mgcintrplnbox3.h

来自「《3D游戏引擎设计》的源码」· C头文件 代码 · 共 26 行

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// Magic Software, Inc.
// http://www.magic-software.com
// Copyright (c) 2000, All Rights Reserved
//
// Source code from Magic Software is supplied under the terms of a license
// agreement and may not be copied or disclosed except in accordance with the
// terms of that agreement.  The various license agreements may be found at
// the Magic Software web site.  This file is subject to the license
//
// FREE SOURCE CODE
// http://www.magic-software.com/License/free.pdf

#ifndef MGCINTRPLNBOX3_H
#define MGCINTRPLNBOX3_H

#include "MgcBox3.h"
#include "MgcPlane.h"

bool MgcTestIntersection (const MgcPlane& rkPlane, const MgcBox3& rkBox);

// Culling support.  View frustum is assumed to be on the positive side of
// the plane.  Box is culled if it is on the negative side.
bool MgcCulled (const MgcPlane& rkPlane, const MgcBox3& rkBox);

#endif

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