📄 listcelledit.h
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#if !defined(AFX_LISTCELLEDIT_H__3C59ACB3_1141_4A7F_8F72_37A4D9782868__INCLUDED_)
#define AFX_LISTCELLEDIT_H__3C59ACB3_1141_4A7F_8F72_37A4D9782868__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// ListCellEdit.h : header file
//
/////////////////////////////////////////
//该类改造于Lee Nowotny的gxEditCell类
//详细见例子http://www.codetools.com/listctrl/listeditor.asp
/////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// CListCellEdit window
class CListCellEdit : public CEdit
{
// Construction
public:
CListCellEdit(int nItem, int nSubItem, CString strInitTex);
void SetListItemText();
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CListCellEdit)
public:
virtual BOOL PreTranslateMessage(MSG* pMsg);
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CListCellEdit();
protected:
int m_nItem;
int m_nSubItem;
CString m_strInitText;
BOOL m_bEscape;
// Generated message map functions
//{{AFX_MSG(CListCellEdit)
afx_msg void OnKillFocus(CWnd* pNewWnd);
afx_msg void OnNcDestroy();
afx_msg void OnChar(UINT nChar, UINT nRepCnt, UINT nFlags);
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_LISTCELLEDIT_H__3C59ACB3_1141_4A7F_8F72_37A4D9782868__INCLUDED_)
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