📄 glorkz
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28 There is nothing here with a lock!29 You aren't carrying it!30 The little bird attacks the green snake, and in an astounding flurry30 drives the snake away.31 You have no keys!32 It has no lock.33 I don't know how to lock or unlock such a thing.34 It was already locked.35 The grate is now locked.36 The grate is now unlocked.37 It was already unlocked.38 You have no source of light.39 Your lamp is now on.40 Your lamp is now off.41 There is no way to get past the bear to unlock the chain, which is41 probably just as well.42 Nothing happens.43 Where?44 There is nothing here to attack.45 The little bird is now dead. Its body disappears.46 Attacking the snake both doesn't work and is very dangerous.47 You killed a little dwarf.48 You attack a little dwarf, but he dodges out of the way.49 With what? Your bare hands?50 Good try, but that is an old worn-out magic word.51 I know of places, actions, and things. Most of my vocabulary51 describes places and is used to move you there. To move, try words51 like forest, building, downstream, enter, east, west, north, south,51 up, or down. I know about a few special objects, like a black rod51 hidden in the cave. These objects can be manipulated using some of51 the action words that I know. Usually you will need to give both the51 object and action words (in either order), but sometimes I can infer51 the object from the verb alone. Some objects also imply verbs; in51 particular, "inventory" implies "take inventory", which causes me to51 give you a list of what you're carrying. The objects have side51 effects; for instance, the rod scares the bird. Usually people having51 trouble moving just need to try a few more words. Usually people51 trying unsuccessfully to manipulate an object are attempting something51 beyond their (or my!) capabilities and should try a completely51 different tack. To speed the game you can sometimes move long51 distances with a single word. For example, "building" usually gets51 you to the building from anywhere above ground except when lost in the51 forest. Also, note that cave passages turn a lot, and that leaving a51 room to the north does not guarantee entering the next from the south.51 Good luck!52 It misses!53 It gets you!54 OK55 You can't unlock the keys.56 You have crawled around in some little holes and wound up back in the56 main passage.57 I don't know where the cave is, but hereabouts no stream can run on57 the surface for long. I would try the stream.58 I need more detailed instructions to do that.59 I can only tell you what you see as you move about and manipulate59 things. I cannot tell you where remote things are.60 I don't know that word.61 What?62 Are you trying to get into the cave?63 The grate is very solid and has a hardened steel lock. You cannot63 enter without a key, and there are no keys nearby. I would recommend63 looking elsewhere for the keys.64 The trees of the forest are large hardwood oak and maple, with an64 occasional grove of pine or spruce. There is quite a bit of under-64 growth, largely birch and ash saplings plus nondescript bushes of64 various sorts. This time of year visibility is quite restricted by64 all the leaves, but travel is quite easy if you detour around the64 spruce and berry bushes.65 Welcome to adventure!! Would you like instructions?66 Digging without a shovel is quite impractical. Even with a shovel66 progress is unlikely.67 Blasting requires dynamite.68 I'm as confused as you are.69 Mist is a white vapor, usually water, seen from time to time in69 caverns. It can be found anywhere but is frequently a sign of a deep69 pit leading down to water.70 Your feet are now wet.71 I think I just lost my appetite.72 Thank you, it was delicious!73 You have taken a drink from the stream. The water tastes strongly of73 minerals, but is not unpleasant. It is extremely cold.74 The bottle of water is now empty.75 Rubbing the electric lamp is not particularly rewarding. Anyway,75 nothing exciting happens.76 Peculiar. Nothing unexpected happens.77 Your bottle is empty and the ground is wet.78 You can't pour that.79 Watch it!80 Which way?81 Oh dear, you seem to have gotten yourself killed. I might be able to81 help you out, but i've never really done this before. Do you want me81 to try to reincarnate you?82 All right. But don't blame me if something goes wr......82 --- Poof!! ---82 You are engulfed in a cloud of orange smoke. Coughing and gasping,82 you emerge from the smoke and find....83 You clumsy oaf, you've done it again! I don't know how long I can83 keep this up. Do you want me to try reincarnating you again?84 Okay, now where did I put my orange smoke?.... >poof!