📄 mgcgpcamera.h
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// Magic Software, Inc.
// http://www.magic-software.com
// Copyright (c) 2000, All Rights Reserved
//
// Source code from Magic Software is supplied under the terms of a license
// agreement and may not be copied or disclosed except in accordance with the
// terms of that agreement. The various license agreements may be found at
// the Magic Software web site. This file is subject to the license
//
// RESTRICTED USE SOURCE CODE
// http://www.magic-software.com/License/restricted.pdf
#ifndef MGCGPCAMERA_H
#define MGCGPCAMERA_H
#include "MgcCamera.h"
class MgcGPCamera : public MgcCamera
{
MgcDeclareRTTI;
MgcDeclareStream;
public:
// construction and destruction
MgcGPCamera (MgcReal fWidth, MgcReal fHeight);
MgcReal GetFarDivideNear () const;
MgcReal GetFarDivideFarMinusNear () const;
void ComputeModelToViewTransform (const MgcMatrix3& rkWRot,
const MgcVector3& rkWTrn, MgcReal fWScale,
MgcMatrix3& rkModelToViewMat, MgcVector3& rkModelToViewTrn);
virtual void OnFrustumChange ();
virtual void OnViewPortChange ();
virtual void OnFrameChange ();
protected:
MgcGPCamera ();
MgcReal m_fWidth, m_fHeight;
// frustum-related values
MgcReal m_fInverseNear; // 1/N
MgcReal m_fFarDivideNear; // F/N
MgcReal m_fFarDivideFarMinusNear; // F/(F-N)
MgcReal m_fTwoDivRmL; // 2/(R-L)
MgcReal m_fRpLDivNRmL; // (R+L)/(N*(R-L))
MgcReal m_fTwoDivTmB; // 2/(T-B)
MgcReal m_fTpBDivNTmB; // (T+B)/(N*(T-B))
// viewport (left, bottom, width, height)
int m_iPortL, m_iPortB, m_iPortW, m_iPortH;
// projection-times-rotation matrix
void UpdateProjRotMatrix ();
MgcMatrix3 m_kProjRot;
};
MgcSmartPointer(MgcGPCamera);
MgcRegisterStream(MgcGPCamera);
#include "MgcGPCamera.inl"
#endif
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