mgcdistvec3pgm3.h
来自「《3D游戏引擎设计》的源码」· C头文件 代码 · 共 32 行
H
32 行
// Magic Software, Inc.
// http://www.magic-software.com
// Copyright (c) 2000, All Rights Reserved
//
// Source code from Magic Software is supplied under the terms of a license
// agreement and may not be copied or disclosed except in accordance with the
// terms of that agreement. The various license agreements may be found at
// the Magic Software web site. This file is subject to the license
//
// FREE SOURCE CODE
// http://www.magic-software.com/License/free.pdf
#ifndef MGCDISTVEC3PGM3_H
#define MGCDISTVEC3PGM3_H
#include "MgcParallelogram3.h"
// squared distance measurements
MgcReal MgcSqrDistance (const MgcVector3& rkPoint,
const MgcParallelogram3& rkPgm, MgcReal* pfSParam = 0,
MgcReal* pfTParam = 0);
// distance measurements
MgcReal MgcDistance (const MgcVector3& rkPoint,
const MgcParallelogram3& rkPgm, MgcReal* pfSParam = 0,
MgcReal* pfTParam = 0);
#endif
⌨️ 快捷键说明
复制代码Ctrl + C
搜索代码Ctrl + F
全屏模式F11
增大字号Ctrl + =
减小字号Ctrl + -
显示快捷键?