mgcbezierrectangleg.h

来自「《3D游戏引擎设计》的源码」· C头文件 代码 · 共 31 行

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// Magic Software, Inc.
// http://www.magic-software.com
// Copyright (c) 2000, All Rights Reserved
//
// Source code from Magic Software is supplied under the terms of a license
// agreement and may not be copied or disclosed except in accordance with the
// terms of that agreement.  The various license agreements may be found at
// the Magic Software web site.  This file is subject to the license
//
// FREE SOURCE CODE
// http://www.magic-software.com/License/free.pdf

#ifndef MGCBEZIERRECTANGLEG_H
#define MGCBEZIERRECTANGLEG_H

#include "MgcBezierPatchG.h"


class MgcBezierRectangleG : public MgcBezierPatchG
{
protected:
    // Construction.  MgcBezierRectangleG accepts responsibility for deleting
    // the input array.
    MgcBezierRectangleG (unsigned int uiDegree, MgcVector3* akCtrlPoint);

    // tessellation
    virtual void Initialize (unsigned int uiLevel, bool bWantNormals);
};

#endif

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