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# Microsoft Developer Studio Generated NMAKE File, Format Version 4.20
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CPP=cl.exe
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LIB32=link.exe -lib
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CLEAN : 
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"$(OUTDIR)" :
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CPP=cl.exe
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# ADD CPP /nologo /G5 /Zp4 /MTd /W3 /WX /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /c
CPP_PROJ=/nologo /G5 /Zp4 /MTd /W3 /WX /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D\
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CPP_OBJS=.\..\Show3D\Debug/
CPP_SBRS=.\.

.c{$(CPP_OBJS)}.obj:
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.cpp{$(CPP_OBJS)}.obj:
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BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
BSC32_FLAGS=/nologo /o"$(OUTDIR)/utils.bsc" 
BSC32_SBRS= \
	
LIB32=link.exe -lib
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