mgcrk4.h
来自「《3D游戏引擎设计》的源码」· C头文件 代码 · 共 45 行
H
45 行
// Magic Software, Inc.
// http://www.magic-software.com
// Copyright (c) 2000, All Rights Reserved
//
// Source code from Magic Software is supplied under the terms of a license
// agreement and may not be copied or disclosed except in accordance with the
// terms of that agreement. The various license agreements may be found at
// the Magic Software web site. This file is subject to the license
//
// FREE SOURCE CODE
// http://www.magic-software.com/License/free.pdf
#ifndef MGCRK4_H
#define MGCRK4_H
#include "MgcODE.h"
class MgcRK4 : public MgcODE
{
public:
virtual ~MgcRK4 ();
// for dx/dt = F(t,x)
MgcRK4 (int iDim, MgcReal fStep, Function* aoF);
virtual void Update (MgcReal fTIn, MgcReal* afXIn, MgcReal& rfTOut,
MgcReal* afXOut);
// for dx/dt = A(x)
MgcRK4 (int iDim, MgcReal fStep, AutoFunction* aoA);
virtual void Update (MgcReal* afXIn, MgcReal* afXOut);
virtual void SetStepSize (MgcReal fStep);
protected:
MgcReal m_fHalfStep, m_fSixthStep;
MgcReal* m_afTemp1;
MgcReal* m_afTemp2;
MgcReal* m_afTemp3;
MgcReal* m_afTemp4;
MgcReal* m_afXTemp;
};
#endif
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