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📄 skybox.h

📁 小型的3D游戏引擎
💻 H
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// -----------------------------------------------------
// A skybox class for generating the sky
// Draws a sky-textured cube without depth testing on
// -----------------------------------------------------
#ifndef _SKYBOX_H_
#define _SKYBOX_H_
#include "../Texture.h"
#include <gl/gl.h>
#include "../global.h"
#include "../debugging/debug.h"

enum CardinalPoint { North, South, West, East, Up, Down };

class GcSkybox
{
	public:
		GcSkybox();
		~GcSkybox();
		
		bool Draw();
		bool LoadSide( char * filename, CardinalPoint side );
		bool AllSidesLoaded() { return ( (m_sides_loaded == 6) ? true : false ); }
	
	private:

		bool Create();
		bool Unload();

		GcTexture * m_side[6];
		unsigned short m_sides_loaded;
};

#endif // _SKYBOX_H_

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