mgcdistvec2qdr2.h
来自「《3D游戏引擎设计》的源码」· C头文件 代码 · 共 29 行
H
29 行
// Magic Software, Inc.
// http://www.magic-software.com
// Copyright (c) 2000, All Rights Reserved
//
// Source code from Magic Software is supplied under the terms of a license
// agreement and may not be copied or disclosed except in accordance with the
// terms of that agreement. The various license agreements may be found at
// the Magic Software web site. This file is subject to the license
//
// FREE SOURCE CODE
// http://www.magic-software.com/License/free.pdf
#ifndef MGCDISTVEC2QDR2_H
#define MGCDISTVEC2QDR2_H
// Given a quadratic curve defined implicitly by
// 0 = C[0] + C[1]*X + C[2]*Y + C[3]*X^2 + C[4]*Y^2 + C[5]*X*Y
// find distance from point to the curve.
#include "MgcVector2.h"
MgcReal MgcSqrDistance (const MgcVector2& rkPoint, const MgcReal afQuad[6],
MgcVector2& rkClosest);
MgcReal MgcDistance (const MgcVector2& rkPoint, const MgcReal afQuad[6],
MgcVector2& rkClosest);
#endif
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