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📄 rotate.mak

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# Microsoft Developer Studio Generated NMAKE File, Format Version 4.20
# ** DO NOT EDIT **

# TARGTYPE "Win32 (x86) Application" 0x0101

!IF "$(CFG)" == ""
CFG=rotate - Win32 Debug
!MESSAGE No configuration specified.  Defaulting to rotate - Win32 Debug.
!ENDIF 

!IF "$(CFG)" != "rotate - Win32 Release" && "$(CFG)" != "rotate - Win32 Debug"
!MESSAGE Invalid configuration "$(CFG)" specified.
!MESSAGE You can specify a configuration when running NMAKE on this makefile
!MESSAGE by defining the macro CFG on the command line.  For example:
!MESSAGE 
!MESSAGE NMAKE /f "rotate.mak" CFG="rotate - Win32 Debug"
!MESSAGE 
!MESSAGE Possible choices for configuration are:
!MESSAGE 
!MESSAGE "rotate - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "rotate - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE 
!ERROR An invalid configuration is specified.
!ENDIF 

!IF "$(OS)" == "Windows_NT"
NULL=
!ELSE 
NULL=nul
!ENDIF 
################################################################################
# Begin Project
# PROP Target_Last_Scanned "rotate - Win32 Debug"
RSC=rc.exe
MTL=mktyplib.exe
CPP=cl.exe

!IF  "$(CFG)" == "rotate - Win32 Release"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
OUTDIR=.\Release
INTDIR=.\Release

ALL : "$(OUTDIR)\rotate.exe"

CLEAN : 
	-@erase "$(INTDIR)\Context.obj"
	-@erase "$(INTDIR)\Dderror.obj"
	-@erase "$(INTDIR)\Device.obj"
	-@erase "$(INTDIR)\Devmgr.obj"
	-@erase "$(INTDIR)\Filemem.obj"
	-@erase "$(INTDIR)\Image.obj"
	-@erase "$(INTDIR)\Imagebuf.obj"
	-@erase "$(INTDIR)\Math.obj"
	-@erase "$(INTDIR)\rotate.obj"
	-@erase "$(INTDIR)\test.obj"
	-@erase "$(OUTDIR)\rotate.exe"

"$(OUTDIR)" :
    if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"

# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /c
# ADD CPP /nologo /G5 /W3 /WX /GX /O2 /Ob2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /c
CPP_PROJ=/nologo /G5 /ML /W3 /WX /GX /O2 /Ob2 /D "WIN32" /D "NDEBUG" /D\
 "_WINDOWS" /Fp"$(INTDIR)/rotate.pch" /YX /Fo"$(INTDIR)/" /c 
CPP_OBJS=.\Release/
CPP_SBRS=.\.
# ADD BASE MTL /nologo /D "NDEBUG" /win32
# ADD MTL /nologo /D "NDEBUG" /win32
MTL_PROJ=/nologo /D "NDEBUG" /win32 
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
BSC32_FLAGS=/nologo /o"$(OUTDIR)/rotate.bsc" 
BSC32_SBRS= \
	
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 mpr97.lib ddraw.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# SUBTRACT LINK32 /incremental:yes
LINK32_FLAGS=mpr97.lib ddraw.lib kernel32.lib user32.lib gdi32.lib winspool.lib\
 comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib\
 odbc32.lib odbccp32.lib /nologo /subsystem:windows /incremental:no\
 /pdb:"$(OUTDIR)/rotate.pdb" /machine:I386 /out:"$(OUTDIR)/rotate.exe" 
LINK32_OBJS= \
	"$(INTDIR)\Context.obj" \
	"$(INTDIR)\Dderror.obj" \
	"$(INTDIR)\Device.obj" \
	"$(INTDIR)\Devmgr.obj" \
	"$(INTDIR)\Filemem.obj" \
	"$(INTDIR)\Image.obj" \
	"$(INTDIR)\Imagebuf.obj" \
	"$(INTDIR)\Math.obj" \
	"$(INTDIR)\rotate.obj" \
	"$(INTDIR)\test.obj"

"$(OUTDIR)\rotate.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
    $(LINK32) @<<
  $(LINK32_FLAGS) $(LINK32_OBJS)
<<

!ELSEIF  "$(CFG)" == "rotate - Win32 Debug"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Target_Dir ""
OUTDIR=.\Debug
INTDIR=.\Debug

ALL : "$(OUTDIR)\rotate.exe"

