mgcbezierrectangleg.h
来自「《3D游戏引擎设计》的源码」· C头文件 代码 · 共 31 行
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31 行
// Magic Software, Inc.
// http://www.magic-software.com
// Copyright (c) 2000, All Rights Reserved
//
// Source code from Magic Software is supplied under the terms of a license
// agreement and may not be copied or disclosed except in accordance with the
// terms of that agreement. The various license agreements may be found at
// the Magic Software web site. This file is subject to the license
//
// FREE SOURCE CODE
// http://www.magic-software.com/License/free.pdf
#ifndef MGCBEZIERRECTANGLEG_H
#define MGCBEZIERRECTANGLEG_H
#include "MgcBezierPatchG.h"
class MgcBezierRectangleG : public MgcBezierPatchG
{
protected:
// Construction. MgcBezierRectangleG accepts responsibility for deleting
// the input array.
MgcBezierRectangleG (unsigned int uiDegree, MgcVector3* akCtrlPoint);
// tessellation
virtual void Initialize (unsigned int uiLevel, bool bWantNormals);
};
#endif
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