<84 Everything disappears in a dense cloud of orange smoke.85 Now you've really done it! I'm out of orange smoke! You don't expect85 me to do a decent reincarnation without any orange smoke, do you?86 Okay, if you're so smart, do it yourself! I'm leaving!90 >>> Messages 81 thru 90 are reserved for "obituaries". <<<91 Sorry, but I no longer seem to remember how it was you got here.92 You can't carry anything more. You'll have to drop something first.93 You can't go through a locked steel grate!94 I believe what you want is right here with you.95 You don't fit through a two-inch slit!96 I respectfully suggest you go across the bridge instead of jumping.97 There is no way across the fissure.98 You're not carrying anything.99 You are currently holding the following:100 It's not hungry (it's merely pinin' for the fjords). Besides, you100 have no bird seed.101 The snake has now devoured your bird.102 There's nothing here it wants to eat (except perhaps you).103 You fool, dwarves eat only coal! Now you've made him *really* mad!!104 You have nothing in which to carry it.105 Your bottle is already full.106 There is nothing here with which to fill the bottle.107 Your bottle is now full of water.108 Your bottle is now full of oil.109 You can't fill that.110 Don't be ridiculous!111 The door is extremely rusty and refuses to open.112 The plant indignantly shakes the oil off its leaves and asks, "water?"113 The hinges are quite thoroughly rusted now and won't budge.114 The oil has freed up the hinges so that the door will now move,114 although it requires some effort.115 The plant has exceptionally deep roots and cannot be pulled free.116 The dwarves' knives vanish as they strike the walls of the cave.117 Something you're carrying won't fit through the tunnel with you.117 You'd best take inventory and drop something.118 You can't fit this five-foot clam through that little passage!119 You can't fit this five-foot oyster through that little passage!120 I advise you to put down the clam before opening it. >strain!<121 I advise you to put down the oyster before opening it. >wrench!<122 You don't have anything strong enough to open the clam.123 You don't have anything strong enough to open the oyster.124 A glistening pearl falls out of the clam and rolls away. Goodness,124 this must really be an oyster. (I never was very good at identifying124 bivalves.) Whatever it is, it has now snapped shut again.125 The oyster creaks open, revealing nothing but oyster inside. It125 promptly snaps shut again.126 You have crawled around in some little holes and found your way126 blocked by a recent cave-in. You are now back in the main passage.127 There are faint rustling noises from the darkness behind you.128 Out from the shadows behind you pounces a bearded pirate! "Har, har,"128 he chortles, "I'll just take all this booty and hide it away with me128 chest deep in the maze!" He snatches your treasure and vanishes into128 the gloom.129 A sepulchral voice reverberating through the cave, says, "Cave closing129 soon. All adventurers exit immediately through main office."130 A mysterious recorded voice groans into life and announces:130 "This exit is closed. Please leave via main office."131 It looks as though you're dead. Well, seeing as how it's so close to131 closing time anyway, I think we'll just call it a day.132 The sepulchral voice entones, "The cave is now closed." As the echoes132 fade, there is a blinding flash of light (and a small puff of orange132 Smoke). . . . As your eyes refocus, you look around and find...133 there is a loud explosion, and a twenty-foot hole appears in the far133 wall, burying the dwarves in the rubble. You march through the hole133 and find yourself in the main office, where a cheering band of133 friendly elves carry the conquering adventurer off into the sunset.134 There is a loud explosion, and a twenty-foot hole appears in the far134 wall, burying the snakes in the rubble. A river of molten lava pours134 in through the hole, destroying everything in its path, including you!135 There is a loud explosion, and you are suddenly splashed across the135 walls of the room.136 The resulting ruckus has awakened the dwarves. There are now several136 threatening little dwarves in the room with you! Most of them throw136 knives at you! All of them get you!137 Oh, leave the poor unhappy bird alone.138 I daresay whatever you want is around here somewhere.139 I don't know the word "stop". Use "quit" if you want to give up.140 You can't get there from here.141 You are being followed by a very large, tame