📄 in_cksum.c
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#ifndef lintstatic char *sccsid = "@(#)in_cksum.c 4.1 ULTRIX 7/2/90";#endif/************************************************************************ * * * Copyright (c) 1988 by * * Digital Equipment Corporation, Maynard, MA * * All rights reserved. * * * * This software is furnished under a license and may be used and * * copied only in accordance with the terms of such license and * * with the inclusion of the above copyright notice. This * * software or any other copies thereof may not be provided or * * otherwise made available to any other person. No title to and * * ownership of the software is hereby transferred. * * * * This software is derived from software received from the * * University of California, Berkeley, and from Bell * * Laboratories. Use, duplication, or disclosure is subject to * * restrictions under license agreements with University of * * California and with AT&T. * * * * The information in this software is subject to change without * * notice and should not be construed as a commitment by Digital * * Equipment Corporation. * * * * Digital assumes no responsibility for the use or reliability * * of its software on equipment which is not supplied by Digital. * * * ************************************************************************//* in_cksum.c 6.1 83/07/29 */#include "../h/types.h"#include "../h/smp_lock.h"#include "../h/mbuf.h"#include "../net/netinet/in.h"#include "../net/netinet/in_systm.h"/* * Checksum routine for Internet Protocol family headers (VAX Version). * * This routine is very heavily used in the network * code and should be modified for each CPU to be as fast as possible. */in_cksum(m, len) register struct mbuf *m; register int len;{ register u_short *w; /* on vax, known to be r9 */ register int sum = 0; /* on vax, known to be r8 */ register int mlen = 0; for (;;) { /* * Each trip around loop adds in * word from one mbuf segment. */ w = mtod(m, u_short *); if (mlen == -1) { /* * There is a byte left from the last segment; * add it into the checksum. Don't have to worry * about a carry-out here because we make sure * that high part of (32 bit) sum is small below. */ sum += *(u_char *)w << 8; w = (u_short *)((char *)w + 1); mlen = m->m_len - 1; len--; } else mlen = m->m_len; m = m->m_next; if (len < mlen) mlen = len; len -= mlen; /* * Force to long boundary so we do longword aligned * memory operations. It is too hard to do byte * adjustment, do only word adjustment. */ if (((int)w&0x2) && mlen >= 2) { sum += *w++; mlen -= 2; } /* * Do as much of the checksum as possible 32 bits at at time. * In fact, this loop is unrolled to make overhead from * branches &c small. * * We can do a 16 bit ones complement sum 32 bits at a time * because the 32 bit register is acting as two 16 bit * registers for adding, with carries from the low added * into the high (by normal carry-chaining) and carries * from the high carried into the low on the next word * by use of the adwc instruction. This lets us run * this loop at almost memory speed. * * Here there is the danger of high order carry out, and * we carefully use adwc. */ while ((mlen -= 32) >= 0) {#undef ADD asm("clrl r0"); /* clears carry */#define ADD asm("adwc (r9)+,r8;"); ADD; ADD; ADD; ADD; ADD; ADD; ADD; ADD; asm("adwc $0,r8"); } mlen += 32; while ((mlen -= 8) >= 0) { asm("clrl r0"); ADD; ADD; asm("adwc $0,r8"); } mlen += 8; /* * Now eliminate the possibility of carry-out's by * folding back to a 16 bit number (adding high and * low parts together.) Then mop up trailing words * and maybe an odd byte. */ { asm("ashl $-16,r8,r0; addw2 r0,r8"); asm("adwc $0,r8; movzwl r8,r8"); } while ((mlen -= 2) >= 0) { asm("movzwl (r9)+,r0; addl2 r0,r8"); } if (mlen == -1) { sum += *(u_char *)w; } if (len == 0) break; /* * Locate the next block with some data. * If there is a word split across a boundary we * will wrap to the top with mlen == -1 and * then add it in shifted appropriately. */ for (;;) { if (m == 0) { printf("cksum: out of data\n"); goto done; } if (m->m_len) break; m = m->m_next; } }done: /* * Add together high and low parts of sum * and carry to get cksum. * Have to be careful to not drop the last * carry here. */ { asm("ashl $-16,r8,r0; addw2 r0,r8; adwc $0,r8"); asm("mcoml r8,r8; movzwl r8,r8"); } return (sum);}
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