
lea eax, [eax+ 8]
lea ebx, [ebx+ 8]
lea edi, [edi+32]
sub width, 8
jg _r16bn_d_loop_fw
}
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