📄 swaprec.h
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//--------------------------------------------------------
// version = 1500
int flt_header[] = {
11, 2, 12, 4, 5, 52, 2, 15, 64, 4, 2, 124, 2, 1, 128, 4,
4, 132, 8, 10, 164, 2, 1, 184, 4, 8, 188, 8, 2, 252, 2, 1, 256, 4
};
int flt_group[] = {
4, 2, 12, 2, 1, 16, 4, 3, 20, 2, 1, 28, 4
};
int flt_object[] = {
2, 1, 12, 4, 6, 16, 2
};
int flt_bsp[] = {
1, 4, 16, 8
};
int flt_sharedvertex[] = {
1, 1, 4, 4
};
int flt_vertexcoord[] = {
3, 2, 4, 2, 3, 8, 8, 2, 32, 4
};
int flt_vertexuvcoord[] = {
3, 2, 4, 2, 3, 8, 8, 4, 32, 4
};
int flt_vertexncoord[] = {
3, 2, 4, 2, 3, 8, 8, 4, 32, 4
};
int flt_vertexnuvcoord[] = {
3, 2, 4, 2, 3, 8, 8, 6, 32, 4
};
int flt_polygon[] = {
8, 1, 12, 4, 1, 16, 2, 2, 20, 2, 5, 26, 2, 1, 36, 4, 1, 40, 2, 1, 44, 4,
2, 56, 4
};
int flt_colortable[] = {
1, 512, 132, 4
};
int flt_materialtable[] = {
64,
15, 4 , 4, 15, 4+184 , 4, 15, 4+184*2 , 4, 15, 4+184*3 , 4,
15, 4+184*4 , 4, 15, 4+184*5 , 4, 15, 4+184*6 , 4, 15, 4+184*7 , 4,
15, 4+184*8 , 4, 15, 4+184*9 , 4, 15, 4+184*10, 4, 15, 4+184*11, 4,
15, 4+184*12, 4, 15, 4+184*13, 4, 15, 4+184*14, 4, 15, 4+184*15, 4,
15, 4+184*16, 4, 15, 4+184*17, 4, 15, 4+184*18, 4, 15, 4+184*19, 4,
15, 4+184*20, 4, 15, 4+184*21, 4, 15, 4+184*22, 4, 15, 4+184*23, 4,
15, 4+184*24, 4, 15, 4+184*25, 4, 15, 4+184*26, 4, 15, 4+184*27, 4,
15, 4+184*28, 4, 15, 4+184*29, 4, 15, 4+184*30, 4, 15, 4+184*31, 4,
15, 4+184*32, 4, 15, 4+184*33, 4, 15, 4+184*34, 4, 15, 4+184*35, 4,
15, 4+184*36, 4, 15, 4+184*37, 4, 15, 4+184*38, 4, 15, 4+184*39, 4,
15, 4+184*40, 4, 15, 4+184*41, 4, 15, 4+184*42, 4, 15, 4+184*43, 4,
15, 4+184*44, 4, 15, 4+184*45, 4, 15, 4+184*46, 4, 15, 4+184*47, 4,
15, 4+184*48, 4, 15, 4+184*49, 4, 15, 4+184*50, 4, 15, 4+184*51, 4,
15, 4+184*52, 4, 15, 4+184*53, 4, 15, 4+184*54, 4, 15, 4+184*55, 4,
15, 4+184*56, 4, 15, 4+184*57, 4, 15, 4+184*58, 4, 15, 4+184*59, 4,
15, 4+184*60, 4, 15, 4+184*61, 4, 15, 4+184*62, 4, 15, 4+184*63, 4
};
int flt_texturepatternrecord[] = {
1, 3, 204, 4
};
int flt_degreeoffreedomtable[] = {
1, 45, 16, 8
};
int flt_switchtable[] = {
1, 4, 12, 4
};
int flt_boundingboxtable[] = {
1, 6, 8, 8
};
int flt_boundingspheretable[] = {
1, 1, 8, 8
};
int flt_lodtable[] = {
5, 1, 12, 4, 2, 16, 8, 2, 32, 2, 1, 36, 4, 4, 40, 8
};
int flt_externalreferencetable[] = {
1, 1, 208, 4
};
int flt_putrecord[] = {
2,
1, 4, 4,
18, 8, 8
};
int flt_translaterecord[] = {
2,
1, 4, 4,
6, 8, 8
};
int flt_rotatepointrecord[] = {
3,
1, 4, 4,
3, 8, 8,
4, 32, 4
};
//--------------------------------------------------------
// version > 1500
int aflt_header[] = {
4, 4, 32, 2, 2, 2, 2, 2, 1, 1, 4, 24, 4, 28, 2, 2, 4, 8, 8, 8, 8, 2, 2,
8, 2, 2, 2, 2, 4, 8, 8, 8, 8, 8, 8, 8, 8, 2, 2, 2, 2, 2, 2, 2, 2, 4, -1
};
int aflt_group[] = {
2, 2, 4, 2, 2, 2, 1, 1, 4, -1
};
int aflt_object[] = {
4, 2, 2, 2, 2, 2, 2, -1
};
int aflt_polygon[] = {
4, 2, 1, 1, 2, 2, 1, 1, 2, 2, 2, 2, 2, 4, 2, 1, 1, 4, 1, 1, 4, 4,
4, 2, 4, 4, 4, -1
//4, 2, 2, 4, 4, 2, 2, -1
};
int aflt_degreeoffreedomtable[] = {
4, 8, 8, 8, 8, 8, 8, 8, 8, 8,
8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 4, -1
};
int aflt_bsp[] = {
4, 8, 8, 8, 8, -1
};
int aflt_externalreferencetable[] = {
200, 1, 1, 4, 2, -1
};
int aflt_lodtable[] = {
4, 8, 8, 2, 2, 4, 8, 8, 8, 8, -1
};
int aflt_switchtable[] = {
4, 4, 4, 4, -1
};
int aflt_boundingboxtable[] = {
4, 8, 8, 8, 8, 8, 8, -1
};
int aflt_boundingspheretable[] = {
4, 8, -1
};
int aflt_sharedvertex[] = {
4, -1
};
int aflt_vertexcoord[] = {
2, 2, 8, 8, 8, 4, 4, -1
};
int aflt_vertexncoord[] = {
2, 2, 8, 8, 8, 4, 4, 4, 4, 4, -1
};
int aflt_vertexuvcoord[] = {
2, 2, 8, 8, 8, 4, 4, 4, 4, -1
};
int aflt_vertexnuvcoord[] = {
2, 2, 8, 8, 8, 4, 4, 4, 4, 4, 4, 4, -1
};
int aflt_colortable[] = {
128,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, -1
};
int aflt_colorname[] = {
2, 2, 2, 2, -1
};
int aflt_materialtable[] = {
4, 12, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, -1
};
int aflt_texturepatternrecord[] = {
200, 4, 4, 4, -1
};
int aflt_putrecord[] = {
4, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, -1
};
int aflt_translaterecord[] = {
4, 8, 8, 8, 8, 8, 8, -1
};
int aflt_rotatepointrecord[] = {
4, 8, 8, 8, 4, 4, 4, 4, -1
};
int aflt_transformationmatrixrecord[] = {
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, -1
};
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