⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 untemplate.h

📁 虚幻的再开发程序包源代码
💻 H
📖 第 1 页 / 共 3 页
字号:
	}
	INT InStr( const FString& SubStr ) const
	{
		TCHAR* Tmp = appStrstr(**this,*SubStr);
		return Tmp ? (Tmp-**this) : -1;
	}
	INT InStrRight( const TCHAR* SubStr ) const
	{
		for( INT i=Len()-1; i>=0; i-- )
		{
			for( INT j=0; SubStr[j]; j++ )
				if( (*this)(i+j)!=SubStr[j] )
					break;
			if( !SubStr[j] )
				return i;
		}
		return -1;
	}
	INT InStrRight( const FString& SubStr ) const
	{
		return InStrRight( *SubStr );
	}
	FString Caps() const
	{
		FString New( **this );
		for( INT i=0; i<ArrayNum; i++ )
			New(i) = appToUpper(New(i));
		return New;
	}
	FString Locs() const
	{
		FString New( **this );
		for( INT i=0; i<ArrayNum; i++ )
			New(i) = appToLower(New(i));
		return New;
	}
	FString LeftPad( INT ChCount );
	FString RightPad( INT ChCount );
	static FString Printf( const TCHAR* Fmt, ... );
	static FString Chr( TCHAR Ch );
	CORE_API friend FArchive& operator<<( FArchive& Ar, FString& S );
	friend struct FStringNoInit;
private:
	FString( INT InCount, const TCHAR* InSrc )
	:	TArray<TCHAR>( InCount+1 )
	{
		appStrncpy( &(*this)(0), InSrc, InCount+1 );
	}
};
struct CORE_API FStringNoInit : public FString
{
	FStringNoInit()
	: FString( E_NoInit )
	{}
	FStringNoInit& operator=( const TCHAR* Other )
	{
		if( &(*this)(0)!=Other )
		{
			ArrayNum = ArrayMax = *Other ? appStrlen(Other)+1 : 0;
			Realloc( sizeof(TCHAR) );
			if( ArrayNum )
				appMemcpy( &(*this)(0), Other, ArrayNum*sizeof(TCHAR) );
		}
		return *this;
	}
	FStringNoInit& operator=( const FString& Other )
	{
		if( this != &Other )
		{
			ArrayNum = ArrayMax = Other.Num();
			Realloc( sizeof(TCHAR) );
			if( ArrayNum )
				appMemcpy( &(*this)(0), *Other, ArrayNum*sizeof(TCHAR) );
		}
		return *this;
	}
};
inline DWORD GetTypeHash( const FString& S )
{
	return appStrihash(*S);
}

//
// String exchanger.
//
inline void ExchangeString( FString& A, FString& B )
{
	guardSlow(ExchangeTArray);
	appMemswap( &A, &B, sizeof(FString) );
	unguardSlow;
}

/*----------------------------------------------------------------------------
	Special archivers.
----------------------------------------------------------------------------*/

//
// String output device.
//
class FStringOutputDevice : public FString, public FOutputDevice
{
public:
	FStringOutputDevice( const TCHAR* InStr=TEXT("") )
	: FString( InStr )
	{}
	void Serialize( const TCHAR* Data, EName Event )
	{
		*this += (TCHAR*)Data;
	}
};

//
// Buffer writer.
//
class FBufferWriter : public FArchive
{
public:
	FBufferWriter( TArray<BYTE>& InBytes )
	: Bytes( InBytes )
	, Pos( 0 )
	{
		ArIsSaving = 1;
	}
	void Serialize( void* InData, INT Length )
	{
		if( Pos+Length>Bytes.Num() )
			Bytes.Add( Pos+Length-Bytes.Num() );
		appMemcpy( &Bytes(Pos), InData, Length );
		Pos += Length;
	}
	INT Tell()
	{
		return Pos;
	}
	void Seek( INT InPos )
	{
		Pos = InPos;
	}
	INT TotalSize()
	{
		return Bytes.Num();
	}
private:
	TArray<BYTE>& Bytes;
	INT Pos;
};

//
// Buffer archiver.
//
class FBufferArchive : public FBufferWriter, public TArray<BYTE>
{
public:
	FBufferArchive()
	: FBufferWriter( (TArray<BYTE>&)*this )
	{}
};

//
// Buffer reader.
//
class CORE_API FBufferReader : public FArchive
{
public:
	FBufferReader( const TArray<BYTE>& InBytes )
	:	Bytes	( InBytes )
	,	Pos 	( 0 )
	{
		ArIsLoading = ArIsTrans = 1;
	}
	void Serialize( void* Data, INT Num )
	{
		check(Pos>=0);
		check(Pos+Num<=Bytes.Num());
		appMemcpy( Data, &Bytes(Pos), Num );
		Pos += Num;
	}
	INT Tell()
	{
		return Pos;
	}
	INT TotalSize()
	{
		return Bytes.Num();
	}
	void Seek( INT InPos )
	{
		check(InPos>=0);
		check(InPos<=Bytes.Num());
		Pos = InPos;
	}
	UBOOL AtEnd()
	{
		return Pos>=Bytes.Num();
	}
private:
	const TArray<BYTE>& Bytes;
	INT Pos;
};