bear.142 If you want to end your adventure early, say "quit". To suspend your142 adventure such that you can continue later, say "suspend" (or "pause"142 Or "save"). To see what hours the cave is normally open, say "hours".142 To see how well you're doing, say "score". To get full credit for a142 treasure, you must have left it safely in the building, though you get142 partial credit just for locating it. You lose points for getting142 killed, or for quitting, though the former costs you more. There are142 also points based on how much (if any) of the cave you've managed to142 explore; in particular, there is a large bonus just for getting in (to142 distinguish the beginners from the rest of the pack), and there are142 other ways to determine whether you've been through some of the more142 harrowing sections. If you think you've found all the treasures, just142 keep exploring for a while. If nothing interesting happens, you142 haven't found them all yet. If something interesting *does* happen,142 it means you're getting a bonus and have an opportunity to garner many142 more points in the master's section. I may occasionally offer hints142 if you seem to be having trouble. If I do, I'll warn you in advance142 how much it will affect your score to accept the hints. Finally, to142 save paper, you may specify "brief", which tells me never to repeat142 the full description of a place unless you explicitly ask me to.143 Do you indeed wish to quit now?144 There is nothing here with which to fill the vase.145 The sudden change in temperature has delicately shattered the vase.146 It is beyond your power to do that.147 I don't know how.148 It is too far up for you to reach.149 You killed a little dwarf. The body vanishes in a cloud of greasy149 black smoke.150 The shell is very strong and is impervious to attack.151 What's the matter, can't you read? Now you'd best start over.152 The axe bounces harmlessly off the dragon's thick scales.153 The dragon looks rather nasty. You'd best not try to get by.154 The little bird attacks the green dragon, and in an astounding flurry154 gets burnt to a cinder. The ashes blow away.155 On what?156 Okay, from now on i'll only describe a place in full the first time156 you come to it. To get the full description, say "look".157 Trolls are close relatives with the rocks and have skin as tough as157 that of a rhinoceros. The troll fends off your blows effortlessly.158 The troll deftly catches the axe, examines it carefully, and tosses it158 back, declaring, "good workmanship, but it's not valuable enough."159 The troll catches your treasure and scurries away out of sight.160 The troll refuses to let you cross.161 There is no longer any way across the chasm.162 Just as you reach the other side, the bridge buckles beneath the162 weight of the bear, which was still following you around. You162 scrabble desperately for support, but as the bridge collapses you162 stumble back and fall into the chasm.163 The bear lumbers toward the troll, who lets out a startled shriek and163 scurries away. The bear soon gives up the pursuit and wanders back.164 The axe misses and lands near the bear where you can't get at it.165 With what? Your bare hands? Against *his* bear hands??166 The bear is confused; he only wants to be your friend.167 For crying out loud, the poor thing is already dead!168 The bear eagerly wolfs down your food, after which he seems to calm168 Down considerably and even becomes rather friendly.169 The bear is still chained to the wall.170 The chain is still locked.171 The chain is now unlocked.172 The chain is now locked.173 There is nothing here to which the chain can be locked.174 There is nothing here to eat.175 Do you want the hint?176 Do you need help getting out of the maze?177 You can make the passages look less alike by dropping things.178 Are you trying to explore beyond the plover room?179 There is a way to explore that region without having to worry about179 falling into a pit. None of the objects available is immediately179 useful in discovering the secret.180 Do you need help getting out of here?181 Don't go west.182 Gluttony is not one of the troll's vices. Avarice, however, is.183 Your lamp is getting dim. You'd best start wrapping this up, unless183 You can find some fresh batteries. I seem to recall there's a vending183 machine in the maze. Bring some coins with you.184 Your lamp has run out of power.185 There's not much point in wandering around out here, and you can't185 explore the cave without a lamp. So let's just call it a day.186 There are faint rustling noises from the darkness behind you. As you186 turn