📄 externs.h
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/* * @(#)externs.h 4.3 (ULTRIX) 9/1/88 */#include <stdio.h>#include <signal.h>#include <ctype.h>#include "machdep.h"#define NUMOFSCENES 31#define die() (((rand() >> 6) % 6) + 1)#define fouled(a) Fouled(a, 342)#define grappled(a) Fouled(a, 382)#define grapple(a,b) Grapple(a,b,382)#define foul(a,b) Grapple(a,b,342)#define sqr(a) ((a) * (a))#define abs(a) ((a) > 0 ? (a) : -(a))#define min(a,b) ((a) < (b) ? (a) : (b))#define GRAPE 1#define CHAIN 2#define ROUND 3#define DOUBLE 4#define HULL 0#define RIGGING 1#define SPECS 32#define FILES 64#define SCENARIO 128struct logs { char fname[20]; int uid, fshipnum, fgamenum, netpoints;};struct BP { int turnsent, toship, mensent;};struct snag { int turnfoul, toship;};typedef struct { int row, col, dir;} postype;postype pos[20];struct File { char captain[20]; int points; int loadL, loadR, readyL, readyR; struct BP OBP[3], DBP[3]; int struck, captured, pcrew; char last[10]; int drift; struct snag fouls[10], grapples[10]; char signal[60]; int RH, RG, RR, FS, explode, sink;};typedef struct { char *shipname; int shipnum, nationality; int shiprow, shipcol, shipdir; struct File *file;} ships;struct scenario { int winddir, windspeed, windchange; int turn, people, time, vessels; char *name; ships ship[10];};extern struct scenario scene[];struct shipspecs { int bs, fs, ta, guns, class, hull, qual, crew1, crew2, crew3, gunL, gunR, carL, carR, rig1, rig2, rig3, rig4, pts;};extern struct shipspecs specs[];struct windeffects { int A, B, C, D;};struct windeffects WET[7][6];struct Tables { int H, G, C, R;};struct Tables RigTable[11][6];struct Tables HullTable[11][6];int AMMO[9][4];int HDT[9][10];int HDTrake[9][10];int QUAL[9][5];int MT[9][3];int loaded, fired, changed, repaired, buffercount, xlast, ylast;long lastsync;int winddir, windspeed, turn, viewrow, viewcol;int player, nation[5], numscroll, game;int MIGHTYCAPTAIN;char Outbuf[BUFSIZE], movebuf[10], loadwith[20];FILE *syncfile;char colours();char gunsbear();char *info();char iinitial();char *quality();char sterncolor();char strend();char symbol();double arctan();
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