📄 spaceship1.cpp
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// Spaceship1.cpp : implementation file
//
#include "stdafx.h"
#include "ex24b.h"
#include "Spaceship1.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CSpaceship
IMPLEMENT_DYNCREATE(CSpaceship, CCmdTarget)
CSpaceship::CSpaceship()
{
EnableAutomation();
// To keep the application running as long as an OLE automation
// object is active, the constructor calls AfxOleLockApp.
AfxOleLockApp();
}
CSpaceship::~CSpaceship()
{
// To terminate the application when all objects created with
// with OLE automation, the destructor calls AfxOleUnlockApp.
AfxOleUnlockApp();
}
void CSpaceship::OnFinalRelease()
{
// When the last reference for an automation object is released
// OnFinalRelease is called. The base class will automatically
// deletes the object. Add additional cleanup required for your
// object before calling the base class.
CCmdTarget::OnFinalRelease();
}
BEGIN_MESSAGE_MAP(CSpaceship, CCmdTarget)
//{{AFX_MSG_MAP(CSpaceship)
// NOTE - the ClassWizard will add and remove mapping macros here.
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
BEGIN_DISPATCH_MAP(CSpaceship, CCmdTarget)
//{{AFX_DISPATCH_MAP(CSpaceship)
// NOTE - the ClassWizard will add and remove mapping macros here.
//}}AFX_DISPATCH_MAP
END_DISPATCH_MAP()
// Note: we add support for IID_ISpaceship to support typesafe binding
// from VBA. This IID must match the GUID that is attached to the
// dispinterface in the .ODL file.
// {9D4F0917-EA79-11D1-B30A-0080C7360DC1}
static const IID IID_ISpaceship =
{ 0x9d4f0917, 0xea79, 0x11d1, { 0xb3, 0xa, 0x0, 0x80, 0xc7, 0x36, 0xd, 0xc1 } };
BEGIN_INTERFACE_MAP(CSpaceship, CCmdTarget)
INTERFACE_PART(CSpaceship, IID_ISpaceship, Dispatch)
END_INTERFACE_MAP()
// {9D4F0918-EA79-11D1-B30A-0080C7360DC1}
IMPLEMENT_OLECREATE(CSpaceship, "ex24b.Spaceship", 0x9d4f0918, 0xea79, 0x11d1, 0xb3, 0xa, 0x0, 0x80, 0xc7, 0x36, 0xd, 0xc1)
/////////////////////////////////////////////////////////////////////////////
// CSpaceship message handlers
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