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📄 in_cksum.c

📁 <B>Digital的Unix操作系统VAX 4.2源码</B>
💻 C
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#ifndef lintstatic char *sccsid = "@(#)in_cksum.c	4.1	ULTRIX	7/2/90";#endif/************************************************************************ *									* *			Copyright (c) 1988 by				* *		Digital Equipment Corporation, Maynard, MA		* *			All rights reserved.				* *									* *   This software is furnished under a license and may be used and	* *   copied  only  in accordance with the terms of such license and	* *   with the  inclusion  of  the  above  copyright  notice.   This	* *   software  or  any  other copies thereof may not be provided or	* *   otherwise made available to any other person.  No title to and	* *   ownership of the software is hereby transferred.			* *									* *   This software is  derived  from  software  received  from  the	* *   University    of   California,   Berkeley,   and   from   Bell	* *   Laboratories.  Use, duplication, or disclosure is  subject  to	* *   restrictions  under  license  agreements  with  University  of	* *   California and with AT&T.						* *									* *   The information in this software is subject to change  without	* *   notice  and should not be construed as a commitment by Digital	* *   Equipment Corporation.						* *									* *   Digital assumes no responsibility for the use  or  reliability	* *   of its software on equipment which is not supplied by Digital.	* *									* ************************************************************************//*	in_cksum.c	6.1	83/07/29	*/#include "../h/types.h"#include "../h/smp_lock.h"#include "../h/mbuf.h"#include "../net/netinet/in.h"#include "../net/netinet/in_systm.h"/* * Checksum routine for Internet Protocol family headers (VAX Version). * * This routine is very heavily used in the network * code and should be modified for each CPU to be as fast as possible. */in_cksum(m, len)	register struct mbuf *m;	register int len;{	register u_short *w;		/* on vax, known to be r9 */	register int sum = 0;		/* on vax, known to be r8 */	register int mlen = 0;	for (;;) {		/*		 * Each trip around loop adds in		 * word from one mbuf segment.		 */		w = mtod(m, u_short *);		if (mlen == -1) {			/*			 * There is a byte left from the last segment;			 * add it into the checksum.  Don't have to worry			 * about a carry-out here because we make sure			 * that high part of (32 bit) sum is small below.			 */			sum += *(u_char *)w << 8;			w = (u_short *)((char *)w + 1);			mlen = m->m_len - 1;			len--;		} else			mlen = m->m_len;		m = m->m_next;		if (len < mlen)			mlen = len;		len -= mlen;		/*		 * Force to long boundary so we do longword aligned		 * memory operations.  It is too hard to do byte		 * adjustment, do only word adjustment.		 */		if (((int)w&0x2) && mlen >= 2) {			sum += *w++;			mlen -= 2;		}		/*		 * Do as much of the checksum as possible 32 bits at at time.		 * In fact, this loop is unrolled to make overhead from		 * branches &c small.		 *		 * We can do a 16 bit ones complement sum 32 bits at a time		 * because the 32 bit register is acting as two 16 bit		 * registers for adding, with carries from the low added		 * into the high (by normal carry-chaining) and carries		 * from the high carried into the low on the next word		 * by use of the adwc instruction.  This lets us run		 * this loop at almost memory speed.		 *		 * Here there is the danger of high order carry out, and		 * we carefully use adwc.		 */		while ((mlen -= 32) >= 0) {#undef ADD			asm("clrl r0");		/* clears carry */#define ADD		asm("adwc (r9)+,r8;");			ADD; ADD; ADD; ADD; ADD; ADD; ADD; ADD;			asm("adwc $0,r8");		}		mlen += 32;		while ((mlen -= 8) >= 0) {			asm("clrl r0");			ADD; ADD;			asm("adwc $0,r8");		}		mlen += 8;		/*		 * Now eliminate the possibility of carry-out's by		 * folding back to a 16 bit number (adding high and		 * low parts together.)  Then mop up trailing words		 * and maybe an odd byte.		 */		{ asm("ashl $-16,r8,r0; addw2 r0,r8");		  asm("adwc $0,r8; movzwl r8,r8"); }		while ((mlen -= 2) >= 0) {			asm("movzwl (r9)+,r0; addl2 r0,r8");		}		if (mlen == -1) {			sum += *(u_char *)w;		}		if (len == 0)			break;		/*		 * Locate the next block with some data.		 * If there is a word split across a boundary we		 * will wrap to the top with mlen == -1 and		 * then add it in shifted appropriately.		 */		for (;;) {			if (m == 0) {				printf("cksum: out of data\n");				goto done;			}			if (m->m_len)				break;			m = m->m_next;		}	}done:	/*	 * Add together high and low parts of sum	 * and carry to get cksum.	 * Have to be careful to not drop the last	 * carry here.	 */	{ asm("ashl $-16,r8,r0; addw2 r0,r8; adwc $0,r8");	  asm("mcoml r8,r8; movzwl r8,r8"); }	return (sum);}

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