mgcparametricsurface.h
来自「《3D游戏引擎设计》的源码」· C头文件 代码 · 共 46 行
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46 行
// Magic Software, Inc.
// http://www.magic-software.com
// Copyright (c) 2000, All Rights Reserved
//
// Source code from Magic Software is supplied under the terms of a license
// agreement and may not be copied or disclosed except in accordance with the
// terms of that agreement. The various license agreements may be found at
// the Magic Software web site. This file is subject to the license
//
// FREE SOURCE CODE
// http://www.magic-software.com/License/free.pdf
#ifndef MGCPARAMETRICSURFACE_H
#define MGCPARAMETRICSURFACE_H
#include "MgcSurface.h"
#include "MgcVector3.h"
class MgcParametricSurface : public MgcSurface
{
public:
// position and derivatives up to second order
virtual MgcVector3 GetPosition (MgcReal fU, MgcReal fV) const = 0;
virtual MgcVector3 GetDerivativeU (MgcReal fU, MgcReal fV) const = 0;
virtual MgcVector3 GetDerivativeV (MgcReal fU, MgcReal fV) const = 0;
virtual MgcVector3 GetDerivativeUU (MgcReal fU, MgcReal fV) const = 0;
virtual MgcVector3 GetDerivativeUV (MgcReal fU, MgcReal fV) const = 0;
virtual MgcVector3 GetDerivativeVV (MgcReal fU, MgcReal fV) const = 0;
// coordinate frame values
MgcVector3 GetTangent0 (MgcReal fU, MgcReal fV) const;
MgcVector3 GetTangent1 (MgcReal fU, MgcReal fV) const;
MgcVector3 GetNormal (MgcReal fU, MgcReal fV) const;
void GetFrame (MgcReal fU, MgcReal fV, MgcVector3& kPosition,
MgcVector3& kTangent0, MgcVector3& kTangent1,
MgcVector3& kNormal) const;
// differential geometric quantities
void ComputePrincipalCurvatureInfo (MgcReal fU, MgcReal fV,
MgcReal& rfCurv0, MgcReal& rfCurv1, MgcVector3& rkDir0,
MgcVector3& rkDir1);
};
#endif
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