mgcnumerics.pkg
来自「《3D游戏引擎设计》的源码」· PKG 代码 · 共 33 行
PKG
33 行
// Magic Software, Inc.
// http://www.magic-software.com
// Copyright (c) 2000, All Rights Reserved
//
// Source code from Magic Software is supplied under the terms of a license
// agreement and may not be copied or disclosed except in accordance with the
// terms of that agreement. The various license agreements may be found at
// the Magic Software web site. This file is subject to the license
//
// FREE SOURCE CODE
// http://www.magic-software.com/License/free.pdf
#ifndef MGCNUMERICS_PKG
#define MGCNUMERICS_PKG
#include "MgcBisect1.h"
#include "MgcBisect2.h"
#include "MgcBisect3.h"
#include "MgcEigen.h"
#include "MgcEuler.h"
#include "MgcFastFunction.h"
#include "MgcIntegrate.h"
#include "MgcLinearSystem.h"
#include "MgcMidpoint.h"
#include "MgcMinimize1D.h"
#include "MgcMinimizeND.h"
#include "MgcODE.h"
#include "MgcRK4.h"
#include "MgcRK4Adapt.h"
#include "MgcSpecialFunction.h"
#endif
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