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📄 save.c

📁 <B>Digital的Unix操作系统VAX 4.2源码</B>
💻 C
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/* * save.c * * This source herein may be modified and/or distributed by anybody who * so desires, with the following restrictions: *    1.)  No portion of this notice shall be removed. *    2.)  Credit shall not be taken for the creation of this source. *    3.)  This code is not to be traded, sold, or used for personal *         gain or profit. * */#ifndef lintstatic char sccsid[] = "@(#)save.c	5.1 (Berkeley) 11/25/87";#endif /* not lint */#include <stdio.h>#include "rogue.h"short write_failed = 0;char *save_file = (char *) 0;extern boolean detect_monster;extern short cur_level, max_level;extern char hunger_str[];extern char login_name[];extern short party_room;extern short foods;extern boolean is_wood[];extern short cur_room;extern boolean being_held;extern short bear_trap;extern short halluc;extern short blind;extern short confused;extern short levitate;extern short haste_self;extern boolean see_invisible;extern boolean detect_monster;extern boolean wizard;extern boolean score_only;extern short m_moves;extern boolean msg_cleared;save_game(){	char fname[64];	if (!get_input_line("file name?", save_file, fname, "game not saved",			0, 1)) {		return;	}	check_message();	message(fname, 0);	save_into_file(fname);}save_into_file(sfile)char *sfile;{	FILE *fp;	int file_id;	char name_buffer[80];	char *hptr;	struct rogue_time rt_buf;	if (sfile[0] == '~') {		if (hptr = md_getenv("HOME")) {			(void) strcpy(name_buffer, hptr);			(void) strcat(name_buffer, sfile+1);			sfile = name_buffer;		}	}	if (	((fp = fopen(sfile, "w")) == NULL) ||			((file_id = md_get_file_id(sfile)) == -1)) {		message("problem accessing the save file", 0);		return;	}	md_ignore_signals();	write_failed = 0;	(void) xxx(1);	r_write(fp, (char *) &detect_monster, sizeof(detect_monster));	r_write(fp, (char *) &cur_level, sizeof(cur_level));	r_write(fp, (char *) &max_level, sizeof(max_level));	write_string(hunger_str, fp);	write_string(login_name, fp);	r_write(fp, (char *) &party_room, sizeof(party_room));	write_pack(&level_monsters, fp);	write_pack(&level_objects, fp);	r_write(fp, (char *) &file_id, sizeof(file_id));	rw_dungeon(fp, 1);	r_write(fp, (char *) &foods, sizeof(foods));	r_write(fp, (char *) &rogue, sizeof(fighter));	write_pack(&rogue.pack, fp);	rw_id(id_potions, fp, POTIONS, 1);	rw_id(id_scrolls, fp, SCROLS, 1);	rw_id(id_wands, fp, WANDS, 1);	rw_id(id_rings, fp, RINGS, 1);	r_write(fp, (char *) traps, (MAX_TRAPS * sizeof(trap)));	r_write(fp, (char *) is_wood, (WANDS * sizeof(boolean)));	r_write(fp, (char *) &cur_room, sizeof(cur_room));	rw_rooms(fp, 1);	r_write(fp, (char *) &being_held, sizeof(being_held));	r_write(fp, (char *) &bear_trap, sizeof(bear_trap));	r_write(fp, (char *) &halluc, sizeof(halluc));	r_write(fp, (char *) &blind, sizeof(blind));	r_write(fp, (char *) &confused, sizeof(confused));	r_write(fp, (char *) &levitate, sizeof(levitate));	r_write(fp, (char *) &haste_self, sizeof(haste_self));	r_write(fp, (char *) &see_invisible, sizeof(see_invisible));	