📄 dumpgame.c
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#ifndef lintstatic char sccsid[] = "@(#)dumpgame.c 4.2 (Berkeley) 5/27/83";#endif not lint# include "trek.h"/*** THIS CONSTANT MUST CHANGE AS THE DATA SPACES CHANGE ***/# define VERSION 2struct dump{ char *area; int count;};struct dump Dump_template[] ={ (char *)&Ship, sizeof (Ship), (char *)&Now, sizeof (Now), (char *)&Param, sizeof (Param), (char *)&Etc, sizeof (Etc), (char *)&Game, sizeof (Game), (char *)Sect, sizeof (Sect), (char *)Quad, sizeof (Quad), (char *)&Move, sizeof (Move), (char *)Event, sizeof (Event), 0};/*** DUMP GAME**** This routine dumps the game onto the file "trek.dump". The** first two bytes of the file are a version number, which** reflects whether this image may be used. Obviously, it must** change as the size, content, or order of the data structures** output change.*/dumpgame(){ int version; register int fd; register struct dump *d; register int i; if ((fd = creat("trek.dump", 0644)) < 0) return (printf("cannot dump\n")); version = VERSION; write(fd, &version, sizeof version); /* output the main data areas */ for (d = Dump_template; d->area; d++) { write(fd, &d->area, sizeof d->area); i = d->count; write(fd, d->area, i); } close(fd);}/*** RESTORE GAME**** The game is restored from the file "trek.dump". In order for** this to succeed, the file must exist and be readable, must** have the correct version number, and must have all the appro-** priate data areas.**** Return value is zero for success, one for failure.*/restartgame(){ register int fd; int version; if ((fd = open("trek.dump", 0)) < 0 || read(fd, &version, sizeof version) != sizeof version || version != VERSION || readdump(fd)) { printf("cannot restart\n"); close(fd); return (1); } close(fd); return (0);}/*** READ DUMP**** This is the business end of restartgame(). It reads in the** areas.**** Returns zero for success, one for failure.*/readdump(fd1)int fd1;{ register int fd; register struct dump *d; register int i; int junk; fd = fd1; for (d = Dump_template; d->area; d++) { if (read(fd, &junk, sizeof junk) != (sizeof junk)) return (1); if ((char *)junk != d->area) return (1); i = d->count; if (read(fd, d->area, i) != i) return (1); } /* make quite certain we are at EOF */ return (read(fd, &junk, 1));}
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