📄 save.c
字号:
/* ------------------------------------------------------------------ *//* | Copyright Unpublished, MIPS Computer Systems, Inc. All Rights | *//* | Reserved. This software contains proprietary and confidential | *//* | information of MIPS and its suppliers. Use, disclosure or | *//* | reproduction is prohibited without the prior express written | *//* | consent of MIPS. | *//* ------------------------------------------------------------------ *//* $Header: save.c,v 1.2 86/07/24 15:23:38 dce Exp $ */#include "mille.h"#include <sys/types.h>#include <sys/stat.h>#ifndef unctrl#include "unctrl.h"#endif# ifdef attron# include <term.h># define _tty cur_term->Nttyb# endif attron/* * @(#)save.c 1.2 (Berkeley) 3/28/83 */typedef struct stat STAT;char *ctime();int read(), write();/* * This routine saves the current game for use at a later date */extern int errno;extern char *sys_errlist[];save() { reg char *sp; reg int outf; reg time_t *tp; char buf[80]; time_t tme; STAT junk; tp = &tme; if (Fromfile && getyn(SAMEFILEPROMPT)) strcpy(buf, Fromfile); else {over: prompt(FILEPROMPT); leaveok(Board, FALSE); refresh(); sp = buf; while ((*sp = readch()) != '\n') { if (*sp == killchar()) goto over; else if (*sp == erasechar()) { if (--sp < buf) sp = buf; else { addch('\b'); /* * if the previous char was a control * char, cover up two characters. */ if (*sp < ' ') addch('\b'); clrtoeol(); } } else addstr(unctrl(*sp++)); refresh(); } *sp = '\0'; leaveok(Board, TRUE); } /* * check for existing files, and confirm overwrite if needed */ if (sp == buf || (!Fromfile && stat(buf, &junk) > -1 && getyn(OVERWRITEFILEPROMPT) == FALSE)) return FALSE; if ((outf = creat(buf, 0644)) < 0) { error(sys_errlist[errno]); return FALSE; } mvwaddstr(Score, ERR_Y, ERR_X, buf); wrefresh(Score); time(tp); /* get current time */ strcpy(buf, ctime(tp)); for (sp = buf; *sp != '\n'; sp++) continue; *sp = '\0'; varpush(outf, write); close(outf); wprintw(Score, " [%s]", buf); wclrtoeol(Score); wrefresh(Score); return TRUE;}/* * This does the actual restoring. It returns TRUE if the * backup was made on exiting, in which case certain things must * be cleaned up before the game starts. */rest_f(file)reg char *file; { reg char *sp; reg int inf; char buf[80]; STAT sbuf; if ((inf = open(file, 0)) < 0) { perror(file); exit(1); } if (fstat(inf, &sbuf) < 0) { /* get file stats */ perror(file); exit(1); } varpush(inf, read); close(inf); strcpy(buf, ctime(&sbuf.st_mtime)); for (sp = buf; *sp != '\n'; sp++) continue; *sp = '\0'; /* * initialize some necessary values */ sprintf(Initstr, "%s [%s]\n", file, buf); Fromfile = file; return !On_exit;}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -