📄 trek.h
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/* @(#)trek.h 4.2 (Berkeley) 83/05/27 */#/*** Global Declarations**** Virtually all non-local variable declarations are made in this** file. Exceptions are those things which are initialized, which** are defined in "externs.c", and things which are local to one** program file.**** So far as I know, nothing in here must be preinitialized to** zero.**** You may have problems from the loader if you move this to a** different machine. These things actually get allocated in each** source file, which UNIX allows; however, you may (on other** systems) have to change everything in here to be "extern" and** actually allocate stuff in "externs.c"*//* external function definitions */extern double franf(); /* floating random number function */extern double sqrt(); /* square root */extern double sin(), cos(); /* trig functions */extern double atan2(); /* fancy arc tangent function */extern double log(); /* log base e */extern double pow(); /* power function */extern double fabs(); /* absolute value function */extern double exp(); /* exponential function *//********************* GALAXY **************************//* galactic parameters */# define NSECTS 10 /* dimensions of quadrant in sectors */# define NQUADS 8 /* dimension of galazy in quadrants */# define NINHAB 32 /* number of quadrants which are inhabited */struct quad /* definition for each quadrant */{ char bases; /* number of bases in this quadrant */ char klings; /* number of Klingons in this quadrant */ char holes; /* number of black holes in this quadrant */ int scanned; /* star chart entry (see below) */ char stars; /* number of stars in this quadrant */ char qsystemname; /* starsystem name (see below) */};# define Q_DISTRESSED 0200# define Q_SYSTEM 077/* systemname conventions: * 1 -> NINHAB index into Systemname table for live system. * + Q_DISTRESSED distressed starsystem -- systemname & Q_SYSTEM * is the index into the Event table which will * have the system name * 0 dead or nonexistent starsystem * * starchart ("scanned") conventions: * 0 -> 999 taken as is * -1 not yet scanned ("...") * 1000 supernova ("///") * 1001 starbase + ??? (".1.")*//* ascii names of systems */extern char *Systemname[NINHAB];/* quadrant definition */struct quad Quad[NQUADS][NQUADS];/* defines for sector map (below) */# define EMPTY '.'# define STAR '*'# define BASE '#'# define ENTERPRISE 'E'# define QUEENE 'Q'# define KLINGON 'K'# define INHABIT '@'# define HOLE ' '/* current sector map */char Sect[NSECTS][NSECTS];/************************ DEVICES ******************************/# define NDEV 16 /* max number of devices *//* device tokens */# define WARP 0 /* warp engines */# define SRSCAN 1 /* short range scanners */# define LRSCAN 2 /* long range scanners */# define PHASER 3 /* phaser control */# define TORPED 4 /* photon torpedo control */# define IMPULSE 5 /* impulse engines */# define SHIELD 6 /* shield control */# define COMPUTER 7 /* on board computer */# define SSRADIO 8 /* subspace radio */# define LIFESUP 9 /* life support systems */# define SINS 10 /* Space Inertial Navigation System */# define CLOAK 11 /* cloaking device */# define XPORTER 12 /* transporter */# define SHUTTLE 13 /* shuttlecraft *//* device names */struct device{ char *name; /* device name */ char *person; /* the person who fixes it */};struct device Device[NDEV];/*************************** EVENTS ****************************/# define NEVENTS 12 /* number of different event types */# define E_LRTB 1 /* long range tractor beam */# define E_KATSB 2 /* Klingon attacks starbase */# define E_KDESB 3 /* Klingon destroys starbase */# define E_ISSUE 4 /* distress call is issued */# define E_ENSLV 5 /* Klingons enslave a quadrant */# define E_REPRO 6 /* a Klingon is reproduced */# define E_FIXDV 7 /* fix a device */# define E_ATTACK 8 /* Klingon attack during rest period */# define E_SNAP 9 /* take a snapshot for time warp */# define E_SNOVA 10 /* supernova occurs */# define E_GHOST 0100 /* ghost of a distress call if ssradio out */# define E_HIDDEN 0200 /* event that is unreportable because ssradio out */# define E_EVENT 077 /* mask to get event code */struct event{ char x, y; /* coordinates */ double date; /* trap stardate */ char evcode; /* event type */ char systemname; /* starsystem name */};/* systemname conventions: * 1 -> NINHAB index into Systemname table for reported distress calls * * evcode conventions: * 1 -> NEVENTS-1 event type * + E_HIDDEN unreported (SSradio out) * + E_GHOST actually already expired * 0 unallocated */# define MAXEVENTS 25 /* max number of concurrently pending events */struct event Event[MAXEVENTS]; /* dynamic event list; one entry per pending event *//***************************** KLINGONS *******************************/struct kling{ char x, y; /* coordinates */ int power; /* power left */ double dist; /* distance to Enterprise */ double avgdist; /* average over this move */ char srndreq; /* set if surrender has been requested */};# define MAXKLQUAD 9 /* maximum klingons per quadrant *//********************** MISCELLANEOUS ***************************//* condition codes */# define GREEN 0# define DOCKED 1# define YELLOW 2# define RED 3/* starbase coordinates */# define MAXBASES 9 /* maximum number of starbases in galaxy *//* distress calls */# define MAXDISTR 5 /* maximum concurrent distress calls *//* phaser banks */# define NBANKS 6 /* number of phaser banks */struct xy{ char x, y; /* coordinates */};/* * note that much of the stuff in the following structs CAN NOT * be moved