📄 systemname.c
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#ifndef lintstatic char sccsid[] = "@(#)systemname.c 4.2 (Berkeley) 5/27/83";#endif not lint# include "trek.h"/*** RETRIEVE THE STARSYSTEM NAME**** Very straightforward, this routine just gets the starsystem** name. It returns zero if none in the specified quadrant** (which, by the way, is passed it).**** This routine knows all about such things as distressed** starsystems, etc.*/char *systemname(q1)struct quad *q1;{ register struct quad *q; register int i; q = q1; i = q->qsystemname; if (i & Q_DISTRESSED) i = Event[i & Q_SYSTEM].systemname; i &= Q_SYSTEM; if (i == 0) return (0); return (Systemname[i]);}
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