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📄 f16a1.ans

📁 空战游戏flacon源码
💻 ANS
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ANSVar {
    int     starttime;      // variable to hold the animation started time
    float   currenttime;    // must be defined in float to avoid overflow
    int     curyaw, angle;
}
ANSInit {
    starttime = time;   // set the start time
}
ANSCode {
    currenttime = time - starttime;     // get time difference
    curyaw = currenttime * 2.048;       // rotate yaw at 45 deg/sec

    curyaw %= 16384;
    if (curyaw > 8192) curyaw = 16384 - curyaw;  // to make the wing rotate back

    angle = curyaw - 4096;
    DOFRotate[23] = angle;
    DOFRotate[24] = angle;
}


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