around!!!! *//* information regarding the state of the starship */struct{ double warp; /* warp factor */ double warp2; /* warp factor squared */ double warp3; /* warp factor cubed */ char shldup; /* shield up flag */ char cloaked; /* set if cloaking device on */ int energy; /* starship's energy */ int shield; /* energy in shields */ double reserves; /* life support reserves */ int crew; /* ship's complement */ int brigfree; /* space left in brig */ char torped; /* torpedoes */ char cloakgood; /* set if we have moved */ int quadx; /* quadrant x coord */ int quady; /* quadrant y coord */ int sectx; /* sector x coord */ int secty; /* sector y coord */ char cond; /* condition code */ char sinsbad; /* Space Inertial Navigation System condition */ char *shipname; /* name of current starship */ char ship; /* current starship */ int distressed /* number of distress calls */} Ship;/* sinsbad is set if SINS is working but not calibrated *//* game related information, mostly scoring */struct{ int killk; /* number of klingons killed */ int deaths; /* number of deaths onboard Enterprise */ char negenbar; /* number of hits on negative energy barrier */ char killb; /* number of starbases killed */ int kills; /* number of stars killed */ char skill; /* skill rating of player */ char length; /* length of game */ char killed; /* set if you were killed */ char killinhab; /* number of inhabited starsystems killed */ char tourn; /* set if a tournament game */ char passwd[15]; /* game password */ char snap; /* set if snapshot taken */ char helps; /* number of help calls */ int captives; /* total number of captives taken */} Game;/* per move information */struct{ char free; /* set if a move is free */ char endgame; /* end of game flag */ char shldchg; /* set if shields changed this move */ char newquad; /* set if just entered this quadrant */ char resting; /* set if this move is a rest */ double time; /* time used this move */} Move;/* parametric information */struct{ char bases; /* number of starbases */ char klings; /* number of klingons */ double date; /* stardate */ double time; /* time left */ double resource; /* Federation resources */ int energy; /* starship's energy */ int shield; /* energy in shields */ double reserves; /* life support reserves */ int crew; /* size of ship's complement */ int brigfree; /* max possible number of captives */ char torped; /* photon torpedos */ double damfac[NDEV]; /* damage factor */ double dockfac; /* docked repair time factor */ double regenfac; /* regeneration factor */ int stopengy; /* energy to do emergency stop */ int shupengy; /* energy to put up shields */ int klingpwr; /* Klingon initial power */ int warptime; /* time chewer multiplier */ double phasfac; /* Klingon phaser power eater factor */ char moveprob[6]; /* probability that a Klingon moves */ double movefac[6]; /* Klingon move distance multiplier */ double eventdly[NEVENTS]; /* event time multipliers */ double navigcrud[2]; /* navigation crudup factor */ int cloakenergy; /* cloaking device energy per stardate */ double damprob[NDEV]; /* damage probability */ double hitfac; /* Klingon attack factor */ int klingcrew; /* number of Klingons in a crew */ double srndrprob; /* surrender probability */ int energylow; /* low energy mark (cond YELLOW) */} Param;/* Sum of damage probabilities must add to 1000 *//* other information kept in a snapshot */struct{ char bases; /* number of starbases */ char klings; /* number of klingons */ double date; /* stardate */ double time; /* time left */ double resource; /* Federation resources */ char distressed; /* number of currently distressed quadrants */ struct event *eventptr[NEVENTS]; /* pointer to event structs */ struct xy base[MAXBASES]; /* locations of starbases */} Now;/* Other stuff, not dumped in a snapshot */struct{ struct kling klingon[MAXKLQUAD]; /* sorted Klingon list */ char nkling; /* number of Klingons in this sector */ /* < 0 means automatic override mode */ char fast; /* set if speed > 300 baud */ struct xy starbase; /* starbase in current quadrant */ char snapshot[sizeof Quad + sizeof Event + sizeof Now]; /* snapshot for time warp */ char statreport; /* set to get a status report on a srscan */} Etc;/* * eventptr is a pointer to the event[] entry of the last * scheduled event of each type. Zero if no such event scheduled. *//* Klingon move indicies */# define KM_OB 0 /* Old quadrant, Before attack */# define KM_OA 1 /* Old quadrant, After attack */# define KM_EB 2 /* Enter quadrant, Before attack */# define KM_EA 3 /* Enter quadrant, After attack */# define KM_LB 4 /* Leave quadrant, Before attack */# define KM_LA 5 /* Leave quadrant, After attack *//* you lose codes */# define L_NOTIME 1 /* ran out of time */# define L_NOENGY 2 /* ran out of energy */# define L_DSTRYD 3 /* destroyed by a Klingon */# define L_NEGENB 4 /* ran into the negative energy barrier */# define L_SUICID 5 /* destroyed in a nova */# define L_SNOVA 6 /* destroyed in a supernova */# define L_NOLIFE 7 /* life support died (so did you) */# define L_NOHELP 8 /* you could not be rematerialized */# define L_TOOFAST 9 /* pretty stupid going at warp 10 */# define L_STAR 10 /* ran into a star */# define L_DSTRCT 11 /* self destructed */# define L_CAPTURED 12 /* captured by Klingons */# define L_NOCREW 13 /* you ran out of crew *//****************** COMPILE OPTIONS ***********************//* Trace info */# define xTRACE 1int Trace;/* * For simulation of setexit/reset. */#include <setjmp.h>extern jmp_buf setexit_place;
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