r_write(fp, (char *) &detect_monster, sizeof(detect_monster));	r_write(fp, (char *) &wizard, sizeof(wizard));	r_write(fp, (char *) &score_only, sizeof(score_only));	r_write(fp, (char *) &m_moves, sizeof(m_moves));	md_gct(&rt_buf);	rt_buf.second += 10;		/* allow for some processing time */	r_write(fp, (char *) &rt_buf, sizeof(rt_buf));	fclose(fp);	if (write_failed) {		(void) md_df(sfile);	/* delete file */	} else {		clean_up("");	}}restore(fname)char *fname;{	FILE *fp;	struct rogue_time saved_time, mod_time;	char buf[4];	char tbuf[40];	int new_file_id, saved_file_id;	if (	((new_file_id = md_get_file_id(fname)) == -1) ||			((fp = fopen(fname, "r")) == NULL)) {		clean_up("cannot open file");	}	if (md_link_count(fname) > 1) {		clean_up("file has link");	}	(void) xxx(1);	r_read(fp, (char *) &detect_monster, sizeof(detect_monster));	r_read(fp, (char *) &cur_level, sizeof(cur_level));	r_read(fp, (char *) &max_level, sizeof(max_level));	read_string(hunger_str, fp);	(void) strcpy(tbuf, login_name);	read_string(login_name, fp);	if (strcmp(tbuf, login_name)) {		clean_up("you're not the original player");	}	r_read(fp, (char *) &party_room, sizeof(party_room));	read_pack(&level_monsters, fp, 0);	read_pack(&level_objects, fp, 0);	r_read(fp, (char *) &saved_file_id, sizeof(saved_file_id));	if (new_file_id != saved_file_id) {		clean_up("sorry, saved game is not in the same file");	}	rw_dungeon(fp, 0);	r_read(fp, (char *) &foods, sizeof(foods));	r_read(fp, (char *) &rogue, sizeof(fighter));	read_pack(&rogue.pack, fp, 1);	rw_id(id_potions, fp, POTIONS, 0);	rw_id(id_scrolls, fp, SCROLS, 0);	rw_id(id_wands, fp, WANDS, 0);	rw_id(id_rings, fp, RINGS, 0);	r_read(fp, (char *) traps, (MAX_TRAPS * sizeof(trap)));	r_read(fp, (char *) is_wood, (WANDS * sizeof(boolean)));	r_read(fp, (char *) &cur_room, sizeof(cur_room));	rw_rooms(fp, 0);	r_read(fp, (char *) &being_held, sizeof(being_held));	r_read(fp, (char *) &bear_trap, sizeof(bear_trap));	r_read(fp, (char *) &halluc, sizeof(halluc));	r_read(fp, (char *) &blind, sizeof(blind));	r_read(fp, (char *) &confused, sizeof(confused));	r_read(fp, (char *) &levitate, sizeof(levitate));	r_read(fp, (char *) &haste_self, sizeof(haste_self));	r_read(fp, (char *) &see_invisible, sizeof(see_invisible));	r_read(fp, (char *) &detect_monster, sizeof(detect_monster));	r_read(fp, (char *) &wizard, sizeof(wizard));	r_read(fp, (char *) &score_only, sizeof(score_only));	r_read(fp, (char *) &m_moves, sizeof(m_moves));	r_read(fp, (char *) &saved_time, sizeof(saved_time));	if (fread(buf, sizeof(char), 1, fp) > 0) {		clear();		clean_up("extra characters in file");	}	md_gfmt(fname, &mod_time);	/* get file modification time */	if (has_been_touched(&saved_time, &mod_time)) {		clear();		clean_up("sorry, file has been touched");	}	if ((!wizard) && !md_df(fname)) {		clean_up("cannot delete file");	}	msg_cleared = 0;	ring_stats(0);	fclose(fp);}write_pack(pack, fp)object *pack;FILE *fp;{	object t;	while (pack = pack->next_object) {		r_write(fp, (char *) pack, sizeof(object));	}	t.ichar = t.what_is = 0;	r_write(fp, (char *) &t, sizeof(object));}read_pack(pack, fp, is_rogue)object *pack;FILE *fp;boolean is_rogue;{	object read_obj, *new_obj;	for (;;) {		r_read(fp, (char *) &read_obj, sizeof(object));		if (read_obj.ichar == 0) {			pack->next_object = (object *) 0;			break;		}		new_obj = alloc_object();		*new_obj = read_obj;		if (is_rogue) {			if (new_obj->in_use_flags & BEING_WORN) {					do_wear(new_obj);			} else if (new_obj->in_use_flags & BEING_WIELDED) {					do_wield(new_obj);			} else if (new_obj->in_use_flags & (ON_EITHER_HAND)) {				do_put_on(new_obj,					((new_obj->in_use_flags & ON_LEFT_HAND) ? 1 : 0));			}		}		pack->next_object = new_obj;		pack = new_obj;	}}rw_dungeon(fp, rw)FILE *fp;boolean rw;{	short i, j;	char buf[DCOLS];	for (i = 0; i < DROWS; i++) {		if (rw) {			r_write(fp, (char *) dungeon[i], (DCOLS * sizeof(dungeon[0][0])));			for (j = 0; j < DCOLS; j++) {				buf[j] = mvinch(i, j);			}			r_write(fp, buf, DCOLS);		} else {			r_read(fp, (char *) dungeon[i], (DCOLS * sizeof(dungeon[0][0])));			r_read(fp, buf, DCOLS);			for (j = 0; j < DCOLS; j++) {				mvaddch(i, j, buf[j]);			}		}	}}rw_id(id_table, fp, n, wr)struct id id_table[];FILE *fp;int n;boolean wr;{	short i;	for (i = 0; i < n; i++) {		if (wr) {			r_write(fp, (char *) &(id_table[i].value), sizeof(short));			r_write(fp, (char *) &(id_table[i].id_status),				sizeof(unsigned short));			write_string(id_table[i].title, fp);		} else {			r_read(fp, (char *) &(id_table[i].value), sizeof(short));			r_read(fp, (char *) &(id_table[i].id_status),				sizeof(unsigned short));			read_string(id_table[i].title, fp);		}	}}write_string(s, fp)char *s;FILE *fp;{	short n;	n = strlen(s) + 1;	xxxx(s, n);	r_write(fp, (char *) &n, sizeof(short));	r_write(fp, s, n);}read_string(s, fp)char *s;FILE *fp;{	short n;	r_read(fp, (char *) &n, sizeof(short));	r_read(fp, s, n);	xxxx(s, n);}rw_rooms(fp, rw)FILE *fp;boolean rw;{	short i;	for (i = 0; i < MAXROOMS; i++) {		rw ? r_write(fp, (char *) (rooms + i), sizeof(room)) :			r_read(fp, (char *) (rooms + i), sizeof(room));	}}r_read(fp, buf, n)FILE *fp;char *buf;int n;{	if (fread(buf, sizeof(char), n, fp) != n) {		clean_up("read() failed, don't know why");	}}r_write(fp, buf, n)FILE *fp;char *buf;int n;{	if (!write_failed) {		if (fwrite(buf, sizeof(char), n, fp) != n) {			message("write() failed, don't know why", 0);			sound_bell();			write_failed = 1;		}	}}booleanhas_been_touched(saved_time, mod_time)struct rogue_time *saved_time, *mod_time;{	if (saved_time->year < mod_time->year) {		return(1);	} else if (saved_time->year > mod_time->year) {		return(0);	}	if (saved_time->month < mod_time->month) {		return(1);	} else if (saved_time->month > mod_time->month) {		return(0);	}	if (saved_time->day < mod_time->day) {		return(1);	} else if (saved_time->day > mod_time->day) {		return(0);	}	if (saved_time->hour < mod_time->hour) {		return(1);	} else if (saved_time->hour > mod_time->hour) {		return(0);	}	if (saved_time->minute < mod_time->minute) {		return(1);	} else if (saved_time->minute > mod_time->minute) {		return(0);	}	if (saved_time->second < mod_time->second) {		return(1);	}	return(0);}

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