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📄 atldicesrvr.idl

📁 VC编程书籍和近百个例子
💻 IDL
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// atldicesrvr.idl : IDL source for atldicesrvr.dll
//

// This file will be processed by the MIDL tool to
// produce the type library (atldicesrvr.tlb) and marshalling code.

import "oaidl.idl";
import "ocidl.idl";
#include "olectl.h"
	

	[
		object,
		uuid(93BC1349-065C-11D2-8CAA-A5273A388638),
		dual,
		helpstring("IATLDiceObj Interface"),
		pointer_default(unique)
	]
	interface IATLDiceObj : IDispatch
	{
		[propput, id(DISPID_BACKCOLOR)]
		HRESULT BackColor([in]OLE_COLOR clr);
		[propget, id(DISPID_BACKCOLOR)]
		HRESULT BackColor([out,retval]OLE_COLOR* pclr);
		[id(1), helpstring("method RollDice")] HRESULT RollDice();
		[propget, id(2), helpstring("property TimesToRoll")] HRESULT TimesToRoll([out, retval] short *pVal);
		[propput, id(2), helpstring("property TimesToRoll")] HRESULT TimesToRoll([in] short newVal);
		[propget, id(3), helpstring("property DiceColor")] HRESULT DiceColor([out, retval] short *pVal);
		[propput, id(3), helpstring("property DiceColor")] HRESULT DiceColor([in] short newVal);
	};

[
	uuid(93BC133D-065C-11D2-8CAA-A5273A388638),
	version(1.0),
	helpstring("atldicesrvr 1.0 Type Library")
]
library ATLDICESRVRLib
{
	importlib("stdole32.tlb");
	importlib("stdole2.tlb");

	[
		uuid(93BC134B-065C-11D2-8CAA-A5273A388638),
		helpstring("_IATLDiceObjEvents Interface")
	]
	dispinterface _IATLDiceObjEvents
	{
		properties:
		methods:
			[id(1)]void Doubles(short n);
			[id(2)]void SnakeEyes();
			[id(3)]void DiceRolled(short x, short y);
	};

	[
		uuid(93BC134A-065C-11D2-8CAA-A5273A388638),
		helpstring("ATLDiceObj Class")
	]
	coclass ATLDiceObj
	{
		[default] interface IATLDiceObj;
		[default, source] dispinterface _IATLDiceObjEvents;
	};

	[
		uuid(93BC134D-065C-11D2-8CAA-A5273A388638),
		helpstring("DiceMainPropPage Class")
	]
	coclass DiceMainPropPage
	{
		interface IUnknown;
	};
};

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