/*----------------------------------------------------------------------------
	TMap.
----------------------------------------------------------------------------*/

//
// Maps unique keys to values.
//
template< class TK, class TI > class TMap
{
private:
	class TPair
	{
	public:
		INT HashNext;
		TK Key;
		TI Value;
		TPair( TTypeInfo<TK>::ConstInitType InKey, TTypeInfo<TI>::ConstInitType InValue )
		: Key( InKey ), Value( InValue )
		{}
		TPair()
		{}
		friend FArchive& operator<<( FArchive& Ar, TPair& F )
		{
			guardSlow(TMap::TPair<<);
			return Ar << F.Key << F.Value;
			unguardSlow;
		}
	};
	void Rehash()
	{
		guardSlow(TMap::Rehash);
		checkSlow(!(HashCount&(HashCount-1)));
		checkSlow(HashCount>=8);
		INT* NewHash = new(TEXT("HashMapHash"))INT[HashCount];
		{for( INT i=0; i<HashCount; i++ )
		{
			NewHash[i] = INDEX_NONE;
		}}
		{for( INT i=0; i<Pairs.Num(); i++ )
		{
			TPair& Pair    = Pairs(i);
			INT    iHash   = (GetTypeHash(Pair.Key) & (HashCount-1));
			Pair.HashNext  = NewHash[iHash];
			NewHash[iHash] = i;
		}}
		if( Hash )
			delete Hash;
		Hash = NewHash;
		unguardSlow;
	}
	void Relax()
	{
		guardSlow(TMap::Relax);
		while( HashCount>Pairs.Num()*2+8 )
			HashCount /= 2;
		Rehash();
		unguardSlow;
	}
	TArray<TPair> Pairs;
	INT* Hash;
	INT HashCount;
public:
	TMap()
	:	Hash( NULL )
	,	HashCount( 8 )
	{
		guardSlow(TMap::TMap);
		Rehash();
		unguardSlow;
	}
	TMap( const TMap& Other )
	:	Pairs( Other.Pairs )
	,	HashCount( Other.HashCount )
	,	Hash( NULL )
	{
		guardSlow(TMap::TMap copy);
		Rehash();
		unguardSlow;
	}
	~TMap()
	{
		guardSlow(TMap::~TMap);
		if( Hash )
			delete Hash;
		Hash = NULL;
		HashCount = 0;
		unguardSlow;
	}
	TMap& operator=( const TMap& Other )
	{
		guardSlow(TMap::operator=);
		Pairs     = Other.Pairs;
		HashCount = Other.HashCount;
		Rehash();
		return *this;
		unguardSlow;
	}
	void Empty()
	{
		guardSlow(TMap::Empty);
		checkSlow(!(HashCount&(HashCount-1)));
		Pairs.Empty();
		HashCount = 8;
		Rehash();
		unguardSlow;
	}
	TI& Add( TTypeInfo<TK>::ConstInitType InKey, TTypeInfo<TI>::ConstInitType InValue )
	{
		guardSlow(TMap::Add);
		TPair& Pair   = *new(Pairs)TPair( InKey, InValue );
		INT    iHash  = (GetTypeHash(Pair.Key) & (HashCount-1));
		Pair.HashNext = Hash[iHash];
		Hash[iHash]   = Pairs.Num()-1;
		if( HashCount*2+8 < Pairs.Num() )
		{
			HashCount *= 2;
			Rehash();
		}
		return Pair.Value;
		unguardSlow;
	}
	TI& AddUnique( TTypeInfo<TK>::ConstInitType InKey, TTypeInfo<TI>::ConstInitType InValue )
	{
		for( INT i=Hash[(GetTypeHash(InKey) & (HashCount-1))]; i!=INDEX_NONE; i=Pairs(i).HashNext )
			if( Pairs(i).Key==InKey && Pairs(i).Value==InValue )
				return Pairs(i).Value;
		return Add( InKey, InValue );
	}
	TI& Set( TTypeInfo<TK>::ConstInitType InKey, TTypeInfo<TI>::ConstInitType InValue )
	{
		guardSlow(TMap::Set);
		for( INT i=Hash[(GetTypeHash(InKey) & (HashCount-1))]; i!=INDEX_NONE; i=Pairs(i).HashNext )
			if( Pairs(i).Key==InKey )
				{Pairs(i).Value=InValue; return Pairs(i).Value;}
		return Add( InKey, InValue );
		unguardSlow;
	}
	INT Remove( TTypeInfo<TK>::ConstInitType InKey )
	{
		guardSlow(TMap::Remove);
		INT Count=0;
		for( INT i=Pairs.Num()-1; i>=0; i-- )
			if( Pairs(i).Key==InKey )
				{Pairs.Remove(i); Count++;}
		if( Count )
			Relax();
		return Count;
		unguardSlow;
	}
	INT RemovePair( TTypeInfo<TK>::ConstInitType InKey, TTypeInfo<TI>::ConstInitType InValue )
	{
		guardSlow(TMap::Remove);
		INT Count=0;
		for( INT i=Pairs.Num()-1; i>=0; i-- )
			if( Pairs(i).Key==InKey && Pairs(i).Value==InValue )
				{Pairs.Remove(i); Count++;}
		if( Count )
			Relax();
		return Count;
		unguardSlow;
	}
	TI* Find( const TK& Key )
	{
		guardSlow(TMap::Find);
		for( INT i=Hash[(GetTypeHash(Key) & (HashCount-1))]; i!=INDEX_NONE; i=Pairs(i).HashNext )
			if( Pairs(i).Key==Key )
				return &Pairs(i).Value;
		return NULL;
		unguardSlow;
	}
	const TI* Find( const TK& Key ) const
	{
		guardSlow(TMap::Find);
		for( INT i=Hash[(GetTypeHash(Key) & (HashCount-1))]; i!=INDEX_NONE; i=Pairs(i).HashNext )
			if( Pairs(i).Key==Key )
				return &Pairs(i).Value;
		return NULL;
		unguardSlow;
	}
	TI* FindPair( const TK& Key, const TK& Value )
	{
		guardSlow(TMap::Find);
		for( INT i=Hash[(GetTypeHash(Key) & (HashCount-1))]; i!=INDEX_NONE; i=Pairs(i).HashNext )
			if( Pairs(i).Key==Key && Pairs(i).Value==Value )
				return &Pairs(i).Value;
		return NULL;
		unguardSlow;
	}
	void MultiFind( const TK& Key, TArray<TI>& Values ) 
	{
		guardSlow(TMap::MultiFind);
		for( INT i=Hash[(GetTypeHash(Key) & (HashCount-1))]; i!=INDEX_NONE; i=Pairs(i).HashNext )
			if( Pairs(i).Key==Key )
				new(Values)TI(Pairs(i).Value);
		unguardSlow;
	}
	friend FArchive& operator<<( FArchive& Ar, TMap& M )
	{
		guardSlow(TMap<<);
		Ar << M.Pairs;
		if( Ar.IsLoading() )
			M.Rehash();
		return Ar;
		unguardSlow;
	}
	void Dump( FOutputDevice& Ar )
	{
		guard(TMap::Dump);
		Ar.Logf( TEXT("TMap: %i items, %i hash slots"), Pairs.Num(), HashCount );
		for( INT i=0; i<HashCount; i++ )
		{
			INT c=0;
			for( INT j=Hash[i]; j!=INDEX_NONE; j=Pairs(j).HashNext )
				c++;
			Ar.Logf( TEXT("   Hash[%i] = %i"), i, c );
		}
		unguard;
	}
	class TIterator
	{
	public:
		TIterator( TMap& InMap ) : Map( InMap ), Index( 0 ) {}
		operator UBOOL()           { return Index<Map.Pairs.Num(); }
		void operator++()          { ++Index; }
		TPair* operator*()   const { return &Map.Pairs(Index); }
		TPair* operator->()  const { return &Map.Pairs(Index); }
	private:
		TMap& Map;
		INT Index;
	};
	class TFinder
	{
	public:
		TFinder( TMap& InMap, TTypeInfo<TK>::ConstInitType InKey )
		: Key( InKey )
		, Map( InMap )
		, Index( -1 )
		{
			++*this;
		}
		operator UBOOL()
		{
			return Index<Map.Pairs.Num();
		}
		void operator++()
		{
			do
			{
				++Index;
			} while( Index<Map.Pairs.Num() && !(Map.Pairs(Index)==Key) );
		}
		TPair* operator*() const
		{
			return &Map.Pairs(Index);
		}
		TPair* operator->() const
		{
			return &Map.Pairs(Index);
		}
	private:
		TK& Key;
		TMap& Map;
		INT Index;
	};
	friend class TIterator;
	friend class TFinder;
};

