📄 unobjver.h
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/*=============================================================================
UnObjVer.h: Unreal object version.
Copyright 1997-1999 Epic Games, Inc. All Rights Reserved.
=============================================================================*/
/*-----------------------------------------------------------------------------
Version coding.
-----------------------------------------------------------------------------*/
// Earliest engine build that is network compatible with this one.
#define ENGINE_MIN_NET_VERSION 224
// Engine build number, for displaying to end users.
#define ENGINE_VERSION 224
// Base protocol version to negotiate in network play.
#define ENGINE_NEGOTIATION_VERSION 224
// Prevents incorrect files from being loaded.
#define PACKAGE_FILE_TAG 0x9E2A83C1
// The current Unrealfile version.
#define PACKAGE_FILE_VERSION 68
// The earliest file version which we can load with complete
// backwards compatibility. Must be at least PACKAGE_FILE_VERSION.
#define PACKAGE_MIN_VERSION 60
/*-----------------------------------------------------------------------------
The End.
-----------------------------------------------------------------------------*/
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