CLEAN : 
	-@erase "$(INTDIR)\Context.obj"
	-@erase "$(INTDIR)\Dderror.obj"
	-@erase "$(INTDIR)\Device.obj"
	-@erase "$(INTDIR)\Devmgr.obj"
	-@erase "$(INTDIR)\Filemem.obj"
	-@erase "$(INTDIR)\Image.obj"
	-@erase "$(INTDIR)\Imagebuf.obj"
	-@erase "$(INTDIR)\Math.obj"
	-@erase "$(INTDIR)\rotate.obj"
	-@erase "$(INTDIR)\test.obj"
	-@erase "$(INTDIR)\vc40.idb"
	-@erase "$(INTDIR)\vc40.pdb"
	-@erase "$(OUTDIR)\rotate.exe"
	-@erase "$(OUTDIR)\rotate.pdb"

"$(OUTDIR)" :
    if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"

# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /c
# ADD CPP /nologo /G5 /W3 /WX /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /c
CPP_PROJ=/nologo /G5 /MLd /W3 /WX /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D\
 "_WINDOWS" /Fp"$(INTDIR)/rotate.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c 
CPP_OBJS=.\Debug/
CPP_SBRS=.\.
# ADD BASE MTL /nologo /D "_DEBUG" /win32
# ADD MTL /nologo /D "_DEBUG" /win32
MTL_PROJ=/nologo /D "_DEBUG" /win32 
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
BSC32_FLAGS=/nologo /o"$(OUTDIR)/rotate.bsc" 
BSC32_SBRS= \
	
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386
# ADD LINK32 mpr97.lib ddraw.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /incremental:no /debug /machine:I386
LINK32_FLAGS=mpr97.lib ddraw.lib kernel32.lib user32.lib gdi32.lib winspool.lib\
 comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib\
 odbc32.lib odbccp32.lib /nologo /subsystem:windows /incremental:no\
 /pdb:"$(OUTDIR)/rotate.pdb" /debug /machine:I386 /out:"$(OUTDIR)/rotate.exe" 
LINK32_OBJS= \
	"$(INTDIR)\Context.obj" \
	"$(INTDIR)\Dderror.obj" \
	"$(INTDIR)\Device.obj" \
	"$(INTDIR)\Devmgr.obj" \
	"$(INTDIR)\Filemem.obj" \
	"$(INTDIR)\Image.obj" \
	"$(INTDIR)\Imagebuf.obj" \
	"$(INTDIR)\Math.obj" \
	"$(INTDIR)\rotate.obj" \
	"$(INTDIR)\test.obj"

"$(OUTDIR)\rotate.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
    $(LINK32) @<<
  $(LINK32_FLAGS) $(LINK32_OBJS)
<<

!ENDIF 

.c{$(CPP_OBJS)}.obj:
   $(CPP) $(CPP_PROJ) $<  

.cpp{$(CPP_OBJS)}.obj:
   $(CPP) $(CPP_PROJ) $<  

.cxx{$(CPP_OBJS)}.obj:
   $(CPP) $(CPP_PROJ) $<  

.c{$(CPP_SBRS)}.sbr:
   $(CPP) $(CPP_PROJ) $<  

.cpp{$(CPP_SBRS)}.sbr:
   $(CPP) $(CPP_PROJ) $<  

.cxx{$(CPP_SBRS)}.sbr:
   $(CPP) $(CPP_PROJ) $<  

################################################################################
# Begin Target

# Name "rotate - Win32 Release"
# Name "rotate - Win32 Debug"

!IF  "$(CFG)" == "rotate - Win32 Release"

!ELSEIF  "$(CFG)" == "rotate - Win32 Debug"

!ENDIF 

################################################################################
# Begin Source File

SOURCE=\flyer\3Dlib\Math.cpp
DEP_CPP_MATH_=\
	"..\..\3Dlib\costable.h"\
	"..\..\3DLib\define.h"\
	"..\..\3Dlib\inline.h"\
	

"$(INTDIR)\Math.obj" : $(SOURCE) $(DEP_CPP_MATH_) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=\flyer\3Dlib\Context.cpp
DEP_CPP_CONTE=\
	"..\..\3Dlib\context.h"\
	"..\..\3DLib\define.h"\
	"..\..\DDStuff\DDError.h"\
	"..\..\DDStuff\Device.h"\
	{$(INCLUDE)}"\..\DDstuff\imagebuf.h"\
	{$(INCLUDE)}"\Mpr.h"\
	{$(INCLUDE)}"\SHIerror.h"\
	

