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📄 testcurve.h

📁 《3D游戏引擎设计》的源码
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// Magic Software, Inc.
// http://www.magic-software.com
// Copyright (c) 2000, All Rights Reserved
//
// Source code from Magic Software is supplied under the terms of a license
// agreement and may not be copied or disclosed except in accordance with the
// terms of that agreement.  The various license agreements may be found at
// the Magic Software web site.  This file is subject to the license
//
// FREE SOURCE CODE
// http://www.magic-software.com/License.html/free.pdf

#ifndef TESTCURVE_H
#define TESTCURVE_H

#include <MgcApplication.pkg>
#include <MgcCore.pkg>
#include <MgcCurve.pkg>


class TestCurve : public MgcApplication
{
public:
    TestCurve ();

    virtual bool Initialize ();
    virtual void Terminate ();
    virtual bool WmChar (char cCharCode, long lKeyData);
    virtual bool WmPaint (HDC hDC);

protected:
#if 0
    MgcBezierCurve2* m_pkCurve;
#endif

#if 0
    MgcNaturalSpline2* m_pkCurve;
#endif

    MgcTCBSpline2* m_pkCurve;
};

#endif

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