📄 hdr.h
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#/* ADVENTURE -- Jim Gillogly, Jul 1977 * This program is a re-write of ADVENT, written in FORTRAN mostly by * Don Woods of SAIL. In most places it is as nearly identical to the * original as possible given the language and word-size differences. * A few places, such as the message arrays and travel arrays were changed * to reflect the smaller core size and word size. The labels of the * original are reflected in this version, so that the comments of the * fortran are still applicable here. * * The data file distributed with the fortran source is assumed to be called * "glorkz" in the directory where the program is first run. */static char hdr_sccsid[] = " hdr.h 4.1 82/05/11 ";/* hdr.h *//* hdr.h: included by c advent files */extern int setup; /* changed by savec & init */int datfd; /* message file descriptor */int delhit;int yea;#define TAB 011#define LF 012#define FLUSHLINE while (getchar()!='\n')#define FLUSHLF while (next()!=LF)int loc,newloc,oldloc,oldlc2,wzdark,SHORT,gaveup,kq,k,k2;char *wd1,*wd2; /* the complete words */int verb,obj,spk;extern int blklin;int saved,savet,mxscor,latncy;#define MAXSTR 20 /* max length of user's words */#define HTSIZE 512 /* max number of vocab words */struct hashtab /* hash table for vocabulary */{ int val; /* word type &index (ktab) */ char *atab; /* pointer to actual string */} voc[HTSIZE];#define DATFILE "glorkz" /* all the original msgs */#define TMPFILE "tmp.foo.baz" /* just the text msgs */struct text{ int seekadr; /* DATFILE must be < 2**16 */ int txtlen; /* length of msg starting here */};#define RTXSIZ 205struct text rtext[RTXSIZ]; /* random text messages */#define MAGSIZ 35struct text mtext[MAGSIZ]; /* magic messages */int clsses;#define CLSMAX 12struct text ctext[CLSMAX]; /* classes of adventurer */int cval[CLSMAX];struct text ptext[101]; /* object descriptions */#define LOCSIZ 141 /* number of locations */struct text ltext[LOCSIZ]; /* long loc description */struct text stext[LOCSIZ]; /* short loc descriptions */struct travlist /* direcs & conditions of travel*/{ struct travlist *next; /* ptr to next list entry */ int conditions; /* m in writeup (newloc / 1000) */ int tloc; /* n in writeup (newloc % 1000) */ int tverb; /* the verb that takes you there*/} *travel[LOCSIZ],*tkk; /* travel is closer to keys(...)*/int atloc[LOCSIZ];int plac[101]; /* initial object placement */int fixd[101],fixed[101]; /* location fixed? */int actspk[35]; /* rtext msg for verb <n> */int cond[LOCSIZ]; /* various condition bits */extern int setbit[16]; /* bit defn masks 1,2,4,... */int hntmax;int hints[20][5]; /* info on hints */int hinted[20],hintlc[20];int place[101], prop[101],link[201];int abb[LOCSIZ];int maxtrs,tally,tally2; /* treasure values */#define FALSE 0#define TRUE 1int keys,lamp,grate,cage,rod,rod2,steps,/* mnemonics */ bird,door,pillow,snake,fissur,tablet,clam,oyster,magzin, dwarf,knife,food,bottle,water,oil,plant,plant2,axe,mirror,dragon, chasm,troll,troll2,bear,messag,vend,batter, nugget,coins,chest,eggs,tridnt,vase,emrald,pyram,pearl,rug,chain, spices, back,look,cave,null,entrnc,dprssn, say,lock,throw,find,invent;int chloc,chloc2,dseen[7],dloc[7], /* dwarf stuff */ odloc[7],dflag,daltlc;int tk[21],stick,dtotal,attack;int turns,lmwarn,iwest,knfloc,detail, /* various flags & counters */ abbnum,maxdie,numdie,holdng,dkill,foobar,bonus,clock1,clock2, saved,closng,panic,closed,scorng;int demo,newloc,limit;char *malloc();
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