"$(INTDIR)\Context.obj" : $(SOURCE) $(DEP_CPP_CONTE) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=\flyer\Rotate\test.cpp
DEP_CPP_TEST_=\
	"..\..\3Dlib\context.h"\
	"..\..\3DLib\define.h"\
	"..\..\3Dlib\filemem.h"\
	"..\..\3Dlib\inline.h"\
	"..\..\DDStuff\DDError.h"\
	"..\..\DDStuff\Device.h"\
	{$(INCLUDE)}"\..\3DLib\image.h"\
	{$(INCLUDE)}"\..\3Dlib\mprstuff.h"\
	{$(INCLUDE)}"\..\DDstuff\DevMgr.h"\
	{$(INCLUDE)}"\..\DDstuff\imagebuf.h"\
	{$(INCLUDE)}"\..\DDstuff\rotate.h"\
	{$(INCLUDE)}"\Mpr.h"\
	{$(INCLUDE)}"\SHIerror.h"\
	

"$(INTDIR)\test.obj" : $(SOURCE) $(DEP_CPP_TEST_) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=\flyer\3Dlib\Image.cpp
DEP_CPP_IMAGE=\
	"..\..\3DLib\define.h"\
	"..\..\3Dlib\filemem.h"\
	"..\..\3Dlib\inline.h"\
	{$(INCLUDE)}"\..\3DLib\image.h"\
	

"$(INTDIR)\Image.obj" : $(SOURCE) $(DEP_CPP_IMAGE) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=\flyer\3Dlib\Filemem.cpp
DEP_CPP_FILEM=\
	"..\..\3DLib\define.h"\
	"..\..\3Dlib\filemem.h"\
	"..\..\3Dlib\inline.h"\
	

"$(INTDIR)\Filemem.obj" : $(SOURCE) $(DEP_CPP_FILEM) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=\flyer\DDstuff\rotate.cpp
DEP_CPP_ROTAT=\
	"..\..\3DLib\define.h"\
	"..\..\3DLib\defines.h"\
	"..\..\DDStuff\DDError.h"\
	"..\..\DDStuff\Device.h"\
	{$(INCLUDE)}"\..\3DLib\math.h"\
	{$(INCLUDE)}"\..\DDstuff\imagebuf.h"\
	{$(INCLUDE)}"\..\DDstuff\rotate.h"\
	{$(INCLUDE)}"\SHIerror.h"\
	

"$(INTDIR)\rotate.obj" : $(SOURCE) $(DEP_CPP_ROTAT) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=\flyer\DDstuff\Device.cpp
DEP_CPP_DEVIC=\
	"..\..\DDStuff\DDError.h"\
	"..\..\DDStuff\Device.h"\
	{$(INCLUDE)}"\Mpr.h"\
	{$(INCLUDE)}"\SHIerror.h"\
	

"$(INTDIR)\Device.obj" : $(SOURCE) $(DEP_CPP_DEVIC) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=\flyer\DDstuff\Devmgr.cpp
DEP_CPP_DEVMG=\
	"..\..\DDStuff\DDError.h"\
	"..\..\DDStuff\Device.h"\
	{$(INCLUDE)}"\..\DDstuff\DevMgr.h"\
	{$(INCLUDE)}"\SHIerror.h"\
	

"$(INTDIR)\Devmgr.obj" : $(SOURCE) $(DEP_CPP_DEVMG) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=\flyer\DDstuff\Imagebuf.cpp
DEP_CPP_IMAGEB=\
	"..\..\DDStuff\DDError.h"\
	"..\..\DDStuff\Device.h"\
	{$(INCLUDE)}"\..\DDstuff\imagebuf.h"\
	{$(INCLUDE)}"\..\DDstuff\rotate.h"\
	{$(INCLUDE)}"\Mpr.h"\
	{$(INCLUDE)}"\SHIerror.h"\
	

"$(INTDIR)\Imagebuf.obj" : $(SOURCE) $(DEP_CPP_IMAGEB) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=\flyer\DDstuff\Dderror.cpp
DEP_CPP_DDERR=\
	"..\..\DDStuff\DDError.h"\
	{$(INCLUDE)}"\d3d.h"\
	{$(INCLUDE)}"\d3dcaps.h"\
	{$(INCLUDE)}"\d3dtypes.h"\
	
NODEP_CPP_DDERR=\
	"E:\MSDEV\INCLUDE\d3dcom.h"\
	"E:\MSDEV\INCLUDE\subwtype.h"\
	

"$(INTDIR)\Dderror.obj" : $(SOURCE) $(DEP_CPP_DDERR) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
# End Target
# End Project
################################################################################

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