📄 mgcbox3.h
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// Magic Software, Inc.
// http://www.magic-software.com
// Copyright (c) 2000, All Rights Reserved
//
// Source code from Magic Software is supplied under the terms of a license
// agreement and may not be copied or disclosed except in accordance with the
// terms of that agreement. The various license agreements may be found at
// the Magic Software web site. This file is subject to the license
//
// FREE SOURCE CODE
// http://www.magic-software.com/License/free.pdf
#ifndef MGCBOX3_H
#define MGCBOX3_H
#include "MgcRTLib.h"
#include "MgcVector3.h"
class MgcBox3
{
public:
MgcBox3 ();
MgcVector3& Center ();
const MgcVector3& Center () const;
MgcVector3& Axis (int i);
const MgcVector3& Axis (int i) const;
MgcVector3* Axes ();
const MgcVector3* Axes () const;
MgcReal& Extent (int i);
const MgcReal& Extent (int i) const;
MgcReal* Extents ();
const MgcReal* Extents () const;
void ComputeVertices (MgcVector3 akVertex[8]) const;
protected:
MgcVector3 m_kCenter;
MgcVector3 m_akAxis[3];
MgcReal m_afExtent[3];
};
#include "MgcBox3.inl"
#endif
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