/*----------------------------------------------------------------------------
	TDoubleLinkedList.
----------------------------------------------------------------------------*/

//
// Simple double-linked list template.
//
template< class T > class TDoubleLinkedList : public T
{
public:
	TDoubleLinkedList* Next;
	TDoubleLinkedList** PrevLink;
	void Unlink()
	{
		if( Next )
			Next->PrevLink = PrevLink;
		*PrevLink = Next;
	}
	void Link( TDoubleLinkedList*& Before )
	{
		if( Before )
			Before->PrevLink = &Next;
		Next     = Before;
		PrevLink = &Before;
		Before   = this;
	}
};

/*----------------------------------------------------------------------------
	FRainbowPtr.
----------------------------------------------------------------------------*/

//
// A union of pointers of all base types.
//
union CORE_API FRainbowPtr
{
	// All pointers.
	void*  PtrVOID;
	BYTE*  PtrBYTE;
	_WORD* PtrWORD;
	DWORD* PtrDWORD;
	QWORD* PtrQWORD;
	FLOAT* PtrFLOAT;

	// Conversion constructors.
	FRainbowPtr() {}
	FRainbowPtr( void* Ptr ) : PtrVOID(Ptr) {};
};

/*-----------------------------------------------------------------------------
	The End.
-----------------------------------------------------------------------------*/

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -