mgcintrplnbox3.h
来自「《3D游戏引擎设计》的源码」· C头文件 代码 · 共 26 行
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26 行
// Magic Software, Inc.
// http://www.magic-software.com
// Copyright (c) 2000, All Rights Reserved
//
// Source code from Magic Software is supplied under the terms of a license
// agreement and may not be copied or disclosed except in accordance with the
// terms of that agreement. The various license agreements may be found at
// the Magic Software web site. This file is subject to the license
//
// FREE SOURCE CODE
// http://www.magic-software.com/License/free.pdf
#ifndef MGCINTRPLNBOX3_H
#define MGCINTRPLNBOX3_H
#include "MgcBox3.h"
#include "MgcPlane.h"
bool MgcTestIntersection (const MgcPlane& rkPlane, const MgcBox3& rkBox);
// Culling support. View frustum is assumed to be on the positive side of
// the plane. Box is culled if it is on the negative side.
bool MgcCulled (const MgcPlane& rkPlane, const MgcBox3& rkBox);
#endif
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