toward them, the beam of your lamp falls across a bearded pirate.186 He is carrying a large chest. "Shiver me timbers!" he cries, "I've186 been spotted! I'd best hie meself off to the maze to hide me chest!"186 With that, he vanishes into the gloom.187 Your lamp is getting dim. You'd best go back for those batteries.188 Your lamp is getting dim. I'm taking the liberty of replacing the188 batteries.189 Your lamp is getting dim, and you're out of spare batteries. You'd189 best start wrapping this up.190 I'm afraid the magazine is written in dwarvish.191 "This is not the maze where the pirate leaves his treasure chest."192 Hmmm, this looks like a clue, which means it'll cost you 10 points to192 read it. Should I go ahead and read it anyway?193 It says, "there is something strange about this place, such that one193 Of the words i've always known now has a new effect."194 It says the same thing it did before.195 I'm afraid I don't understand.196 "Congratulations on bringing light into the dark-room!"197 You strike the mirror a resounding blow, whereupon it shatters into a197 myriad tiny fragments.198 You have taken the vase and hurled it delicately to the ground.199 You prod the nearest dwarf, who wakes up grumpily, takes one look at199 you, curses, and grabs for his axe.200 Is this acceptable?201 There's no point in suspending a demonstration game.-171 32 33 8 94 105 116 07 14 158 139 94 -110 9611 19 -112 17 2713 101 -114 10315 016 10617 0 -118 019 320 321 022 023 109 -124 25 -125 23 6726 111 -127 35 11028 029 97 -130 0 -131 119 12132 117 12233 117 12234 0 035 130 -136 0 -137 126 -138 140 -139 040 96 -150 1851 2752 2853 2954 3055 056 9257 9558 9759 10060 10161 062 119 12163 12764 130 -1-181 242 293 04 335 06 337 388 389 4210 1411 4312 11013 2914 11015 7316 7517 2918 1319 5920 5921 17422 10923 6724 1325 14726 15527 19528 14629 11030 1331 13-190 1 2 3 4 5 6 7 8 9 100 100 115 116 1262 1 3 4 7 38 95 113 241 243 46 47 48 54 56 58 82 85 863 122 123 124 125 126 127 128 129 1304 85 136 197 42 43 44 45 46 47 48 49 50 517 52 53 54 55 56 80 81 82 86 878 99 100 1019 108-11035 You are obviously a rank amateur. Better luck next time.100 Your score qualifies you as a novice class adventurer.130 You have achieved the rating: "experienced adventurer".200 You may now consider yourself a "seasoned adventurer".250 You have reached "junior master" status.300 Your score puts you in master adventurer class c.330 Your score puts you in master adventurer class b.349 Your score puts you in master adventurer class a.9999 All of adventuredom gives tribute to you, adventurer grandmaster!-1112 9999 10 0 03 9999 5 0 04 4 2 62 635 5 2 18 196 8 2 20 217 75 4 176 1778 25 5 178 1799 20 3 180 181-1121 A large cloud of green smoke appears in front of you. It clears away1 to reveal a tall wizard, clothed in grey. He fixes you with a steely1 glare and declares, "this adventure has lasted too long." With that1 he makes a single pass over you with his hands, and everything around1 You fades away into a grey nothingness.2 Even wizards have to wait longer than that!3 I'm terribly sorry, but colossal cave is closed. Our hours are:4 Only wizards are permitted within the cave right now.5 We do allow visitors to make short explorations during our off hours.5 Would you like to do that?6 Colossal cave is open to regular adventurers at the following hours:7 Very well.8 Only a wizard may continue an adventure this soon.9 I suggest you resume your adventure at a later time.10 Do you wish to see the hours?11 Do you wish to change the hours?12 New magic word (null to leave unchanged):13 New magic number (null to leave unchanged):14 Do you wish to change the message of the day?15 Okay. You can save this version now.16 Are you a wizard?17 Prove it! Say the magic word!18 That is not what I thought it was. Do you know what I thought it was?19 Oh dear, you really *are* a wizard! Sorry to have bothered you . . .20 Foo, you are nothing but a charlatan!21 New hours specified by defining "prime time". Give only the hour21 (E.g. 14, not 14:00 or 2pm). Enter a negative number after last pair.22 New hours for colossal cave:23 Limit lines to 70 chars. End with null line.24 Line too long, retype:25 Not enough room for another line. Ending message here.26 Do you wish to (re)schedule the next holiday?27 To begin how many days from today?28 To last how many days (zero if no holiday)?29 To be called what (up to 20 characters)?30 Too small! Assuming minimum value (45 minutes).31 Break out of this and save your core-image.32 Be sure to save your core-image...-10 glorkz 4.1 82/05/11
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