mgcparallelogram3.h

来自「《3D游戏引擎设计》的源码」· C头文件 代码 · 共 45 行

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// Magic Software, Inc.
// http://www.magic-software.com
// Copyright (c) 2000, All Rights Reserved
//
// Source code from Magic Software is supplied under the terms of a license
// agreement and may not be copied or disclosed except in accordance with the
// terms of that agreement.  The various license agreements may be found at
// the Magic Software web site.  This file is subject to the license
//
// FREE SOURCE CODE
// http://www.magic-software.com/License/free.pdf

#ifndef MGCPARALLELOGRAM3_H
#define MGCPARALLELOGRAM3_H

#include "MgcVector3.h"


class MgcParallelogram3
{
public:
    // Points are pgm(s,t) = b+s*e0+t*e1 where 0 <= s <= 1
    // and 0 <= t <= 1.

    MgcParallelogram3 ();

    MgcVector3& Origin ();
    const MgcVector3& Origin () const;

    MgcVector3& Edge0 ();
    const MgcVector3& Edge0 () const;

    MgcVector3& Edge1 ();
    const MgcVector3& Edge1 () const;

protected:
    MgcVector3 m_kOrigin;
    MgcVector3 m_kEdge0;
    MgcVector3 m_kEdge1;
};

#include "MgcParallelogram3.inl"

#endif

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