📄 nhdemo.cpp
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// nhdemo.cpp : Defines the class behaviors for the application.
//
#include "stdafx.h"
#include "nhdemo.h"
#include "nhdemoDlg.h"
#include "getwords.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CNhdemoApp
BEGIN_MESSAGE_MAP(CNhdemoApp, CWinApp)
//{{AFX_MSG_MAP(CNhdemoApp)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG
ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CNhdemoApp construction
CNhdemoApp::CNhdemoApp()
{
// TODO: add construction code here,
// Place all significant initialization in InitInstance
}
/////////////////////////////////////////////////////////////////////////////
// The one and only CNhdemoApp object
CNhdemoApp theApp;
/////////////////////////////////////////////////////////////////////////////
// CNhdemoApp initialization
BOOL CNhdemoApp::InitInstance()
{
// Standard initialization
// If you are not using these features and wish to reduce the size
// of your final executable, you should remove from the following
// the specific initialization routines you do not need.
#ifdef _AFXDLL
Enable3dControls(); // Call this when using MFC in a shared DLL
#else
Enable3dControlsStatic(); // Call this when linking to MFC statically
#endif
//get operate system information
OSVERSIONINFO osvi;
osvi.dwOSVersionInfoSize = sizeof(OSVERSIONINFO);
GetVersionEx (&osvi);
if(osvi.dwPlatformId == VER_PLATFORM_WIN32_WINDOWS)
{
//it is running on Win95/98 platform
if(FindWindow(NULL,"NHD_FlyWindow") != NULL)
{
//because conflict with nhstart.exe on Win95/98 environment,then exit.
AfxMessageBox("Find nhstart.exe is running, please close it.");
return FALSE;
}
}
CNhdemoDlg dlg;
m_pMainWnd = &dlg;
int nResponse = dlg.DoModal();
if (nResponse == IDOK)
{
// TODO: Place code here to handle when the dialog is
// dismissed with OK
}
else if (nResponse == IDCANCEL)
{
// TODO: Place code here to handle when the dialog is
// dismissed with Cancel
}
// Since the dialog has been closed, return FALSE so that we exit the
// application, rather than start the application's message pump.
return FALSE;
}
BOOL CNhdemoApp::PreTranslateMessage(MSG* pMsg)
{
// TODO: Add your specialized code here and/or call the base class
if (pMsg->message == WM_KEYDOWN && pMsg->wParam == VK_CONTROL)
{
//press Ctrl key
POINT ptMousePos = {0, 0};
if (GetCursorPos(&ptMousePos))
{
NHD_BeginGetWord(ptMousePos);
}
}
return CWinApp::PreTranslateMessage(pMsg);
}
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