mgcdisttri3tri3.h
来自「《3D游戏引擎设计》的源码」· C头文件 代码 · 共 32 行
H
32 行
// Magic Software, Inc.
// http://www.magic-software.com
// Copyright (c) 2000, All Rights Reserved
//
// Source code from Magic Software is supplied under the terms of a license
// agreement and may not be copied or disclosed except in accordance with the
// terms of that agreement. The various license agreements may be found at
// the Magic Software web site. This file is subject to the license
//
// FREE SOURCE CODE
// http://www.magic-software.com/License/free.pdf
#ifndef MGCDISTTRI3TRI3_H
#define MGCDISTTRI3TRI3_H
#include "MgcTriangle3.h"
// squared distance measurements
MgcReal MgcSqrDistance (const MgcTriangle3& rkTri0,
const MgcTriangle3& rkTri1, MgcReal* pfTri0P0 = 0, MgcReal* pfTri0P1 = 0,
MgcReal* pfTri1P0 = 0, MgcReal* pfTri1P1 = 0);
// distance measurements
MgcReal MgcDistance (const MgcTriangle3& rkTri0, const MgcTriangle3& rkTri1,
MgcReal* pfTri0P0 = 0, MgcReal* pfTri0P1 = 0, MgcReal* pfTri1P0 = 0,
MgcReal* pfTri1P1 = 0);
#endif
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