mgcbox3.cpp
来自「《3D游戏引擎设计》的源码」· C++ 代码 · 共 35 行
CPP
35 行
// Magic Software, Inc.
// http://www.magic-software.com
// Copyright (c) 2000, All Rights Reserved
//
// Source code from Magic Software is supplied under the terms of a license
// agreement and may not be copied or disclosed except in accordance with the
// terms of that agreement. The various license agreements may be found at
// the Magic Software web site. This file is subject to the license
//
// FREE SOURCE CODE
// http://www.magic-software.com/License/free.pdf
#include "MgcBox3.h"
//----------------------------------------------------------------------------
void MgcBox3::ComputeVertices (MgcVector3 akVertex[8]) const
{
MgcVector3 akEAxis[3] =
{
m_afExtent[0]*m_akAxis[0],
m_afExtent[1]*m_akAxis[1],
m_afExtent[2]*m_akAxis[2]
};
akVertex[0] = m_kCenter - akEAxis[0] - akEAxis[1] - akEAxis[2];
akVertex[1] = m_kCenter + akEAxis[0] - akEAxis[1] - akEAxis[2];
akVertex[2] = m_kCenter + akEAxis[0] + akEAxis[1] - akEAxis[2];
akVertex[3] = m_kCenter - akEAxis[0] + akEAxis[1] - akEAxis[2];
akVertex[4] = m_kCenter - akEAxis[0] - akEAxis[1] + akEAxis[2];
akVertex[5] = m_kCenter + akEAxis[0] - akEAxis[1] + akEAxis[2];
akVertex[6] = m_kCenter + akEAxis[0] + akEAxis[1] + akEAxis[2];
akVertex[7] = m_kCenter - akEAxis[0] + akEAxis[1] + akEAxis[2];
}
//----------------------------------------------------------------------------
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