mgcdistrct3rct3.h
来自「《3D游戏引擎设计》的源码」· C头文件 代码 · 共 32 行
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32 行
// Magic Software, Inc.
// http://www.magic-software.com
// Copyright (c) 2000, All Rights Reserved
//
// Source code from Magic Software is supplied under the terms of a license
// agreement and may not be copied or disclosed except in accordance with the
// terms of that agreement. The various license agreements may be found at
// the Magic Software web site. This file is subject to the license
//
// FREE SOURCE CODE
// http://www.magic-software.com/License/free.pdf
#ifndef MGCDISTRCT3RCT3_H
#define MGCDISTRCT3RCT3_H
#include "MgcRectangle3.h"
// squared distance measurements
MgcReal MgcSqrDistance (const MgcRectangle3& rkRct0,
const MgcRectangle3& rkRct1, MgcReal* pfRct0P0 = 0, MgcReal* pfRct0P1 = 0,
MgcReal* pfRct1P0 = 0, MgcReal* pfRct1P1 = 0);
// distance measurements
MgcReal MgcDistance (const MgcRectangle3& rkRct0, const MgcRectangle3& rkRct1,
MgcReal* pfRct0P0 = 0, MgcReal* pfRct0P1 = 0, MgcReal* pfRct1P0 = 0,
MgcReal* pfRct1P1 = 0);
#endif
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