📄 mgctriangle3.h
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// Magic Software, Inc.
// http://www.magic-software.com
// Copyright (c) 2000, All Rights Reserved
//
// Source code from Magic Software is supplied under the terms of a license
// agreement and may not be copied or disclosed except in accordance with the
// terms of that agreement. The various license agreements may be found at
// the Magic Software web site. This file is subject to the license
//
// FREE SOURCE CODE
// http://www.magic-software.com/License/free.pdf
#ifndef MGCTRIANGLE3_H
#define MGCTRIANGLE3_H
#include "MgcVector3.h"
class MgcTriangle3
{
public:
// Triangle points are tri(s,t) = b+s*e0+t*e1 where 0 <= s <= 1,
// 0 <= t <= 1, and 0 <= s+t <= 1.
MgcTriangle3 ();
MgcVector3& Origin ();
const MgcVector3& Origin () const;
MgcVector3& Edge0 ();
const MgcVector3& Edge0 () const;
MgcVector3& Edge1 ();
const MgcVector3& Edge1 () const;
protected:
MgcVector3 m_kOrigin;
MgcVector3 m_kEdge0;
MgcVector3 m_kEdge1;
};
#include "MgcTriangle3.inl"
#endif
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